ID	文本
TrialAvatarData_TrialAvatarName_1	Try Out Amber
TrialAvatarData_TrialAvatarName_2	Try Out Kaeya
TrialAvatarData_TrialAvatarName_3	Try Out Lisa
TrialAvatarData_TrialAvatarName_4	Try Out Diluc
TrialAvatarData_TrialAvatarName_5	Try Out Wendy
TrialAvatarData_TrialAvatarName_6	Try Out Kaeya
CampData_Comment_1001	Player Character
CampData_Comment_1002	Player Buddy (Only attacks monsters)
CampData_Comment_2001	Herbivore
CampData_Comment_3001	Carnivore
CampData_Comment_4001	Zombie
CampData_Comment_4002	Honkai Beast
CampData_Comment_4003	Gods
CampData_Comment_5001	Kanrya Contraption
CampData_Comment_9001	Dendro
CampData_Comment_9002	Hydro
CampData_Comment_9999	Environment
CampData_Comment_5100	Carvoeila
CampData_Comment_6666	Charging Pile test
DieTypeTipsData_Tips1_1	Pay attention to where you're stepping while gazing out.
DieTypeTipsData_Tips2_1	 
DieTypeTipsData_Tips3_1	 
DieTypeTipsData_Tips4_1	 
DieTypeTipsData_Tips1_2	Always pay attention to your stamina and the surrounding terrain. You will take damage if you fall from too high.
DieTypeTipsData_Tips2_2	 
DieTypeTipsData_Tips3_2	 
DieTypeTipsData_Tips4_2	 
DieTypeTipsData_Tips1_3	Stamina does not regenerate while swimming and you will drown if it depletes.
DieTypeTipsData_Tips2_3	 
DieTypeTipsData_Tips3_3	 
DieTypeTipsData_Tips4_3	 
DieTypeTipsData_Tips1_4	Consume food items to restore your HP if you sustain too much injury in combat.
DieTypeTipsData_Tips2_4	Retreat to live and fight another day is a sound strategy.
DieTypeTipsData_Tips3_4	Pay attention to opponent numbers and their characteristics to formulate a combat strategy.
DieTypeTipsData_Tips4_4	 
DieTypeTipsData_Tips1_5	A greatshield is impenetrable from the front. Attack from the back.
DieTypeTipsData_Tips2_5	Wooden greatshields can be easily ignited. Without their greatshields, Mitachurls are defenseless.
DieTypeTipsData_Tips3_5	Cryo-enchanted greatshields are difficult to ignite.
DieTypeTipsData_Tips4_5	A charging Shieldwall Mitachurl can deal heavy damage. Evade it, and seize your chance to strike back.
DieTypeTipsData_Tips1_6	A Mitachurl with a burning axe has increased damage output.
DieTypeTipsData_Tips2_6	Elemental effects also impact a burning axe. Use that to your advantage.
DieTypeTipsData_Tips3_6	Use Hydro to extinguish the flames of a burning axe.
DieTypeTipsData_Tips4_6	Your best time of attack is when a Mitachurl attempts to ignite its axe.
DieTypeTipsData_Tips1_7	Ride the wind currents generated by the Eye of the Storm's Hurricane Sphere to evade damage. 
DieTypeTipsData_Tips2_7	Eye of the Storm has high mobility. Use Hydro or Cryo to freeze it to reduce its threat level.
DieTypeTipsData_Tips3_7	Eye of the Storm goes into exhaustion after using Whirlwind Blast. This is your time to strike.
DieTypeTipsData_Tips4_7	 
DieTypeTipsData_Tips1_8	Pyro Abyss Mages' pyro attacks are highly dangerous. Do not get Ignited.
DieTypeTipsData_Tips2_8	Pyro Abyss Mages have Pyro shields. Use Hydro to break through the defenses.
DieTypeTipsData_Tips3_8	 
DieTypeTipsData_Tips4_8	 
DieTypeTipsData_Tips1_9	Beware of Cryo Abyss Mage's Cryo attacks if you're inflicted with Wet.
DieTypeTipsData_Tips2_9	Cryo Abyss Mages have Cryo shields. Use Pyro to break through the defenses.
DieTypeTipsData_Tips3_9	 
DieTypeTipsData_Tips4_9	 
DieTypeTipsData_Tips1_10	Hydro Abyss Mages' attacks inflict Wet on you; incoming Cryo attacks will then freeze you.
DieTypeTipsData_Tips2_10	Hydro Abyss Mages have Hydro shields. Use Electro to break through the defenses.
DieTypeTipsData_Tips3_10	Hydro Abyss Mages' bubbles are highly dangerous for they can incapacitate you.
DieTypeTipsData_Tips4_10	 
DieTypeTipsData_Tips1_11	A burning Pyro Slime explodes upon death.
DieTypeTipsData_Tips2_11	Hydro can extinguish the flames of a burning Pyro Slime and reduce its threat level.
DieTypeTipsData_Tips3_11	 
DieTypeTipsData_Tips4_11	 
DieTypeTipsData_Tips1_12	A burning Pyro Slime explodes upon death.
DieTypeTipsData_Tips2_12	Hydro can extinguish the flames of a burning Pyro Slime and reduce its threat level.
DieTypeTipsData_Tips3_12	 
DieTypeTipsData_Tips4_12	 
DieTypeTipsData_Tips1_13	Though Geo Slimes do not react readily with other elements, still don't let down your guard.
DieTypeTipsData_Tips2_13	 
DieTypeTipsData_Tips3_13	 
DieTypeTipsData_Tips4_13	 
DieTypeTipsData_Tips1_14	Explosive, claymore, and Geo attacks can easily disintegrate a Geo Slime's Geo Armor.
DieTypeTipsData_Tips2_14	 
DieTypeTipsData_Tips3_14	 
DieTypeTipsData_Tips4_14	 
DieTypeTipsData_Tips1_15	Anemo Slimes can be easily killed when they are bloated and floating.
DieTypeTipsData_Tips2_15	Anemo Slimes contain the power of wind inside, unleashing air blasts when killed.
DieTypeTipsData_Tips3_15	Anemo Slimes can be blown far away because they are light.
DieTypeTipsData_Tips4_15	 
DieTypeTipsData_Tips1_16	Anemo Slimes can be easily killed when they are bloated and floating.
DieTypeTipsData_Tips2_16	Anemo Slimes contain the power of wind inside, unleashing air blasts when killed.
DieTypeTipsData_Tips3_16	Anemo Slimes can be blown far away because they are light.
DieTypeTipsData_Tips4_16	 
DieTypeTipsData_Tips1_17	Dendro Slimes ambush you from underneath. Watch out for suspicious plants.
DieTypeTipsData_Tips2_17	 
DieTypeTipsData_Tips3_17	 
DieTypeTipsData_Tips4_17	 
DieTypeTipsData_Tips1_18	Large Dendro Slimes can summon other slimes to assist in battle.
DieTypeTipsData_Tips2_18	The bud above the head of a Dendro Slime is its weak point. Use Pyro to burn it off to inflict Weaken on them.
DieTypeTipsData_Tips3_18	 
DieTypeTipsData_Tips4_18	 
DieTypeTipsData_Tips1_19	If you are inflicted with Wet, beware of a Cryo Slime's Cryo attacks.
DieTypeTipsData_Tips2_19	 
DieTypeTipsData_Tips3_19	 
DieTypeTipsData_Tips4_19	 
DieTypeTipsData_Tips1_20	Pyro attacks can rapidly melt a Large Cryo Slime's Cryo Armor.
DieTypeTipsData_Tips2_20	 
DieTypeTipsData_Tips3_20	 
DieTypeTipsData_Tips4_20	 
DieTypeTipsData_Tips1_21	Electro Slimes intermittently emit electronic currents. The best time to attack is during an interval.
DieTypeTipsData_Tips2_21	Electro attacks inflict Electro-Charged if you're Wet targets, dealing additional damage.
DieTypeTipsData_Tips3_21	 
DieTypeTipsData_Tips4_21	 
DieTypeTipsData_Tips1_22	Electro Slimes intermittently emit electronic currents. The best time to attack is during an interval.
DieTypeTipsData_Tips2_22	Electro attacks inflict Electro-Charged if you're Wet targets, dealing additional damage.
DieTypeTipsData_Tips3_22	 
DieTypeTipsData_Tips4_22	 
DieTypeTipsData_Tips1_23	Mutant Electro Slimes fire electric arcs between other Electro Slimes. Take them out first to reduce their threat level.
DieTypeTipsData_Tips2_23	 
DieTypeTipsData_Tips3_23	 
DieTypeTipsData_Tips4_23	 
DieTypeTipsData_Tips1_24	Cryo attacks can effectively freeze Hydro Slimes.
DieTypeTipsData_Tips2_24	 
DieTypeTipsData_Tips3_24	 
DieTypeTipsData_Tips4_24	 
DieTypeTipsData_Tips1_25	Cryo attacks can effectively freeze Hydro Slimes.
DieTypeTipsData_Tips2_25	 
DieTypeTipsData_Tips3_25	 
DieTypeTipsData_Tips4_25	 
DieTypeTipsData_Tips1_26	Hydro Samachurls heal their allies. Take them out first to save yourself from a difficult fight.
DieTypeTipsData_Tips2_26	 
DieTypeTipsData_Tips3_26	 
DieTypeTipsData_Tips4_26	 
DieTypeTipsData_Tips1_27	Dendro Samachurls can summon thorns to obstruct you. Burn them away with Pyro attacks.
DieTypeTipsData_Tips2_27	 
DieTypeTipsData_Tips3_27	 
DieTypeTipsData_Tips4_27	 
DieTypeTipsData_Tips1_28	Anemo Samachurls can summon dangerous small whirlwinds to sweep across the battlefield.
DieTypeTipsData_Tips2_28	 
DieTypeTipsData_Tips3_28	 
DieTypeTipsData_Tips4_28	 
DieTypeTipsData_Tips1_29	A Ruin Guard's eye-laser and the exposed core on the back are its greatest weak points.
DieTypeTipsData_Tips2_29	A Ruin Guard's high-energy laser deals massive damage. When you evade it, it's also the best time to strike back.
DieTypeTipsData_Tips3_29	 
DieTypeTipsData_Tips4_29	 
DieTypeTipsData_Tips1_30	Do not underestimate even a bare-handed Hilichurl.
DieTypeTipsData_Tips2_30	 
DieTypeTipsData_Tips3_30	 
DieTypeTipsData_Tips4_30	 
DieTypeTipsData_Tips1_31	Wooden rods can be ignited by Pyro attacks. Try out other means of attack.
DieTypeTipsData_Tips2_31	 
DieTypeTipsData_Tips3_31	 
DieTypeTipsData_Tips4_31	 
DieTypeTipsData_Tips1_32	Wooden shields can be ingnited by Pyro attacks.
DieTypeTipsData_Tips2_32	A Hilichurl can defend against all frontal attacks when the shield is raised. Try to find another way.
DieTypeTipsData_Tips3_32	 
DieTypeTipsData_Tips4_32	 
DieTypeTipsData_Tips1_33	Hilichurl Shooters are ill-prepared for melee combat. A ferocious attack will prevent them from shooting.
DieTypeTipsData_Tips2_33	 
DieTypeTipsData_Tips3_33	 
DieTypeTipsData_Tips4_33	 
DieTypeTipsData_Tips1_34	Hilichurl Shooters are ill-prepared for melee combat. A ferocious attack will prevent them from shooting.
DieTypeTipsData_Tips2_34	 
DieTypeTipsData_Tips3_34	 
DieTypeTipsData_Tips4_34	 
DieTypeTipsData_Tips1_35	Some Hilichurls will toss Pyro Slime Bombs at you. Beware of them.
DieTypeTipsData_Tips2_35	 
DieTypeTipsData_Tips3_35	 
DieTypeTipsData_Tips4_35	 
DieTypeTipsData_Tips1_36	The best time to attack a Berserker Hilichurl is after its charging attack.
DieTypeTipsData_Tips2_36	 
DieTypeTipsData_Tips3_36	 
DieTypeTipsData_Tips4_36	 
DieTypeTipsData_Tips1_37	Hilichurl Shooters are ill-prepared for melee combat. A ferocious attack will prevent them from shooting.
DieTypeTipsData_Tips2_37	 
DieTypeTipsData_Tips3_37	 
DieTypeTipsData_Tips4_37	 
DieTypeTipsData_Tips1_38	Hilichurl Shooters are ill-prepared for melee combat. A ferocious attack will prevent them from shooting.
DieTypeTipsData_Tips2_38	 
DieTypeTipsData_Tips3_38	 
DieTypeTipsData_Tips4_38	 
GadgetData_Avatar_Name_40000001	SteamBangField
GadgetData_Avatar_Name_40000002	ThunderFistField
GadgetData_Avatar_Name_40000003	GrassDart
GadgetData_Avatar_Name_40000004	SharkTorpedo
GadgetData_Avatar_Name_40000005	SharkTorpedo_Spurt
GadgetData_Avatar_Name_40000006	SharkTorpedo_Spurt_2
GadgetData_Avatar_Name_40000104	FrostSpear
GadgetData_Avatar_Name_40000115	IceSpine_1
GadgetData_Avatar_Name_40000116	IceSpine_2
GadgetData_Avatar_Name_40000117	IceSpine_3
GadgetData_Avatar_Name_40000118	RockImpact
GadgetData_Avatar_Name_40000119	ModifiedTrigger
GadgetData_Avatar_Name_40000120	RockImpactTrap
GadgetData_Avatar_Name_40000121	IceSpine_Strike
GadgetData_Avatar_Name_40000139	NoAvatar_IceRain
GadgetData_Avatar_Name_40000140	NoAvatar_IceTrap
GadgetData_Avatar_Name_40000148	ClawMark_Mark 
GadgetData_Avatar_Name_40000154	ClawMark_Mark_Lycan
GadgetData_Avatar_Name_40000160	AimingArrow_WithoutFire
GadgetData_Avatar_Name_40000161	Double_ArrowAiming_WithoutFire
GadgetData_Avatar_Name_40000172	Frost_Orb
GadgetData_Avatar_Name_40000173	Frost_Orb_Bullet
GadgetData_Avatar_Name_40000174	JumpDrug_Whitbox_01
GadgetData_Avatar_Name_40000175	JumpDrug_Whitbox_02
GadgetData_Avatar_Name_40000176	JumpDrug_Whitbox_03
GadgetData_Avatar_Name_40000177	JumpDrug_Whitbox_04
GadgetData_Avatar_Name_40000178	EmptyGadget
GadgetData_Avatar_Name_40000129	IceSpell_Wards_Trap
GadgetData_Avatar_Name_40100001	Test_Arrow
GadgetData_Avatar_Name_40100006	Test_ArrowAiming
GadgetData_Avatar_Name_40100013	Gear_ElectricBall
GadgetData_Avatar_Name_40100200	RoomDoor
GadgetData_Avatar_Name_40100201	KnightRoomDoor
GadgetData_Avatar_Name_40200001	WindField_Vertical
GadgetData_Avatar_Name_40200002	WindField_Horizontal_01
GadgetData_Avatar_Name_40200003	SpeedupField
GadgetData_Avatar_Name_40200008	WindField_FireGrass
GadgetData_Avatar_Name_40200020	WindField_Vertical_Feather
GadgetData_Avatar_Name_40210006	Tornado Transmitter
GadgetData_Avatar_Name_40210007	Calm area
GadgetData_Avatar_Name_41002001	FrozenWindmill
GadgetData_Avatar_Name_41002002	IceSpine_Large
GadgetData_Avatar_Name_41002003	Frozen_Butterfly
GadgetData_Avatar_Name_41002004	Frozen_Butterfly_Material
GadgetData_Avatar_Name_41002005	FrozenWindmill_Sub
GadgetData_Avatar_Name_41002006	Ayaka_ExtraAttack
GadgetData_Avatar_Name_41002007	Ayaka_NormalAttack_05
GadgetData_Avatar_Name_41002008	Ayaka_YayoiKaeshi
GadgetData_Avatar_Name_41003001	WoodSpikeField
GadgetData_Avatar_Name_41003002	HealingSeal
GadgetData_Avatar_Name_41003003	WoodWall
GadgetData_Avatar_Name_41003004	DandelionWind_1
GadgetData_Avatar_Name_41003005	DandelionWind_2
GadgetData_Avatar_Name_41005001	WindBreathe_Tornado
GadgetData_Avatar_Name_41005002	Player_Wind_Arashi
GadgetData_Avatar_Name_41005003	Hogyoku_Base
GadgetData_Avatar_Name_41005004	Hogyoku_Barrier
GadgetData_Avatar_Name_41005005	RockTide
GadgetData_Avatar_Name_41005006	RockTide_Barrier
GadgetData_Avatar_Name_41005007	PlayerBoy_ExtraAttack_Wave
GadgetData_Avatar_Name_41006001	PierceLightning
GadgetData_Avatar_Name_41006002	LightningBolt
GadgetData_Avatar_Name_41006003	LightningSpear
GadgetData_Avatar_Name_41006004	LightningSpear_1
GadgetData_Avatar_Name_41006005	LightningSpear_2
GadgetData_Avatar_Name_41006006	ConductiveField
GadgetData_Avatar_Name_41006007	FilckerWave
GadgetData_Avatar_Name_41006008	StaticElecField
GadgetData_Avatar_Name_41006009	FlickerWave
GadgetData_Avatar_Name_41006010	Lisa_Attack01
GadgetData_Avatar_Name_41006011	Lisa_Attack02
GadgetData_Avatar_Name_41006012	Lisa_Attack03
GadgetData_Avatar_Name_41006013	PierceLightning_Ball
GadgetData_Avatar_Name_41006014	WhiteBox_PhantomSword1
GadgetData_Avatar_Name_41006015	WhiteBox_PhantomSword2
GadgetData_Avatar_Name_41006016	WhiteBox_PhantomSword3
GadgetData_Avatar_Name_41006017	WhiteBox_PhantomSword4
GadgetData_Avatar_Name_41006018	WhiteBox_PhantomSword5
GadgetData_Avatar_Name_41006019	WhiteBox_PhantomSword6
GadgetData_Avatar_Name_41006020	Lisa_ExtraAttack
GadgetData_Avatar_Name_41006021	WhiteBox_PhantomSword1a
GadgetData_Avatar_Name_41006022	WhiteBox_PhantomSword2a
GadgetData_Avatar_Name_41006023	WhiteBox_PhantomSword3a
GadgetData_Avatar_Name_41006024	WhiteBox_PhantomSword4a
GadgetData_Avatar_Name_41006025	WhiteBox_PhantomSword5a
GadgetData_Avatar_Name_41006026	WhiteBox_PhantomSword6a
GadgetData_Avatar_Name_41006027	PierceLightning_Ball_Bullet
GadgetData_Avatar_Name_40010001	Weapon_Catalyst_Arcane_Arrow
GadgetData_Avatar_Name_40010002	Beidou_ThunderTrace
GadgetData_Avatar_Name_41014001	Barbara_Attack01
GadgetData_Avatar_Name_41014002	Barbara_Attack02
GadgetData_Avatar_Name_41014003	Barbara_Attack03
GadgetData_Avatar_Name_41014004	Barbara_WetShiled
GadgetData_Avatar_Name_41014005	Eff_WetShiled
GadgetData_Avatar_Name_41014006	Barbara_Team_WaterBall
GadgetData_Avatar_Name_41014007	Barbara_Team_FirstAid
GadgetData_Avatar_Name_41015001	FrozenField
GadgetData_Avatar_Name_41015002	IceShieldImpact_L
GadgetData_Avatar_Name_41015003	IceShieldImpact_R
GadgetData_Avatar_Name_41015004	FrozenTrap1
GadgetData_Avatar_Name_41015005	FrozenTrap2
GadgetData_Avatar_Name_41015006	FrozenTrap3
GadgetData_Avatar_Name_41015007	FrozenTrap_Trigger1
GadgetData_Avatar_Name_41015008	FrozenTrap_Trigger2
GadgetData_Avatar_Name_41016001	Diluc_FireCross
GadgetData_Avatar_Name_41021001	ArrowRainField
GadgetData_Avatar_Name_41021002	Dummy
GadgetData_Avatar_Name_41021003	Dummy_Throw
GadgetData_Avatar_Name_41021004	Dummy_Throw_7M
GadgetData_Avatar_Name_41021005	Dummy_Throw_4M
GadgetData_Avatar_Name_41021006	Dummy_Throw_Short
GadgetData_Avatar_Name_41021007	Double_ArrowAiming
GadgetData_Avatar_Name_41021008	Dummy_ElementBall
GadgetData_Avatar_Name_41021009	Ambor_Arrow_01
GadgetData_Avatar_Name_41021010	Ambor_Arrow_02
GadgetData_Avatar_Name_41021011	Ambor_Arrow_03
GadgetData_Avatar_Name_41021012	Ambor_Arrow_04
GadgetData_Avatar_Name_41021013	Ambor_Arrow_05
GadgetData_Avatar_Name_41021014	GateOfAmbor_Trigger
GadgetData_Avatar_Name_41021015	GateOfAmbor_Bullet
GadgetData_Avatar_Name_41022001	Hurricane_Arrow
GadgetData_Avatar_Name_41022002	Venti_WindBlade
GadgetData_Avatar_Name_41022003	Venti_WindBlade_Land
GadgetData_Avatar_Name_41022004	AimingArrow_Wind
GadgetData_Avatar_Name_41022005	AimingArrow_WithoutWind
GadgetData_Avatar_Name_41022006	Venti_Talent_AimingArrow_Wind
GadgetData_Avatar_Name_41022007	Venti_Talent_AimingArrow_WithoutWind
GadgetData_Avatar_Name_41022008	Venti_Arrow_01
GadgetData_Avatar_Name_41022009	Venti_Arrow_02
GadgetData_Avatar_Name_41022010	Venti_Arrow_03
GadgetData_Avatar_Name_41022011	Venti_Arrow_04
GadgetData_Avatar_Name_41022012	Venti_Arrow_05
GadgetData_Avatar_Name_41022013	Venti_Arrow_06
GadgetData_Avatar_Name_41023001	Xiangling_ExtraAttack_Bullet
GadgetData_Avatar_Name_41023003	Xiangling_Panda_Pepper
GadgetData_Avatar_Name_41023004	Xiangling_FireCircle
GadgetData_Avatar_Name_41023011	Xiangling_Panda
GadgetData_Avatar_Name_41023012	TalentBombGadget_EmptyGadget
GadgetData_Avatar_Name_41024001	Beidou_Thunder_Chain1
GadgetData_Avatar_Name_41024002	Beidou_Thunder_Chain2
GadgetData_Avatar_Name_41024003	Beidou_Thunder_Chain3
GadgetData_Avatar_Name_41024011	Beidou_Thunder
GadgetData_Avatar_Name_41024012	Beidou_Thunder1
GadgetData_Avatar_Name_41025001	IceVirus
GadgetData_Avatar_Name_41028001	Prototype_Pole_Attack
GadgetData_Monster_Name_42001001	Slime_IceCone_AimPoint
GadgetData_Monster_Name_42001002	Slime_RockThrow
GadgetData_Monster_Name_42001003	Slime_Bubble
GadgetData_Monster_Name_42001004	Slime_IceCone
GadgetData_Monster_Name_42001005	Slime_IceFog
GadgetData_Monster_Name_42001006	Slime_Current
GadgetData_Monster_Name_42001007	Slime_AirAtk
GadgetData_Monster_Name_42001010	Slime_WindZone_02
GadgetData_Monster_Name_42001011	Slime_WindZone_03
GadgetData_Monster_Name_42001012	Slime_Seed
GadgetData_Monster_Name_42001013	Slime_SeedAtk
GadgetData_Monster_Name_42001014	Slime_SeedGrow
GadgetData_Monster_Name_42001015	Slime_SeedFloat
GadgetData_Monster_Name_42001016	Slime_Airflow
GadgetData_Monster_Name_42001017	Slime_FireTrail
GadgetData_Monster_Name_42001018	Slime_SelfExplosion_01
GadgetData_Monster_Name_42001019	Slime_SelfExplosion_02
GadgetData_Monster_Name_42001020	Slime_SelfExplosion_03
GadgetData_Monster_Name_42001021	Slime_Bubble_Bounce
GadgetData_Monster_Name_42001022	Slime_Bubble_Float
GadgetData_Monster_Name_42002001	Elemental_AirflowField
GadgetData_Monster_Name_42002002	Elemental_EarthWrath
GadgetData_Monster_Name_42002003	Elemental_Airflow
GadgetData_Monster_Name_42101001	Test_ThrowClub
GadgetData_Monster_Name_42101002	PlantThorns
GadgetData_Monster_Name_42101003	Hili_Fire_Arrow
GadgetData_Monster_Name_42101004	Test_ThrowClubFire
GadgetData_Monster_Name_42101005	PlantGrasping
GadgetData_Monster_Name_42101006	Test_Monster_Arrow
GadgetData_Monster_Name_42101007	Slime_FireBall
GadgetData_Monster_Name_42101008	PlantGrasping_Field
GadgetData_Monster_Name_42101009	Hili_PebbleBullet
GadgetData_Monster_Name_42101010	Hili_Ice_Arrow
GadgetData_Monster_Name_42101011	Hili_Electric_Arrow
GadgetData_Monster_Name_42101012	Hili_Fire_SlimeThrow
GadgetData_Monster_Name_42101013	Gadget_WoodenClub_01
GadgetData_Monster_Name_42101014	Gadget_Shield_01
GadgetData_Monster_Name_42101015	Gadget_Crossbow_01
GadgetData_Monster_Name_42101016	Gadget_Shield_02
GadgetData_Monster_Name_42101017	Gadget_Axe_01
GadgetData_Monster_Name_42102001	Brute_Axe_FireWave01
GadgetData_Monster_Name_42102002	Brute_Axe_FireWave02
GadgetData_Monster_Name_42102003	Brute_Axe_FireSlime_Fire
GadgetData_Monster_Name_42102004	Brute_Axe_FireSlime_None
GadgetData_Monster_Name_42102005	Brute_Sield_GrassSlime
GadgetData_Monster_Name_42103002	Shaman_HealRain_Field
GadgetData_Monster_Name_42103003	Shaman_GrassField
GadgetData_Monster_Name_42103004	Shaman_GrassWall
GadgetData_Monster_Name_42103005	Shaman_Tornado
GadgetData_Monster_Name_42103006	Shaman_Tornado_Position
GadgetData_Monster_Name_42103007	Shaman_Torrent_Area
GadgetData_Monster_Name_42103009	Shaman_WindZone_Position
GadgetData_Monster_Name_42201001	Abyss_WaterBall
GadgetData_Monster_Name_42201002	Abyss_Bubble_Missile
GadgetData_Monster_Name_42201003	Abyss_FireEnergy_Surround
GadgetData_Monster_Name_42201004	Abyss_WaterBall_Gather
GadgetData_Monster_Name_42201005	Abyss_Bubble_Gather
GadgetData_Monster_Name_42201006	Abyss_Cyclone
GadgetData_Monster_Name_42201007	Abyss_Impulse
GadgetData_Monster_Name_42201008	Abyss_ImpulseArea
GadgetData_Monster_Name_42201009	Abyss_IceCone_01
GadgetData_Monster_Name_42201010	Abyss_IceCone_03
GadgetData_Monster_Name_42201011	Abyss_IceCone_Area
GadgetData_Monster_Name_42201013	Abyss_IceCone_Gather_02
GadgetData_Monster_Name_42201015	Abyss_IceCone_Gather_04
GadgetData_Monster_Name_42304001	Defender_Laser
GadgetData_Monster_Name_42304002	Ruin monster skill current
GadgetData_Monster_Name_42802001	Boar_RushAtk
GadgetData_Monster_Name_42901001	Dvalin_Trigger01
GadgetData_Monster_Name_42901002	Dvalin_AirFlowGlobal01
GadgetData_Monster_Name_42901003	Dvalin_WindRing01
GadgetData_Monster_Name_42901004	Dvalin_S01_Bullet01
GadgetData_Monster_Name_42901005	Dvalin_S01_Bullet01_Launcher
GadgetData_Monster_Name_42901006	Dvalin_S01_Bullet02_Launcher
GadgetData_Monster_Name_42901008	Dvalin_S01_Moving_Center
GadgetData_Monster_Name_42901009	Dvalin_S04_WindField01
GadgetData_Monster_Name_42901010	Dvalin_S04_WindField02
GadgetData_Monster_Name_42901011	Dvalin_S04_WindField03
GadgetData_Monster_Name_42901012	Dvalin_S02_AirGun
GadgetData_Monster_Name_42901021	Dvalin_S04_Platform01
GadgetData_Monster_Name_42901022	Dvalin_S04_Platform02
GadgetData_Monster_Name_42901023	Dvalin_S04_Platform03
GadgetData_Monster_Name_42901024	Dvalin_S04_Platform04
GadgetData_Monster_Name_42901025	Dvalin_S04_Platform05
GadgetData_Monster_Name_42901026	Dvalin_S04_Platform06
GadgetData_Monster_Name_42901027	Dvalin_S04_Platform07
GadgetData_Monster_Name_42901028	Dvalin_S04_Platform08
GadgetData_Monster_Name_42901029	Dvalin_S04_Platform09
GadgetData_Monster_Name_42901041	Dvalin_S04_AbyssTrigger
GadgetData_Monster_Name_42901042	Dvalin_S01_WindSlime
GadgetData_Monster_Name_42901043	Dvalin_S01_FireAbyss
GadgetData_Monster_Name_42901044	Dvalin_S01_FireAbyss_Cyclone
GadgetData_Monster_Name_42901045	Dvalin_S01_FireAbyss_Totem
GadgetData_Monster_Name_42901046	Dvalin_S01_Missile_01
GadgetData_Monster_Name_42901047	Dvalin_S01_Missile_02
GadgetData_Monster_Name_42901048	Dvalin_S01_ChargeDummy
GadgetData_Monster_Name_42901049	Dvalin_S01_FireAbyss_Fan
GadgetData_Monster_Name_42901050	Dvalin_S01_ElementBall_Wind
GadgetData_Monster_Name_42901051	Dvalin_S01_FireAbyss_Totem
GadgetData_Monster_Name_42901052	Dvalin_S01_FireAbyss_TotemLaser
GadgetData_Monster_Name_42901061	Dvalin_S04_StarFall_Launcher
GadgetData_Monster_Name_42901062	Dvalin_S04_StarFall_Bullet
GadgetData_Monster_Name_42901063	Dvalin_S04_Breathe_Bullet
GadgetData_Monster_Name_42901064	Dvalin_S04_TwistedWind_Bullet
GadgetData_Monster_Name_42901065	Dvalin_S04_StarFall_Platform
GadgetData_Monster_Name_42901066	Dvalin_S04_Hurricane_Bullet
GadgetData_Monster_Name_42901067	Dvalin_S04_AirFlowController
GadgetData_Monster_Name_42901068	Dvalin_S04_Camera_Center
GadgetData_Equip_Name_50004001	Wooden Rod
GadgetData_Equip_Name_50004002	Wooden Shield
GadgetData_Equip_Name_50004003	Fiery Wooden Rod (Pole-substitute)
GadgetData_Equip_Name_50004004	Strange Crossbow
GadgetData_Equip_Name_50004005	Flamethrower Backpack
GadgetData_Equip_Name_50004006	Staff of the Abyss — Pyro
GadgetData_Equip_Name_50004007	Staff of the Abyss — Cryo
GadgetData_Equip_Name_50004008	Staff of the Abyss — Hydro
GadgetData_Equip_Name_50004009	Shaman's Staff — Hydro
GadgetData_Equip_Name_50004010	Shaman's Staff — Dendro
GadgetData_Equip_Name_50004011	Long Wooden Rod
GadgetData_Equip_Name_50004012	Great Wooden Shield
GadgetData_Equip_Name_50004013	Great Axe
GadgetData_Equip_Name_50004014	Shaman's Staff — Anemo
GadgetData_Equip_Name_50004015	Pyro Hilichurl - Small Torch
GadgetData_Equip_Name_50004016	Dendro Hilichurl — Poisonous Rod
GadgetData_Equip_Name_50004017	Pyro Hilichurl — Crossbow
GadgetData_Equip_Name_50004018	Cryo Hilichurl — Crossbow
GadgetData_Equip_Name_50004019	Electro Hilichurl — Crossbow
GadgetData_Equip_Name_50004020	Pyro Hilichurl - Large Torch
GadgetData_Equip_Name_50010007	Wooden Sword
GadgetData_Equip_Name_50011101	Dull Blade
GadgetData_Equip_Name_50011201	Silver Sword
GadgetData_Equip_Name_50011301	Hard Steel Sword
GadgetData_Equip_Name_50011302	Harbringer of Dawn
GadgetData_Equip_Name_50011303	Traveler's Handy Sword
GadgetData_Equip_Name_50011304	Dark Iron Sword
GadgetData_Equip_Name_50011305	Fillet Blade
GadgetData_Equip_Name_50011306	Skyrider Sword
GadgetData_Equip_Name_50011401	Favonius Sword
GadgetData_Equip_Name_50011402	The Flute
GadgetData_Equip_Name_50011403	Sacrificial Sword
GadgetData_Equip_Name_50011404	Royal Longsword
GadgetData_Equip_Name_50011405	Lion's Shriek
GadgetData_Equip_Name_50011406	Prototype Stonecutter
GadgetData_Equip_Name_50011407	Iron Sting
GadgetData_Equip_Name_50011408	Blackcliff Longsword
GadgetData_Equip_Name_50011501	Falcon
GadgetData_Equip_Name_50011502	Skyward Blade
GadgetData_Equip_Name_50011503	Boreas Precocity
GadgetData_Equip_Name_50011504	Wanderlust Ode
GadgetData_Equip_Name_50011505	Kunwu's Grandeur
GadgetData_Equip_Name_50011506	Primordial Jade Cutter
GadgetData_Equip_Name_50011507	One Side
GadgetData_Equip_Name_50012101	Waster Greatsword
GadgetData_Equip_Name_50012201	Old Merc's Pal
GadgetData_Equip_Name_50012301	Ferrous Shadow
GadgetData_Equip_Name_50012302	Bloodtainted Greatsword
GadgetData_Equip_Name_50012303	White Iron Greatsword
GadgetData_Equip_Name_50012304	Quartz
GadgetData_Equip_Name_50012305	Debate Club
GadgetData_Equip_Name_50012306	Skyrider Greatsword
GadgetData_Equip_Name_50012401	Favonius Greatsword
GadgetData_Equip_Name_50012402	The Bell
GadgetData_Equip_Name_50012403	Sacrificial Greatsword
GadgetData_Equip_Name_50012404	Royal Greatsword
GadgetData_Equip_Name_50012405	Tiger's Roar
GadgetData_Equip_Name_50012406	Prototype Greatsword
GadgetData_Equip_Name_50012407	Whiteblind
GadgetData_Equip_Name_50012408	Blackcliff Slasher
GadgetData_Equip_Name_50012501	Skyward Pride
GadgetData_Equip_Name_50012502	Wolf's Gravestone
GadgetData_Equip_Name_50012503	Uprising Satire
GadgetData_Equip_Name_50012504	Kunwu's Awe
GadgetData_Equip_Name_50012505	Primordial Jade Greatsword
GadgetData_Equip_Name_50012506	The Other Side
GadgetData_Equip_Name_50013101	Beginner's Protector
GadgetData_Equip_Name_50013201	Iron Point
GadgetData_Equip_Name_50013301	White Tassel
GadgetData_Equip_Name_50013302	Halberd
GadgetData_Equip_Name_50013303	Black Tassel
GadgetData_Equip_Name_50013401	Dragon's Bane
GadgetData_Equip_Name_50013402	Prototype Glaive
GadgetData_Equip_Name_50013403	Crescent Pike
GadgetData_Equip_Name_50013404	Blackcliff Pole
GadgetData_Equip_Name_50013504	Kunwu's Iris Rift
GadgetData_Equip_Name_50013505	Primordial Jade Winged-Spear
GadgetData_Equip_Name_50013506	Deicide
GadgetData_Equip_Name_50014101	Apprentice's Notes
GadgetData_Equip_Name_50014201	Pocket Grimoire
GadgetData_Equip_Name_50014301	Magic Guide
GadgetData_Equip_Name_50014302	Thrilling Tales of Dragon Slayers
GadgetData_Equip_Name_50014303	Otherworldly Story
GadgetData_Equip_Name_50014304	Emerald Orb
GadgetData_Equip_Name_50014305	Twin Nephrite
GadgetData_Equip_Name_50014306	Amber Catalyst
GadgetData_Equip_Name_50014401	Favonius Codex
GadgetData_Equip_Name_50014402	The Widsith
GadgetData_Equip_Name_50014403	Sacrificial Memoirs
GadgetData_Equip_Name_50014404	Royal Grimoire
GadgetData_Equip_Name_50014405	Solar Pearl
GadgetData_Equip_Name_50014406	Blackcliff Amulet
GadgetData_Equip_Name_50014407	Sea Rose
GadgetData_Equip_Name_50014408	Prototype Amulet
GadgetData_Equip_Name_50014501	Skyward Atlas
GadgetData_Equip_Name_50014502	Lost Prayer to the Sacred Winds
GadgetData_Equip_Name_50014503	Lost Ballade
GadgetData_Equip_Name_50014504	Kunwu's Starfall
GadgetData_Equip_Name_50014505	Liyue Pearl
GadgetData_Equip_Name_50014506	Diamond Visage
GadgetData_Equip_Name_50015101	Hunter's Bow
GadgetData_Equip_Name_50015201	Seasoned Hunter's Bow
GadgetData_Equip_Name_50015301	Raven Bow
GadgetData_Equip_Name_50015302	Sharpshooter's Oath
GadgetData_Equip_Name_50015303	Recurve Bow
GadgetData_Equip_Name_50015304	Slingshot
GadgetData_Equip_Name_50015305	Messenger
GadgetData_Equip_Name_50015306	Ebony Bow
GadgetData_Equip_Name_50015401	Favonius Warbow
GadgetData_Equip_Name_50015402	The Stringless
GadgetData_Equip_Name_50015403	Sacrificial Bow
GadgetData_Equip_Name_50015404	Royal Bow
GadgetData_Equip_Name_50015405	Rust
GadgetData_Equip_Name_50015406	Prototype Longbow
GadgetData_Equip_Name_50015407	Compound Bow
GadgetData_Equip_Name_50015408	Blackcliff Warbow
GadgetData_Equip_Name_50015501	Skyward Harp
GadgetData_Equip_Name_50015502	Amos' Bow
GadgetData_Equip_Name_50015503	Serene Requiem
GadgetData_Equip_Name_50015504	Kunwu's Wyrmbane
GadgetData_Equip_Name_50015505	Primordial Jade Vista
GadgetData_Equip_Name_50015506	Mirror Breaker
GadgetData_Level_Name_70000001	Grass01
GadgetData_Level_Name_70000002	Water01
GadgetData_Level_Name_70000003	Tree01
GadgetData_Level_Name_70000004	Bush01
GadgetData_Level_Name_70000005	Bush02
GadgetData_Level_Name_70010001	Tower
GadgetData_Level_Name_70010002	Transport
GadgetData_Level_Name_70010003	DungeonEntry
GadgetData_Level_Name_70010004	DungeonWayPoint
GadgetData_Level_Name_70010005	DungeonQuitPoint
GadgetData_Level_Name_70010006	LocalTrigger
GadgetData_Level_Name_70020001	Mondstadt Weather
GadgetData_Level_Name_70020002	Stormterror Weather
GadgetData_Level_Name_70020003	A Section of Mondstadt Weather
GadgetData_Level_Name_70110001	Goddess Statue
GadgetData_Level_Name_70110002	Teleportation Stone
GadgetData_Level_Name_70110003	Air Portal
GadgetData_Level_Name_70120001	Mondstadt Dungeon Entrance 01
GadgetData_Level_Name_70120002	Mondstadt Dungeon Entrance 02
GadgetData_Level_Name_70120003	Dungeon Respawning Point
GadgetData_Level_Name_70120004	Dungeon Exit
GadgetData_Level_Name_70120005	Dvalin Dungeon Entrance
GadgetData_Level_Name_70130001	Wind Wheel
GadgetData_Level_Name_70130002	Wind Wheel 2
GadgetData_Level_Name_70130003	Wind Wheel 3
GadgetData_Level_Name_70200011	HealingBarrel
GadgetData_Level_Name_70210001	Crude Chest
GadgetData_Level_Name_70210002	Common Chest
GadgetData_Level_Name_70210003	Exquisite Chest
GadgetData_Level_Name_70210004	Precious Chest
GadgetData_Level_Name_70210005	Luxurious Chest
GadgetData_Level_Name_70210006	Exquisite Chest
GadgetData_Level_Name_70210007	FM-Test Chest
GadgetData_Level_Name_70210008	Drop box test
GadgetData_Level_Name_70210011	Crude Chest
GadgetData_Level_Name_70210012	Crude Chest
GadgetData_Level_Name_70210013	Crude Chest
GadgetData_Level_Name_70210014	Crude Chest
GadgetData_Level_Name_70210021	Common Chest
GadgetData_Level_Name_70210022	Common Chest
GadgetData_Level_Name_70210023	Common Chest
GadgetData_Level_Name_70210024	Common Chest
GadgetData_Level_Name_70210031	Exquisite Chest
GadgetData_Level_Name_70210032	Exquisite Chest
GadgetData_Level_Name_70210033	Exquisite Chest
GadgetData_Level_Name_70210034	Exquisite Chest
GadgetData_Level_Name_70210041	Precious Chest
GadgetData_Level_Name_70210042	Precious Chest
GadgetData_Level_Name_70210043	Precious Chest
GadgetData_Level_Name_70210044	Precious Chest
GadgetData_Level_Name_70210051	Luxurious Chest
GadgetData_Level_Name_70210052	Luxurious Chest
GadgetData_Level_Name_70210053	Luxurious Chest
GadgetData_Level_Name_70210054	Luxurious Chest
GadgetData_Level_Name_70210101	Investigate
GadgetData_Level_Name_70216666	Curve Test
GadgetData_Level_Name_70220001	Pile of Leaves
GadgetData_Level_Name_70220002	Carpet of Leaves
GadgetData_Level_Name_70220003	Small Wall of Thorns
GadgetData_Level_Name_70220004	Explosive Fruit
GadgetData_Level_Name_70220005	Exploding Barrel
GadgetData_Level_Name_70220006	Stone Pillar
GadgetData_Level_Name_70220007	Stone Wall
GadgetData_Level_Name_70220008	Rock Pile
GadgetData_Level_Name_70220009	Stone Chunk
GadgetData_Level_Name_70220010	Hydro Amber
GadgetData_Level_Name_70220011	Anemo Amber
GadgetData_Level_Name_70220012	Anemo Amber (Not Activated)
GadgetData_Level_Name_70220013	Hilichurl Chest
GadgetData_Level_Name_70220014	Hilichurl Barrel
GadgetData_Level_Name_70220015	Haystack
GadgetData_Level_Name_70220016	Haystack 02
GadgetData_Level_Name_70220017	Wood Stack
GadgetData_Level_Name_70220018	Pillar_Not Scalable
GadgetData_Level_Name_70220019	Pillar_Not Scalable_Non Destructible
GadgetData_Level_Name_70220020	World Thorn
GadgetData_Level_Name_70220021	World Rock Pile (S)
GadgetData_Level_Name_70220022	Petroleum
GadgetData_Level_Name_70220023	Carpet of Leaves 02
GadgetData_Level_Name_70220024	World Rock Pile (L)
GadgetData_Level_Name_70220025	Carpet of Hay
GadgetData_Level_Name_70270001	Raining Region
GadgetData_Level_Name_70270002	Hydro Amber Mist
GadgetData_Level_Name_70270003	Anemo Amber Current
GadgetData_Level_Name_70290001	Tree (with berries)
GadgetData_Level_Name_70290002	Tree (with apples)
GadgetData_Level_Name_70290003	Bird nest (with eggs)
GadgetData_Level_Name_70290004	Tree (with eggs)
GadgetData_Level_Name_70290005	Mist Flower Base
GadgetData_Level_Name_70290006	Flaming Flower Base
GadgetData_Level_Name_70290007	Carvoeila Base
GadgetData_Level_Name_70290008	Mist Flower Set
GadgetData_Level_Name_70290009	Flaming Flower Set
GadgetData_Level_Name_70290010	Carvoeila Set
GadgetData_Level_Name_70290011	Dandelion Set
GadgetData_Level_Name_70300001	Item
GadgetData_Level_Name_70300002	Material
GadgetData_Level_Name_70300003	Coin
GadgetData_Level_Name_70300004	GoalFlower
GadgetData_Level_Name_70300005	GoalFlower_AS
GadgetData_Level_Name_70300006	Inscription Rubbing
GadgetData_Level_Name_70300007	Looks delicious
GadgetData_Level_Name_70300008	Yellow Score
GadgetData_Level_Name_70300009	Jean's Document Package
GadgetData_Level_Name_70300010	Guide to Cultures and Customs
GadgetData_Level_Name_70300011	Letter
GadgetData_Level_Name_70300012	Potion
GadgetData_Level_Name_70300013	Dvalin Feather
GadgetData_Level_Name_70300014	Amber Dungeon Dvalin Feather
GadgetData_Level_Name_70300015	Kaeya Dungeon Dvalin Feather
GadgetData_Level_Name_70300016	Lisa Dungeon Dvalin Feather
GadgetData_Level_Name_70300017	Amber Bait
GadgetData_Level_Name_70300018	Amber Scene-Opening Anemo Slime
GadgetData_Level_Name_70300020	Cricket
GadgetData_Level_Name_70300021	Cricket Sounds (S)
GadgetData_Level_Name_70300022	Cricket Sounds (M)
GadgetData_Level_Name_70300023	Cricket Sounds (L)
GadgetData_Level_Name_70300024	Cricket Sounds (XL)
GadgetData_Level_Name_70300031	Floating Bridge Plank Separated
GadgetData_Level_Name_70300032	Floating Bridge Plank Joined
GadgetData_Level_Name_70300036	Infiltrating Bait
GadgetData_Level_Name_70300037	Venti's Footprints
GadgetData_Level_Name_70300038	Muddy Dvalin Tear
GadgetData_Level_Name_70300039	Unstable Storm Crystal
GadgetData_Level_Name_70300040	Holy Lyre der Himmel
GadgetData_Level_Name_70300041	Muddy Dvalin Tear
GadgetData_Level_Name_70300042	Clear Dvalin Tear
GadgetData_Level_Name_70300043	Kaeya's Treasure Clue 1
GadgetData_Level_Name_70300044	Kaeya's Treasure Clue 2
GadgetData_Level_Name_70300045	Kaeya's Treasure Clue 3
GadgetData_Level_Name_70300046	Dvalin Feather on top of the Plaza
GadgetData_Level_Name_70300047	5M-Hit Ball
GadgetData_Level_Name_70300048	Sitting Point
GadgetData_Level_Name_70300049	Muddy Dvalin Tear
GadgetData_Level_Name_70300050	Item
GadgetData_Level_Name_70300051	Mondstadt's Vanishing Pillar of Light
GadgetData_Level_Name_70300052	Arrange the strange grass
GadgetData_Level_Name_70300053	Strange Grass
GadgetData_Level_Name_70300054	High-HP Storm Crystal
GadgetData_Level_Name_70300055	Quest Frame
GadgetData_Level_Name_70300056	Movable Storm Crystal
GadgetData_Level_Name_70300057	Target
GadgetData_Level_Name_70300058	Amber flight challenge air cushion test
GadgetData_Level_Name_70300059	Muddy Dvalin Tear (Knights Dialogue)
GadgetData_Level_Name_70300060	Abyss Mage - Vanishing FX 1
GadgetData_Level_Name_70300061	Abyss Mage - Vanishing FX 2
GadgetData_Level_Name_70300062	Abyss Mage - Vanishing FX 3
GadgetData_Level_Name_70300063	Quest Frame Arrangement
GadgetData_Level_Name_70300064	Mondstadt Gliding Quest - Target
GadgetData_Level_Name_70300065	Item
GadgetData_Level_Name_70310001	Tripod Brazier
GadgetData_Level_Name_70310002	Torch
GadgetData_Level_Name_70310003	Tripod Brazier (Afar)
GadgetData_Level_Name_70310004	Campfire
GadgetData_Level_Name_70310005	Water Gravity Trap Test
GadgetData_Level_Name_70310006	Cook
GadgetData_Level_Name_70310007	Arena Guard
GadgetData_Level_Name_70310008	Invisible Floor
GadgetData_Level_Name_70310009	Cook
GadgetData_Level_Name_70310010	Cook
GadgetData_Level_Name_70320001	Rotating Flamethrower Trap
GadgetData_Level_Name_70320002	One-sided Flamethrower Trap
GadgetData_Level_Name_70350001	Dungeon Gates 01
GadgetData_Level_Name_70350002	Dungeon Gates 02
GadgetData_Level_Name_70350003	Dungeon Gates 03
GadgetData_Level_Name_70350004	Lifting Iron Fence
GadgetData_Level_Name_70350005	Sliding Trapdoor
GadgetData_Level_Name_70350006	Lifting Iron Fence
GadgetData_Level_Name_70350007	Hilichurl Lifting Wood Fence
GadgetData_Level_Name_70360001	World Invisible Control Station
GadgetData_Level_Name_70360002	Trap Control Station
GadgetData_Level_Name_70360003	Investigate Clue
GadgetData_Level_Name_70380001	Mobile Platform 01
GadgetData_Level_Name_70380002	Moving Target
GadgetData_Level_Name_70380003	Mobile Platform (Forest Style)
GadgetData_Level_Name_70500000	Harvest Hardpoint
GadgetData_Level_Name_70500001	Harvest Hardpoint (Far)
GadgetData_Level_Name_70510001	Thirsting Fruit
GadgetData_Level_Name_70510002	Flaming Flower
GadgetData_Level_Name_70510003	Carvoeila
GadgetData_Level_Name_70510004	Small Lamp Grass
GadgetData_Level_Name_70510005	Carvoeila
GadgetData_Level_Name_70510006	Flaming Flower
GadgetData_Level_Name_70510007	Mist Flower
GadgetData_Level_Name_70510008	Water Flower
GadgetData_Level_Name_70510009	Dandelion Seed
GadgetData_Level_Name_70510010	Dandelion_flower
GadgetData_Level_Name_70510011	Slime Flower
GadgetData_Level_Name_70520001	Iron Ore
GadgetData_Level_Name_70520002	White Iron Ore
GadgetData_Level_Name_70520003	Crystal Ore
GadgetData_Level_Name_70520004	Mushroom
GadgetData_Level_Name_70520005	Sweet Flower
GadgetData_Level_Name_70520006	Carrot
GadgetData_Level_Name_70520007	Radish
GadgetData_Level_Name_70520008	Snapdragon
GadgetData_Level_Name_70520009	Mint
GadgetData_Level_Name_70520010	Wheat
GadgetData_Level_Name_70520011	Cabbage
GadgetData_Level_Name_70520012	Silver Lotus
GadgetData_Level_Name_70520013	Matsutake
GadgetData_Level_Name_70520014	Carrot
GadgetData_Level_Name_70520015	Radish
GadgetData_Level_Name_70520016	Raw Meat
GadgetData_Level_Name_70520017	Poultry
GadgetData_Level_Name_70540001	Berry
GadgetData_Level_Name_70540002	Mist Flower (Stamen)
GadgetData_Level_Name_70540003	Apple
GadgetData_Level_Name_70540004	Bird Egg
GadgetData_Level_Name_70540005	Pinecone
GadgetData_Level_Name_70540006	Flaming Flower (Stamen)
GadgetData_Level_Name_70540007	Electro Crystal
GadgetData_Level_Name_70560001	Raw Meat
GadgetData_Level_Name_70560002	Iron Chunk
GadgetData_Level_Name_70560003	White Iron Chunk
GadgetData_Level_Name_70560004	Crystal Chunk
GadgetData_Level_Name_70590001	Elemental Crystal
GadgetData_Level_Name_70590002	Elemental Fruit
GadgetData_Level_Name_70590003	Sweet Flower
GadgetData_Level_Name_70590004	Statue's Eye of Wind
GadgetData_Level_Name_70590005	Elemental Dust
GadgetData_Level_Name_70590006	Butterfly
GadgetData_Level_Name_70590007	Butterfly
GadgetData_Level_Name_70590008	Firefly
GadgetData_Level_Name_70590009	Poultry
GadgetData_Level_Name_70590010	Wheat
GadgetData_Level_Name_70590011	Mora
GadgetData_Level_Name_70590012	Primogem
GadgetData_Level_Name_70590013	Calla Lily
GadgetData_Level_Name_70590014	Anemo Sigil
GadgetData_Level_Name_70590015	Geo Sigil
GadgetData_Level_Name_70590016	Pyro Sigil
GadgetData_Level_Name_70590017	Hydro Sigil
GadgetData_Level_Name_70590018	Cryo Sigil
GadgetData_Level_Name_70590019	Dendro Sigil
GadgetData_Level_Name_70590020	Electro Sigil
GadgetData_Level_Name_70600001	Brilliant Diamond Sliver
GadgetData_Level_Name_70600002	Brilliant Diamond Fragment
GadgetData_Level_Name_70600003	Brilliant Diamond Chunk
GadgetData_Level_Name_70600004	Brilliant Diamond Gemstone
GadgetData_Level_Name_70600011	Sanctifying Droplet
GadgetData_Level_Name_70600012	Sanctifying Water
GadgetData_Level_Name_70600013	Sanctifying Spring
GadgetData_Level_Name_70600014	Sanctifying Essence
GadgetData_Level_Name_70600021	Wanderer's Advice
GadgetData_Level_Name_70600022	Adventurer's Experience
GadgetData_Level_Name_70600023	Hero's Wit
GadgetData_Level_Name_70600031	Enhancement Ore
GadgetData_Level_Name_70600032	Fine Enhancement Ore
GadgetData_Level_Name_70600033	Mystic Enhancement Ore
GadgetData_Level_Name_70600041	White Artifact
GadgetData_Level_Name_70600042	Green Artifact
GadgetData_Level_Name_70600043	Blue Artifact
GadgetData_Level_Name_70600044	Purple Artifact
GadgetData_Level_Name_70600045	Orange Artifact
GadgetData_Level_Name_70600064	Past Memory Shard
GadgetData_Level_Name_70610001	Small Energy Orb (Pyro)
GadgetData_Level_Name_70610002	Small Energy Orb (Hydro)
GadgetData_Level_Name_70610003	Small Energy Orb (Dendro)
GadgetData_Level_Name_70610004	Small Energy Orb (Electro)
GadgetData_Level_Name_70610005	Small Energy Orb (Anemo)
GadgetData_Level_Name_70610006	Small Energy Orb (Cryo)
GadgetData_Level_Name_70610007	Small Energy Orb (Geo)
GadgetData_Level_Name_70610008	Small Energy Orb (All)
GadgetData_Level_Name_70610009	Energy Orb (Pyro)
GadgetData_Level_Name_70610010	Energy Orb (Hydro)
GadgetData_Level_Name_70610011	Energy Orb (Dendro)
GadgetData_Level_Name_70610012	Energy Orb (Electro)
GadgetData_Level_Name_70610013	Energy Orb (Anemo)
GadgetData_Level_Name_70610014	Energy Orb (Cryo)
GadgetData_Level_Name_70610015	Energy Orb (Geo)
GadgetData_Level_Name_70610016	Energy Orb (All)
GadgetData_Level_Name_70610101	WindField_Vertical_01
GadgetData_Level_Name_70610102	WindField_Dungeon_40
GadgetData_Level_Name_70610103	WindField_Dungeon_H_40
GadgetData_Level_Name_70620001	PushField01
GadgetData_Level_Name_70620002	PushField02
GadgetData_Level_Name_70620003	PushField03
GadgetData_Level_Name_70620004	Dvalin Nest Barrier
GadgetData_Level_Name_70620005	DragonNest_StrongWind
GadgetData_Level_Name_70620006	Dvalin Nest Tornado — Small
GadgetData_Level_Name_70620007	Dvalin Nest Barrier Door
GadgetData_Level_Name_70630001	Dvalin Nest Tornado — Bullet
GadgetData_Level_Name_70680001	AirflowAgent
GadgetData_Level_Name_70680002	AirflowAgent2
GadgetData_Level_Name_70680003	AirflowAgent3
GadgetData_Level_Name_70680004	AirflowAgent4
GadgetData_Level_Name_70680005	AirflowAgent5
GadgetData_Level_Name_70690001	Acceleration Ring
GadgetData_Level_Name_70690002	Accelerated Airflow
GadgetData_Level_Name_70690003	Pressurized Air Cannon
GadgetData_Level_Name_70690004	StrongWindField
GadgetData_Level_Name_70690005	Non-continuous Wind Field Body
GadgetData_Level_Name_70690006	Continuous Wind Field Body
GadgetData_Level_Name_70690007	Dungeon Wind Field Controller
GadgetData_Level_Name_70690008	Continuous Wind Field Body
GadgetData_Level_Name_70700001	Dvalin Assault Air Wall
GadgetData_Level_Name_70700002	Dvalin Assault Sky Box
GadgetData_Level_Name_70700003	3 Dungeons Entrance Effect
GadgetData_Level_Name_70700004	A Sesction of Mondstadt Weather FX
GadgetData_Level_Name_70710002	Fairyherb
GadgetData_Level_Name_70710003	Fairyherb
GadgetData_Level_Name_70710004	WindField_Vertical_Feather
GadgetData_Level_Name_70800001	Seal Mechanism
GadgetData_Level_Name_70800002	MsgBoard
GadgetData_Level_Name_70800003	Anemo Crystalline Core
GadgetData_Level_Name_70800004	Hilichurl Mountain Barrier
GadgetData_Level_Name_70800005	Steppe Field Crystal
GadgetData_Level_Name_70800006	Cryo Controller — Open Seal
GadgetData_Level_Name_70800007	Dvalin Tri-Seal
GadgetData_Level_Name_70800008	Hilichurl Mountain Barrier M
GadgetData_Level_Name_70800009	Hilichurl Mountain Barrier S
GadgetData_Level_Name_70800010	Kaeya Dungeon Entrance Effect
GadgetData_Level_Name_70800011	Dvalin Central Light Pillar
GadgetData_Level_Name_70800012	Seal Transparent
GadgetData_Level_Name_70900001	Temporary Resources (Harvest)
GadgetData_Level_Name_70900002	Trigger Center
GadgetData_Level_Name_70900003	Investigate Clue
GadgetData_Level_Name_70900005	Elemental Crystal
GadgetData_Level_Name_70900006	Single-fire Trap — Electro
GadgetData_Level_Name_70900007	Pyro Controller
GadgetData_Level_Name_70900008	Electro Controller
GadgetData_Level_Name_70900009	Cryo Controller
GadgetData_Level_Name_70900010	Manual Rotary Bearing
GadgetData_Level_Name_70900011	Timed Rotary Bearing
GadgetData_Level_Name_70900012	FM Rotating Icethrower Trap
GadgetData_Level_Name_70900013	FM Rotating Flamethrower Trap
GadgetData_Level_Name_70900014	Arch
GadgetData_Level_Name_70900015	Standing Pillar 1
GadgetData_Level_Name_70900016	Standing Pillar 2
GadgetData_Level_Name_70900017	A-shape Leaning Wall
GadgetData_Level_Name_70900018	Standing Fan Arch
GadgetData_Level_Name_70900019	Short Pillar
GadgetData_Level_Name_70900022	Dungeon Wind Fan
GadgetData_Level_Name_70900023	Spike Wall 01
GadgetData_Level_Name_70900024	Poisonous Pond
GadgetData_Level_Name_70900025	Hilichurl Shelf
GadgetData_Level_Name_70900026	Anemo Crystallized Rock
GadgetData_Level_Name_70900027	Transporting Object
GadgetData_Level_Name_70900028	Fixed Object
GadgetData_Level_Name_70900029	SpikeTrap
GadgetData_Level_Name_70900031	Random-Moving Trap Test
GadgetData_Level_Name_70900033	Pressure Plate
GadgetData_Level_Name_70900034	Dvalin Nest Barrier - M
GadgetData_Level_Name_70900035	Dvalin Nest Barrier - S
GadgetData_Level_Name_70900036	Rotating Statue
GadgetData_Level_Name_70900037	New Flamethrower Trap
GadgetData_Level_Name_70900038	New Flame Core
GadgetData_Level_Name_70900039	Anemo Controller
GadgetData_Level_Name_70900040	Barrel
GadgetData_Level_Name_70900041	GroupTrigger
GadgetData_Level_Name_70900042	Moving Fairy Lamp Pillar
GadgetData_Level_Name_70900043	Fairy Lamp Pillar — False Permanent
GadgetData_Level_Name_70900044	Mondstadt Fountain
GadgetData_Level_Name_70900045	Low-temp Area Thermometer White Box
GadgetData_Level_Name_70900046	Nature to Wind test
GadgetData_Level_Name_70900047	Nature to Wind Current
GadgetData_Level_Name_70900201	Target
GadgetData_Level_Name_70900202	Target
GadgetData_Level_Name_70900205	Dungeon Floor Test
GadgetData_Level_Name_70900206	Wind Trap Test
GadgetData_Level_Name_70900207	Power Supply
GadgetData_Level_Name_70900208	Charging Pile (Single-Use)
GadgetData_Level_Name_70900209	Elemental Skill Charging Contraption
GadgetData_Level_Name_70900210	Electro Fairy
GadgetData_Level_Name_70900211	Cryo Fairy
GadgetData_Level_Name_70900212	Pyro Fairy
GadgetData_Level_Name_70900213	Beam Mechanism
GadgetData_Level_Name_70900214	Beam Mechanism Electro Bullet
GadgetData_Level_Name_70900215	Beam Mechanism Pyro Bullet
GadgetData_Level_Name_70900216	Destructible Floor
GadgetData_Level_Name_70900217	Falling Icicle Body
GadgetData_Level_Name_70900218	Falling Icicle Bullet
GadgetData_Level_Name_70900219	Falling Icicle Fallen Body
GadgetData_Level_Name_70900220	Warm Area
GadgetData_Level_Name_70900221	Fixed Laser Mechanism
GadgetData_Level_Name_70900222	Laser Mechanism Bullet
GadgetData_Level_Name_70900223	Laser Door Opening Mechanism
GadgetData_Level_Name_70900224	Charging Pile Switch
GadgetData_Level_Name_70900225	Massive Horizontal Moving Platform
GadgetData_Level_Name_70900226	Massive Vertical Moving Platform
GadgetData_Level_Name_70900227	Moving Laser Trap
GadgetData_Level_Name_70900228	Dungeon Mechanical Vehicle
GadgetData_Level_Name_70950001	Ceiling Lamp
GadgetData_Level_Name_70950002	Ceiling Lamp bullet
GadgetData_Level_Name_70950003	Ceiling Lamp bullet 2
GadgetData_Level_Name_70950004	Acceleration Mechanism
GadgetData_Level_Name_71000004	Geo Amber
GadgetData_Level_Name_71700001	Deer Hunter's Daily Recommendation
GadgetData_Level_Name_71700002	Vera's Melancholy - Part 1
GadgetData_Level_Name_71700003	Vera's Melancholy - Part 2
GadgetData_Level_Name_71700004	Vera's Melancholy - Part 3
GadgetData_Level_Name_71700005	Along with Divinity - Prologue
GadgetData_Level_Name_71700006	The Legend of Vennessa - Part 1
GadgetData_Level_Name_71700007	The Legend of Vennessa - Part 2
GadgetData_Level_Name_71700008	Dawn Winery Recruitment Guide
GadgetData_Level_Name_71700009	The Fox in the Dandelion Sea - Part 1
GadgetData_Level_Name_71700010	The Fox in the Dandelion Sea - Part 2
GadgetData_Level_Name_71700011	The Fox in the Dandelion Sea - Part 3
GadgetData_Level_Name_71700012	The Fox in the Dandelion Sea - Part 5
GadgetData_Level_Name_71700013	The Fox in the Dandelion Sea - Part 6
GadgetData_Level_Name_71700014	The Fox in the Dandelion Sea - Part 7
GadgetData_Level_Name_71700015	The Fox in the Dandelion Sea - Part 10
GadgetData_Level_Name_71700016	The Fox in the Dandelion Sea - Part 11
GadgetData_Level_Name_71700017	Hilichurl Ballad Selection - Part 1
GadgetData_Level_Name_71700018	Hilichurl Ballad Selection - Part 2
GadgetData_Level_Name_71700019	Vera's Melancholy - Part 5
GadgetData_Level_Name_71700020	Vera's Melancholy - Part 9
GadgetData_Level_Name_71700021	Vera's Melancholy - Part 10
GadgetData_Level_Name_71700022	Breeze in the Forest - Ballade Selection
GadgetData_Level_Name_71700023	The Boar Princess - Part 1
GadgetData_Level_Name_71700024	The Boar Princess - Part 2
GadgetData_Level_Name_71700025	The Boar Princess - Part 3
GadgetData_Level_Name_71700026	The Boar Princess - Part 4
GadgetData_Level_Name_71700027	The Boar Princess - Part 5
GadgetData_Level_Name_71700028	The Boar Princess - Part 7
GadgetData_Level_Name_71700029	The Mondstadt Tower - Part 1
GadgetData_Level_Name_71700030	Breeze in the Forest Supplement - The Dragon Tome
GadgetData_Level_Name_80000001	Drop_HP
GadgetData_Level_Name_90000001	Camera1
GadgetData_Level_Name_90000002	Player1
GadgetData_Level_Name_90000003	GuidePaimon
GatherBundleData_Name_1	Apple Tree
GatherBundleData_Name_2	Berry Tree
GatherBundleData_Name_3	Bird's Nest
GatherBundleData_Name_4	Bird's Nest Tree
GatherBundleData_Name_5	Mist Flower Set
GatherBundleData_Name_6	Flaming Flower Set
GatherBundleData_Name_7	Carvoeila Set
GatherBundleData_Name_8	Dandelion Set
TutorialDetailData_Name_10101	Party Tutorial 1
TutorialDetailData_Desc_10101	#$#<color=#FFE14BFF>Amber</color> joined the party! Let's see how to use Amber from the <color=#FFE14BFF>Party screen</color> in the following steps
TutorialDetailData_Name_10102	Party Tutorial 2
TutorialDetailData_Desc_10102	#$#<color=#FFE14BFF>Amber</color> joined the party! Let's see how to use Amber from the <color=#FFE14BFF>Party screen</color> in the following steps
TutorialDetailData_Name_10201	Main Screen Tutorial
TutorialDetailData_Desc_10201	<color=#FFE14BFF>Elemental Skills</color> have been unlocked. Try them out in battles. The <color=#FFE14BFF>Quest List</color>, <color=#FFE14BFF> Inventory</color>, and <color=#FFE14BFF>Character</color> panels will also aid you in your journey.
TutorialDetailData_Name_10301	Amber Dungeon Tutorial 1
TutorialDetailData_Desc_10301	Amber has the ability to aim and shoot. Press and hold the aiming button to charge the attack in order to shoot <color=#FFE14BFF>Pyro Arrows</color>.
TutorialDetailData_Name_10302	Amber Dungeon Tutorial 1
TutorialDetailData_Desc_10302	Use <color=#FFE14BFF>Pyro</color> Skills to ignite combustible objects in the world.
TutorialDetailData_Name_10401	Amber Dungeon Tutorial 2
TutorialDetailData_Desc_10401	Use <color=#FFE14BFF>Element Sight</color> to see the elemental attributes of different objects. Each element has its own representative color.
TutorialDetailData_Name_10402	Amber Dungeon Tutorial 2
TutorialDetailData_Desc_10402	<color=#FFE14BFF>Green</color> symbolizes <color=#FFE14BFF>Dendro</color> that can be ignited by Pyro.
TutorialDetailData_Name_10403	Amber Dungeon Tutorial 2
TutorialDetailData_Desc_10403	Wooden shields wielded by the monsters are attributed to <color=#FFE14BFF>Dendro</color>, which can be ignited <color=#FFE14BFF>with Pyro Skills</color>, rendering them defenceless.
TutorialDetailData_Name_10501	Amber Dungeon Tutorial 3
TutorialDetailData_Desc_10501	 
TutorialDetailData_Name_10502	Amber Dungeon Tutorial 3
TutorialDetailData_Desc_10502	 
TutorialDetailData_Name_10503	Amber Dungeon Tutorial 3
TutorialDetailData_Desc_10503	 
TutorialDetailData_Name_10601	Kaeya Dungeon Tutorial 1
TutorialDetailData_Desc_10601	<color=#FFE14BFF>Wet</color> will be applied to monsters in moist environments.
TutorialDetailData_Name_10602	Kaeya Dungeon Tutorial 1
TutorialDetailData_Desc_10602	<color=#FFE14BFF>Cryo skills can freeze water</color>, including opponents of Hydro element or with Wet status. Keep it in mind to control opponent efficiently.
TutorialDetailData_Name_10701	Kaeya Dungeon Tutorial 2
TutorialDetailData_Desc_10701	The core inside a Flamethrower Trap is the essential part to charge it with energy.
TutorialDetailData_Name_10702	Kaeya Dungeon Tutorial 2
TutorialDetailData_Desc_10702	Use <color=#FFE14BFF>Cryo Skills</color> to stop the core from functioning to temporarily disable Flamethrower Traps.
TutorialDetailData_Name_10801	Kaeya Dungeon Tutorial 3
TutorialDetailData_Desc_10801	The blue stone in the center of the room is a <color=#FFE14BFF>Hydro Amber</color>. Break it will cause rainfall, applying <color=#FFE14BFF>Wet</color> to all in the area.
TutorialDetailData_Name_10802	Kaeya Dungeon Tutorial 3
TutorialDetailData_Desc_10802	 
TutorialDetailData_Name_10901	Lisa Dungeon Tutorial 1
TutorialDetailData_Desc_10901	When in contact with each other, <color=#FFE14BFF>Pyro</color> and <color=#FFE14BFF>Electro</color> will trigger <color=#FFE14BFF>Overloaded</color> explosion.
TutorialDetailData_Name_10902	Lisa Dungeon Tutorial 1
TutorialDetailData_Desc_10902	Use <color=#FFE14BFF>Electro</color> Skills to trigger <color=#FFE14BFF>Overloaded</color> explosion on Pyro Slimes to deplete them of Pyro.
TutorialDetailData_Name_11001	Lisa Dungeon Tutorial 2
TutorialDetailData_Desc_11001	When in contact with each other, <color=#FFE14BFF>Electro</color> and <color=#FFE14BFF>Hydro</color> will trigger <color=#FFE14BFF>Electro-Charged</color>.
TutorialDetailData_Name_11002	Lisa Dungeon Tutorial 2
TutorialDetailData_Desc_11002	Monsters inflicted with <color=#FFE14BFF>Electro-Charged</color> causes Electro damage to nearby <color=#FFE14BFF>Wet</color> monsters, dealing significant Electro Damage.
TutorialDetailData_Name_11101	Lisa Dungeon Tutorial 3
TutorialDetailData_Desc_11101	Lisa's <color=#FFE14BFF>Lightning Rose</color> automatically deals damage to opponents in a wide area.
TutorialDetailData_Name_11102	Lisa Dungeon Tutorial 3
TutorialDetailData_Desc_11102	Utilize <color=#FFE14BFF>Electro-Charged</color> to gain Lisa an edge in water.
TutorialDetailData_Name_11201	Use Element Sight to find Venti
TutorialDetailData_Desc_11201	Use <color=#FFE14BFF>Element Sight</color> to scout out the elemental attributes of nearby entities.
TutorialDetailData_Name_11202	Use Element Sight to find Venti
TutorialDetailData_Desc_11202	The mystery man left <color=#FFE14BFF>footprints</color> attributed to <color=#FFE14BFF>Anemo</color>. Track him down.
TutorialDetailData_Name_11301	Character Level-Up Tutorial
TutorialDetailData_Desc_11301	Press <color=#FFE14BFF>Character</color> to enter the Character Menu.
TutorialDetailData_Name_11302	Character Level-Up Tutorial
TutorialDetailData_Desc_11302	Press <color=#FFE14BFF>Upgrade</color> to enter the Character Level-up Menu.
TutorialDetailData_Name_11303	Character Level-Up Tutorial
TutorialDetailData_Desc_11303	Press <color=#FFE14BFF>+</color> to add more EXP materials.
TutorialDetailData_Name_11304	Character Level-Up Tutorial
TutorialDetailData_Desc_11304	Press <color=#FFE14BFF>Confirm</color> to level up your character.
TutorialDetailData_Name_11401	Weapon Enhancement Tutorial
TutorialDetailData_Desc_11401	Press <color=#FFE14BFF>Weapons</color> to enter Weapon Menu.
TutorialDetailData_Name_11402	Weapon Enhancement Tutorial
TutorialDetailData_Desc_11402	Press <color=#FFE14BFF>Promote</color> to enter the Weapon Enhancement Menu.
TutorialDetailData_Name_11403	Weapon Enhancement Tutorial
TutorialDetailData_Desc_11403	Press <color=#FFE14BFF>+</color> to add materials or items from the left.
TutorialDetailData_Name_11404	Weapon Enhancement Tutorial
TutorialDetailData_Desc_11404	Press the <color=#FFE14BFF>materials or items</color> to add them as enhancement materials.
TutorialDetailData_Name_11405	Weapon Enhancement Tutorial
TutorialDetailData_Desc_11405	Press <color=#FFE14BFF>Enhance</color> to enhance the weapon.
TutorialDetailData_Name_11501	Large Hydro Slime Tutorial
TutorialDetailData_Desc_11501	Hydro Slimes are attributed to Hydro and freeze when attacked by Cryo skills. Be careful not get trapped by their bubbles.
TutorialDetailData_Name_11601	Hydro Slime Tutorial
TutorialDetailData_Desc_11601	Hydro Slimes are attributed to Hydro and freeze when attacked by Cryo skills.
TutorialDetailData_Name_11701	Large Cryo Slime Tutorial
TutorialDetailData_Desc_11701	Cryo Slimes' Ice Shield resists all attacks. Melt it with Pyro skills.
TutorialDetailData_Name_11801	Cryo Slime Tutorial
TutorialDetailData_Desc_11801	Avoid being hit by them when Wet.
TutorialDetailData_Name_11901	Large Anemo Slime Tutorial
TutorialDetailData_Desc_11901	Anemo Slimes can fire a wind bolt when floating. However, one hit is enough to take them out in this state.
TutorialDetailData_Name_12001	Anemo Slime Tutorial
TutorialDetailData_Desc_12001	Anemo Slimes afloat are defenseless. Any attack is lethal to them in this state.
TutorialDetailData_Name_12101	Mutant Electro Slime Tutorial
TutorialDetailData_Desc_12101	Intermittently fires electricity that arcs between other Electro Slimes.
TutorialDetailData_Name_12201	Large Electro Slime Tutorial
TutorialDetailData_Desc_12201	Electro Slimes intermittently emit electronic current.
TutorialDetailData_Name_12301	Electro Slime Tutorial
TutorialDetailData_Desc_12301	Electro Slimes intermittently emit electronic current.
TutorialDetailData_Name_12401	Large Dendro Slime Tutorial
TutorialDetailData_Desc_12401	Dendro Slimes draw power from the flower on their top. Burning it off will weaken them. Beware of their ambushes.
TutorialDetailData_Name_12501	Dendro Slime Tutorial
TutorialDetailData_Desc_12501	Dendro Slimes draw power from the flower on their top. Burning it off will weaken them. Beware of their ambushes.
TutorialDetailData_Name_12601	Large Pyro Slime Tutorial
TutorialDetailData_Desc_12601	Pyro Slimes can be Overloaded or be extinguished.
TutorialDetailData_Name_12701	Pyro Slime Tutorial
TutorialDetailData_Desc_12701	Pyro Slimes can be Overloaded or be extinguished.
TutorialDetailData_Name_12801	Large Geo Slime Tutorial
TutorialDetailData_Desc_12801	Geo Slimes' Stone Shield resists all damages, but can be destroyed with a Claymore or an explosion.
TutorialDetailData_Name_12901	Geo Slime Tutorial
TutorialDetailData_Desc_12901	Geo Slimes are a tad heavier than other Slimes.
TutorialDetailData_Name_13001	Pyro Abyss Mage Tutorial
TutorialDetailData_Desc_13001	Pyro Abyss Mage's Pyro Shield resists all damages. Break it with countering Elemental skills.
TutorialDetailData_Name_13101	Cryo Abyss Mage Tutorial
TutorialDetailData_Desc_13101	Cryo Abyss Mage's Cryo Shield resists all damages. Break it with countering Elemental skills.
TutorialDetailData_Name_13201	Hydro Abyss Mage Tutorial
TutorialDetailData_Desc_13201	Hydro Abyss Mage's Hydro Shield resists all damages. Break it with countering Elemental skills.
TutorialDetailData_Name_13301	Hydro Samachurl Tutorial
TutorialDetailData_Desc_13301	Hydro Samachurls can inflict Wet and heal their allies.
TutorialDetailData_Name_13401	Dendro Samachurl Tutorial
TutorialDetailData_Desc_13401	Dendro Samachurls can summon thorns to prevent their opponents from closing in.
TutorialDetailData_Name_13501	Anemo Samachurl Tutorial
TutorialDetailData_Desc_13501	Anemo Samachurls can summon whirlwinds onto the battlefield.
TutorialDetailData_Name_13601	Ruin Guard Tutorial
TutorialDetailData_Desc_13601	Ruin Guards' weak spots are its head and the exposed energy core on its back.
TutorialDetailData_Name_13701	Hilichurl Tutorial
TutorialDetailData_Desc_13701	One of the easiest opponents to deal with.
TutorialDetailData_Name_13801	Hilichurl Fighter Tutorial
TutorialDetailData_Desc_13801	Watch out for Hilichurl Fighters' jumping attack.
TutorialDetailData_Name_13901	Hilichurl Guard Tutorial
TutorialDetailData_Desc_13901	Hilichurl Guards use shields condensed with Dendro to defend themselves from frontal attacks. Burning them away will render them defenceless.
TutorialDetailData_Name_14001	Hilichurl Grenadier Tutorial
TutorialDetailData_Desc_14001	Hilichurl Grenadiers hurl explosive Pyro Slimes at opponents.
TutorialDetailData_Name_14101	Berserker Hilichurl Tutorial
TutorialDetailData_Desc_14101	Berserker Hilichurls will charge at you with their weapon blazing, without hesitation.
TutorialDetailData_Name_14201	Hilichurl Shooter Tutorial
TutorialDetailData_Desc_14201	Watch out for Hilichurl Shooters' arrows.
TutorialDetailData_Name_14301	Pyro Hilichurl Shooter Tutorial
TutorialDetailData_Desc_14301	Beware of Pyro Hilichurl Shooters' Pyro arrows.
TutorialDetailData_Name_14401	Cryo Hilichurl Shooter Tutorial
TutorialDetailData_Desc_14401	Beware of Cryo Hilichurl Shooters' Cryo arrows.
TutorialDetailData_Name_14501	Electro Hilichurl Shooter Tutorial
TutorialDetailData_Desc_14501	Beware of Electro Hilichurl Shooters' Electro arrows.
TutorialDetailData_Name_14601	Shieldwall Mitachurl Tutorial
TutorialDetailData_Desc_14601	Shieldwall Mitachurls use great shields condensed with Dendro to ward off frontal attacks. Burning them away will make things a lot easier.
TutorialDetailData_Name_14701	Blazing Axe Mitachurl Tutorial
TutorialDetailData_Desc_14701	Blazing Axe Mitachurls' flaming weapon make them formidable opponents.
TutorialDetailData_Name_14801	Eye of the Storm Tutorial
TutorialDetailData_Desc_14801	Find and ride wind currents in its Hurricane Sphere to evade damage.
TutorialDetailData_Name_14901	Lisa Dungeon Tutorial 4
TutorialDetailData_Desc_14901	Lisa's <color=#FFE14BFF>Elemental Skill</color> can be unleashed by pressing, or charged by <color=#FFE14BFF>holding</color>.
TutorialDetailData_Name_14902	Lisa Dungeon Tutorial 4
TutorialDetailData_Desc_14902	When the skill is fully charged, upon releasing Lisa unleashes a large-area attack, dealing significant Electro damage.
TutorialDetailData_Name_14903	Lisa Dungeon Tutorial 4
TutorialDetailData_Desc_14903	 
TutorialDetailData_Name_15001	Gliding Tutorial
TutorialDetailData_Desc_15001	#$#Double press <color=#FFE14BFF>Jump</color> on a <color=#FFE14BFF>Wind Current</color> to ride it up. Press </color>Jump<color=#FFE14BFF> when falling in <color=#FFE14BFF>mid-air</color> to glide.
TutorialDetailData_Name_16001	Time Menu Tutorial
TutorialDetailData_Desc_16001	Press <color=#FFE14BFF>Paimon's Portrait</color> in the <color=#FFE14BFF>top left corner</color>
TutorialDetailData_Name_16002	Time Menu Tutorial
TutorialDetailData_Desc_16002	Press the <color=#FFE14BFF>Time</color> button to enter Time Menu.
TutorialDetailData_Name_16003	Time Menu Tutorial
TutorialDetailData_Desc_16003	Move the <color=#FFE14BFF>hands</color> to wait until the appointed time and press <color=#FFE14BFF>Confirm</color>.
TutorialDetailData_Name_17001	Explore & Upgrade Goddess Statue
TutorialDetailData_Desc_17001	CB Hint: Use Statue's Eye of Wind to upgrade the Statue of The Seven for generous grace.
TutorialDetailData_Name_17002	Cook
TutorialDetailData_Desc_17002	CB Hint: Make <color=#FFE14BFF>Dishes</color> at the Cooking Pot with ingredients bought or gathered. <color=#FFE14BFF>Dishes</color> have recovery effects.
TutorialDetailData_Name_17003	Growth (Overall)
TutorialDetailData_Desc_17003	CB Hint: Upgrade characters and weapons, and equip powerful Artifacts to boost your characters' strength.
TutorialDetailData_Name_17004	Dungeon
TutorialDetailData_Desc_17004	CB Hint: Dungeons can be challenged again at any time for Artifacts and EXP materials.
TutorialDetailData_Name_17005	WEB Portal Description
TutorialDetailData_Desc_17005	CB Hint: Check the guide from Paimon Menu for more info.
TutorialDetailData_Name_18001	Kaeya Puzzle Image 1
TutorialDetailData_Desc_18001	 
TutorialDetailData_Name_18101	Kaeya Puzzle Image 2
TutorialDetailData_Desc_18101	 
TutorialDetailData_Name_18201	Kaeya Puzzle Image 3
TutorialDetailData_Desc_18201	 
TutorialDetailData_Name_18301	Kaeya Cryo Usage in Exploration Tutorial
TutorialDetailData_Desc_18301	Underwater spikes make the area too dangerous to swim through.
TutorialDetailData_Name_18302	Kaeya Cryo Usage in Exploration Tutorial
TutorialDetailData_Desc_18302	Kaeya's Cryo Skills can freeze the surface of water, creating a safe passage.
TutorialDetailData_Name_19001	Ranking Up!
TutorialDetailData_Desc_19001	You can improve your Adventure Rank by <color=#FFE14BFF>upgrading the Statue of The Seven</color>, <color=#FFE14BFF>seeking for Chests in the open world</color>, <color=#FFE14BFF>completing quests</color>, or <color=#FFE14BFF>clearing dungeons</color>.
TutorialDetailData_Name_20101	Character Attribute Tutorial
TutorialDetailData_Desc_20101	1. Select the character you wish to promote.\n2. Select the info you wish to check.\n3. Preview the attributes and skills of the character.\n4. Use EXP materials to upgrade the character.
TutorialDetailData_Name_20201	Character Level-Up Tutorial
TutorialDetailData_Desc_20201	1. Select the EXP materials.\n2. Put in the desired amount and confirm the rank you wish to reach.\n3. Press Confirm to proceed.
TutorialDetailData_Name_21101	Character Weapon Tutorial
TutorialDetailData_Desc_21101	1. Check the info of the current character's weapon.\n2. Switch weapons.\n3. Improve the weapon.
TutorialDetailData_Name_21102	Weapon Switching
TutorialDetailData_Desc_21102	1. Select the weapon to be switched to.\n2. Check the attribute changes.\n3. Press to switch weapon.
TutorialDetailData_Name_21201	Weapon Enhancement Tutorial
TutorialDetailData_Desc_21201	1. Fast add enhancement materials according to the filter.\n2. Select the enhancement materials to be used.\n3. Press Enhance to proceed.
TutorialDetailData_Name_22101	Character Artifact Tutorial 1
TutorialDetailData_Desc_22101	1. Select the Artifact slot you wish to check.\n2. Check the active Artifact Set bonuses.
TutorialDetailData_Name_22102	Character Artifact Tutorial 2
TutorialDetailData_Desc_22102	1. Select the Artifact to equip or switch to.\n2. Check the attribute changes.\n3. Press to proceed.
TutorialDetailData_Name_22103	Artifact Switching
TutorialDetailData_Desc_22103	1. Select the Artifact to equip or switch to.\n2. Check the attribute changes.\n3. Press to proceed.
TutorialDetailData_Name_22201	Artifact Improvement Tutorial
TutorialDetailData_Desc_22201	1. Auto Add Enhancement Materials.\n2. Adjust the amount of Enhancement Materials to be used.\n3. Press Enhance to proceed.
TutorialDetailData_Name_23101	Character Talent Tutorial 1
TutorialDetailData_Desc_23101	1. Check the Talents of the current character.\n2. Check the undistributed Stardust and Starglitter.\n3. Convert materials to current character's Stardust and Starglitter.
TutorialDetailData_Name_23102	Character Talent Tutorial 2
TutorialDetailData_Desc_23102	1. Select the materials to be converted to Stardust or Starglitter.\n2. Put in the desired amount and confirm the resulting Stardust or Starglitter\n3. Press Confirm to proceed.
TutorialDetailData_Name_23103	Character Talent Tutorial 3
TutorialDetailData_Desc_23103	1. Select the Talents to activate or level up.\n2. Confirm the Talent's effects and activation conditions.\n3. Press Activate or Level Up to proceed.
TutorialDetailData_Name_23201	Waypoint Tutorial
TutorialDetailData_Desc_23201	1. Press the <color=#FFE14BFF>Mini Map</color> in the top left corner to open the world map.\n2. Press an unlocked <color=#FFE15BFF>Teleport Waypoint</color> to teleport to that location.
MaterialData_Name_101	Character EXP
MaterialData_Desc_101	Character EXP, used to level up characters.
MaterialData_InteractionTitle_101	 
MaterialData_EffectDesc_101	 
MaterialData_TypeDesc_101	Character Improvement
MaterialData_Name_102	Adventure EXP
MaterialData_Desc_102	Adventure EXP, used to improve Adventure Rank.
MaterialData_InteractionTitle_102	 
MaterialData_EffectDesc_102	 
MaterialData_TypeDesc_102	System unlocked
MaterialData_Name_103	Stardust
MaterialData_Desc_103	Character talent points (L)
MaterialData_InteractionTitle_103	 
MaterialData_EffectDesc_103	 
MaterialData_TypeDesc_103	Character Improvement
MaterialData_Name_104	Starglitter
MaterialData_Desc_104	Character talent points (S)
MaterialData_InteractionTitle_104	 
MaterialData_EffectDesc_104	 
MaterialData_TypeDesc_104	Character Improvement
MaterialData_Name_201	Primogem
MaterialData_Desc_201	A primordial crystalline gem that's beyond the mundane world. Shines with condensed hopes and dreams from universes that once were.
MaterialData_InteractionTitle_201	 
MaterialData_EffectDesc_201	 
MaterialData_TypeDesc_201	Special Currency
MaterialData_Name_202	Mora
MaterialData_Desc_202	Common currency. The one language everybody speaks.
MaterialData_InteractionTitle_202	 
MaterialData_EffectDesc_202	 
MaterialData_TypeDesc_202	Common Currency
MaterialData_Name_301	Pyro Sigil
MaterialData_Desc_301	A token of recognition and appreciation, granted by the winds that favor and watch over Mondstadt. Can be used to exchange in certain locations for rare items.
MaterialData_InteractionTitle_301	 
MaterialData_EffectDesc_301	 
MaterialData_TypeDesc_301	Elemental Sigil
MaterialData_Name_302	Hydro Sigil
MaterialData_Desc_302	A token of recognition and appreciation, granted by the winds that favor and watch over Mondstadt. Can be used to exchange in certain locations for rare items.
MaterialData_InteractionTitle_302	 
MaterialData_EffectDesc_302	 
MaterialData_TypeDesc_302	Elemental Sigil
MaterialData_Name_303	Dendro Sigil
MaterialData_Desc_303	A token of recognition and appreciation, granted by the winds that favor and watch over Mondstadt. Can be used to exchange in certain locations for rare items.
MaterialData_InteractionTitle_303	 
MaterialData_EffectDesc_303	 
MaterialData_TypeDesc_303	Elemental Sigil
MaterialData_Name_304	Electro Sigil
MaterialData_Desc_304	A token of recognition and appreciation, granted by the winds that favor and watch over Mondstadt. Can be used to exchange in certain locations for rare items.
MaterialData_InteractionTitle_304	 
MaterialData_EffectDesc_304	 
MaterialData_TypeDesc_304	Elemental Sigil
MaterialData_Name_305	Anemo Sigil
MaterialData_Desc_305	A token of recognition and appreciation, granted by the winds that favor and watch over Mondstadt. Can be used to exchange in certain locations for rare items.
MaterialData_InteractionTitle_305	 
MaterialData_EffectDesc_305	 
MaterialData_TypeDesc_305	Elemental Sigil
MaterialData_Name_306	Cryo Sigil
MaterialData_Desc_306	A token of recognition and appreciation, granted by the winds that favor and watch over Mondstadt. Can be used to exchange in certain locations for rare items.
MaterialData_InteractionTitle_306	 
MaterialData_EffectDesc_306	 
MaterialData_TypeDesc_306	Elemental Sigil
MaterialData_Name_307	Geo Sigil
MaterialData_Desc_307	A token of recognition and appreciation, granted by the winds that favor and watch over Mondstadt. Can be used to exchange in certain locations for rare items.
MaterialData_InteractionTitle_307	 
MaterialData_EffectDesc_307	 
MaterialData_TypeDesc_307	Elemental Sigil
MaterialData_Name_901	Memory of Blaze
MaterialData_Desc_901	Can be converted to 1 Pyro Stardust (Traveler).
MaterialData_InteractionTitle_901	 
MaterialData_EffectDesc_901	 
MaterialData_TypeDesc_901	Talent Material
MaterialData_Name_902	Memory of Fountain
MaterialData_Desc_902	Can be converted to 1 Hydro Stardust (Traveler).
MaterialData_InteractionTitle_902	 
MaterialData_EffectDesc_902	 
MaterialData_TypeDesc_902	Talent Material
MaterialData_Name_903	Memory of Verdure
MaterialData_Desc_903	Can be converted to 1 Dendro Stardust (Traveler).
MaterialData_InteractionTitle_903	 
MaterialData_EffectDesc_903	 
MaterialData_TypeDesc_903	Talent Material
MaterialData_Name_904	Memory of Thunder
MaterialData_Desc_904	Can be converted to 1 Electro Stardust (Traveler).
MaterialData_InteractionTitle_904	 
MaterialData_EffectDesc_904	 
MaterialData_TypeDesc_904	Talent Material
MaterialData_Name_905	Memory of Gusts
MaterialData_Desc_905	Can be converted to 1 Anemo Stardust (Traveler).
MaterialData_InteractionTitle_905	 
MaterialData_EffectDesc_905	 
MaterialData_TypeDesc_905	Talent Material
MaterialData_Name_906	Memory of Rime
MaterialData_Desc_906	Can be converted to 1 Cryo Stardust (Traveler).
MaterialData_InteractionTitle_906	 
MaterialData_EffectDesc_906	 
MaterialData_TypeDesc_906	Talent Material
MaterialData_Name_907	Memory of Boulders
MaterialData_Desc_907	Can be converted to 1 Geo Stardust (Traveler).
MaterialData_InteractionTitle_907	 
MaterialData_EffectDesc_907	 
MaterialData_TypeDesc_907	Talent Material
MaterialData_Name_911	Memory of Eternal Flames
MaterialData_Desc_911	Can be converted to 1 Pyro Starglitter (Traveler).
MaterialData_InteractionTitle_911	 
MaterialData_EffectDesc_911	 
MaterialData_TypeDesc_911	Talent Material
MaterialData_Name_912	Memory of Running Stream
MaterialData_Desc_912	Can be converted to 1 Hydro Starglitter (Traveler).
MaterialData_InteractionTitle_912	 
MaterialData_EffectDesc_912	 
MaterialData_TypeDesc_912	Talent Material
MaterialData_Name_913	Memory of Flourishing Green
MaterialData_Desc_913	Can be converted to 1 Dendro Starglitter (Traveler).
MaterialData_InteractionTitle_913	 
MaterialData_EffectDesc_913	 
MaterialData_TypeDesc_913	Talent Material
MaterialData_Name_914	Memory of Violet Lightning
MaterialData_Desc_914	Can be converted to 1 Electro Starglitter (Traveler).
MaterialData_InteractionTitle_914	 
MaterialData_EffectDesc_914	 
MaterialData_TypeDesc_914	Talent Material
MaterialData_Name_915	Memory of Roving Gale
MaterialData_Desc_915	Can be converted to 1 Anemo Starglitter (Traveler).
MaterialData_InteractionTitle_915	 
MaterialData_EffectDesc_915	 
MaterialData_TypeDesc_915	Talent Material
MaterialData_Name_916	Memory of Piercing Frost
MaterialData_Desc_916	Can be converted to 1 Cryo Starglitter (Traveler).
MaterialData_InteractionTitle_916	 
MaterialData_EffectDesc_916	 
MaterialData_TypeDesc_916	Talent Material
MaterialData_Name_917	Memory of Immovable Crystals
MaterialData_Desc_917	Can be converted to 1 Geo Starglitter (Traveler).
MaterialData_InteractionTitle_917	 
MaterialData_EffectDesc_917	 
MaterialData_TypeDesc_917	Talent Material
MaterialData_Name_921	Burning Passion
MaterialData_Desc_921	Can be converted to 1 Stardust (Pyro Character).
MaterialData_InteractionTitle_921	 
MaterialData_EffectDesc_921	 
MaterialData_TypeDesc_921	Talent Material
MaterialData_Name_922	Pouring Glee
MaterialData_Desc_922	Can be converted to 1 Stardust (Hydro Character).
MaterialData_InteractionTitle_922	 
MaterialData_EffectDesc_922	 
MaterialData_TypeDesc_922	Talent Material
MaterialData_Name_923	Flourishing Hope
MaterialData_Desc_923	Can be converted to 1 Stardust (Dendro Character).
MaterialData_InteractionTitle_923	 
MaterialData_EffectDesc_923	 
MaterialData_TypeDesc_923	Talent Material
MaterialData_Name_924	Flashing Moment
MaterialData_Desc_924	Can be converted to 1 Stardust (Electro Character).
MaterialData_InteractionTitle_924	 
MaterialData_EffectDesc_924	 
MaterialData_TypeDesc_924	Talent Material
MaterialData_Name_925	Caressing Melodies
MaterialData_Desc_925	Can be converted to 1 Stardust (Anemo Character).
MaterialData_InteractionTitle_925	 
MaterialData_EffectDesc_925	 
MaterialData_TypeDesc_925	Talent Material
MaterialData_Name_926	Frozen Reminiscence
MaterialData_Desc_926	Can be converted to 1 Stardust (Cryo Character).
MaterialData_InteractionTitle_926	 
MaterialData_EffectDesc_926	 
MaterialData_TypeDesc_926	Talent Material
MaterialData_Name_927	Unwavering Persistence
MaterialData_Desc_927	Can be converted to 1 Stardust (Geo Character).
MaterialData_InteractionTitle_927	 
MaterialData_EffectDesc_927	 
MaterialData_TypeDesc_927	Talent Material
MaterialData_Name_928	Primordial Myth
MaterialData_Desc_928	Can be converted to 1 Stardust (All).
MaterialData_InteractionTitle_928	 
MaterialData_EffectDesc_928	 
MaterialData_TypeDesc_928	Talent Material
MaterialData_Name_931	Challenge of Pyro Archon
MaterialData_Desc_931	Can be converted to 1 Starglitter (Pyro Character).
MaterialData_InteractionTitle_931	 
MaterialData_EffectDesc_931	 
MaterialData_TypeDesc_931	Talent Material
MaterialData_Name_932	Judgment of Hydro Archon
MaterialData_Desc_932	Can be converted to 1 Starglitter (Hydro Character).
MaterialData_InteractionTitle_932	 
MaterialData_EffectDesc_932	 
MaterialData_TypeDesc_932	Talent Material
MaterialData_Name_933	Whisper of Dendro Archon
MaterialData_Desc_933	Can be converted to 1 Starglitter (Dendro Character).
MaterialData_InteractionTitle_933	 
MaterialData_EffectDesc_933	 
MaterialData_TypeDesc_933	Talent Material
MaterialData_Name_934	Desserts of Electro Archon
MaterialData_Desc_934	Can be converted to 1 Starglitter (Electro Character).
MaterialData_InteractionTitle_934	 
MaterialData_EffectDesc_934	 
MaterialData_TypeDesc_934	Talent Material
MaterialData_Name_935	Poetry of Anemo Archon
MaterialData_Desc_935	Can be converted to 1 Starglitter (Anemo Character).
MaterialData_InteractionTitle_935	 
MaterialData_EffectDesc_935	 
MaterialData_TypeDesc_935	Talent Material
MaterialData_Name_936	Saudade of Cryo Archon
MaterialData_Desc_936	Can be converted to 1 Starglitter (Cryo Character).
MaterialData_InteractionTitle_936	 
MaterialData_EffectDesc_936	 
MaterialData_TypeDesc_936	Talent Material
MaterialData_Name_937	Agenda of Geo Archon
MaterialData_Desc_937	Can be converted to 1 Geo Starglitter (Character).
MaterialData_InteractionTitle_937	 
MaterialData_EffectDesc_937	 
MaterialData_TypeDesc_937	Talent Material
MaterialData_Name_938	Coronation of Primordial Archon
MaterialData_Desc_938	Can be converted to 1 Starglitter (All).
MaterialData_InteractionTitle_938	 
MaterialData_EffectDesc_938	 
MaterialData_TypeDesc_938	Talent Material
MaterialData_Name_1002	Kamisato Ayaka
MaterialData_Desc_1002	The princess of the Ayaka family who is also trained in swordsmanship. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_1002	 
MaterialData_EffectDesc_1002	 
MaterialData_TypeDesc_1002	Character Unlock/Talent Material
MaterialData_Name_1003	Jean
MaterialData_Desc_1003	The Acting Grandmaster of the Knights of Favonius, the wind that leads them to carry out the Knight's duty. She's a reliable knight in every aspect. (Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_1003	 
MaterialData_EffectDesc_1003	 
MaterialData_TypeDesc_1003	Character Unlock/Talent Material
MaterialData_Name_1005	Male Character
MaterialData_Desc_1005	Male Character Card. (duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_1005	 
MaterialData_EffectDesc_1005	 
MaterialData_TypeDesc_1005	Character Unlock/Talent Material
MaterialData_Name_1006	Lisa
MaterialData_Desc_1006	The Librarian of the Knights of Favonius based in Mondstadt. They say it's rare to see her unleashing lightning, but it may be because her lightning power is nigh indistinguishable from an actual thunder storm. (Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_1006	 
MaterialData_EffectDesc_1006	 
MaterialData_TypeDesc_1006	Character Unlock/Talent Material
MaterialData_Name_1007	Female Character
MaterialData_Desc_1007	Female Character Card. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_1007	 
MaterialData_EffectDesc_1007	 
MaterialData_TypeDesc_1007	Character Unlock/Talent Material
MaterialData_Name_1014	Barbara
MaterialData_Desc_1014	Deaconess of the Church in Mondstadt who heals with her smile and Hydro skills. Cherished by all.(Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_1014	 
MaterialData_EffectDesc_1014	 
MaterialData_TypeDesc_1014	Character Unlock/Talent Material
MaterialData_Name_1015	Kaeya
MaterialData_Desc_1015	A knight of the Knights of Favonius. He's kind and friendly, but is somehow attributed to Cryo. (Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_1015	 
MaterialData_EffectDesc_1015	 
MaterialData_TypeDesc_1015	Character Unlock/Talent Material
MaterialData_Name_1016	Diluc
MaterialData_Desc_1016	A former member of the Knights of Favonius who now owns the Dawn Winery in Mondstadt. He fights ferociously like fire. (Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_1016	 
MaterialData_EffectDesc_1016	 
MaterialData_TypeDesc_1016	Character Unlock/Talent Material
MaterialData_Name_1020	Razor
MaterialData_Desc_1020	A boy who lives among the wolves in Wolvendom of Mondstadt. As agile as the lightning. (Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_1020	 
MaterialData_EffectDesc_1020	 
MaterialData_TypeDesc_1020	Character Unlock/Talent Material
MaterialData_Name_1021	Amber
MaterialData_Desc_1021	The only Outrider within the Knights of Favonius. She dresses in red... Wouldn't that interfere with her recon work? (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_1021	 
MaterialData_EffectDesc_1021	 
MaterialData_TypeDesc_1021	Character Unlock/Talent Material
MaterialData_Name_1022	Venti
MaterialData_Desc_1022	A mysterious bard who just came to Mondstadt recently. He seems to know the tales of the Wind. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_1022	 
MaterialData_EffectDesc_1022	 
MaterialData_TypeDesc_1022	Character Unlock/Talent Material
MaterialData_Name_1023	Xiangling
MaterialData_Desc_1023	A rookie chef from Liyue. Wonder if she can handle a spatula like she can a spear? (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_1023	 
MaterialData_EffectDesc_1023	 
MaterialData_TypeDesc_1023	Character Unlock/Talent Material
MaterialData_Name_1024	Beido
MaterialData_Desc_1024	Beido Character Card. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_1024	 
MaterialData_EffectDesc_1024	 
MaterialData_TypeDesc_1024	Character Unlock/Talent Material
MaterialData_Name_1102	Kamisato Ayaka Starglitter
MaterialData_Desc_1102	Gives Kamisato Ayaka 1 Starglitter.
MaterialData_InteractionTitle_1102	 
MaterialData_EffectDesc_1102	 
MaterialData_TypeDesc_1102	Talent Material
MaterialData_Name_1103	Jean Starglitter
MaterialData_Desc_1103	Gives Jean 1 Starglitter.
MaterialData_InteractionTitle_1103	 
MaterialData_EffectDesc_1103	 
MaterialData_TypeDesc_1103	Talent Material
MaterialData_Name_1106	Lisa Starglitter
MaterialData_Desc_1106	Gives Lisa 1 Starglitter.
MaterialData_InteractionTitle_1106	 
MaterialData_EffectDesc_1106	 
MaterialData_TypeDesc_1106	Talent Material
MaterialData_Name_1114	Barbara Starglitter
MaterialData_Desc_1114	Gives Barbara 1 Starglitter.
MaterialData_InteractionTitle_1114	 
MaterialData_EffectDesc_1114	 
MaterialData_TypeDesc_1114	Talent Material
MaterialData_Name_1115	Kaeya Starglitter
MaterialData_Desc_1115	Gives Kaeya 1 Starglitter.
MaterialData_InteractionTitle_1115	 
MaterialData_EffectDesc_1115	 
MaterialData_TypeDesc_1115	Talent Material
MaterialData_Name_1116	Diluc Starglitter
MaterialData_Desc_1116	Gives Diluc 1 Starglitter point.
MaterialData_InteractionTitle_1116	 
MaterialData_EffectDesc_1116	 
MaterialData_TypeDesc_1116	Talent Material
MaterialData_Name_1120	Razor Starglitter
MaterialData_Desc_1120	Gives Razor 1 Starglitter.
MaterialData_InteractionTitle_1120	 
MaterialData_EffectDesc_1120	 
MaterialData_TypeDesc_1120	Talent Material
MaterialData_Name_1121	Amber Starglitter
MaterialData_Desc_1121	Gives Amber 1 Starglitter.
MaterialData_InteractionTitle_1121	 
MaterialData_EffectDesc_1121	 
MaterialData_TypeDesc_1121	Talent Material
MaterialData_Name_1122	Venti Starglitter
MaterialData_Desc_1122	Gives Venti 1 Starglitter.
MaterialData_InteractionTitle_1122	 
MaterialData_EffectDesc_1122	 
MaterialData_TypeDesc_1122	Talent Material
MaterialData_Name_1123	Xiangling Starglitter
MaterialData_Desc_1123	Gives Xiangling 1 Starglitter.
MaterialData_InteractionTitle_1123	 
MaterialData_EffectDesc_1123	 
MaterialData_TypeDesc_1123	Talent Material
MaterialData_Name_1124	Beido Starglitter
MaterialData_Desc_1124	Gives Beido 1 Starglitter.
MaterialData_InteractionTitle_1124	 
MaterialData_EffectDesc_1124	 
MaterialData_TypeDesc_1124	Talent Material
MaterialData_Name_1202	Kamisato Ayaka Stardust
MaterialData_Desc_1202	Gives Kamisato Ayaka 1 Stardust.
MaterialData_InteractionTitle_1202	 
MaterialData_EffectDesc_1202	 
MaterialData_TypeDesc_1202	Talent Material
MaterialData_Name_1203	Jean Stardust
MaterialData_Desc_1203	Gives Jean 1 Stardust.
MaterialData_InteractionTitle_1203	 
MaterialData_EffectDesc_1203	 
MaterialData_TypeDesc_1203	Talent Material
MaterialData_Name_1206	Lisa Stardust
MaterialData_Desc_1206	Gives Lisa 1 Stardust.
MaterialData_InteractionTitle_1206	 
MaterialData_EffectDesc_1206	 
MaterialData_TypeDesc_1206	Talent Material
MaterialData_Name_1214	Barbara Stardust
MaterialData_Desc_1214	Gives Barbara 1 Stardust.
MaterialData_InteractionTitle_1214	 
MaterialData_EffectDesc_1214	 
MaterialData_TypeDesc_1214	Talent Material
MaterialData_Name_1215	Kaeya Stardust
MaterialData_Desc_1215	Gives Kaeya 1 Stardust.
MaterialData_InteractionTitle_1215	 
MaterialData_EffectDesc_1215	 
MaterialData_TypeDesc_1215	Talent Material
MaterialData_Name_1216	Diluc Stardust
MaterialData_Desc_1216	Gives Diluc 1 Stardust.
MaterialData_InteractionTitle_1216	 
MaterialData_EffectDesc_1216	 
MaterialData_TypeDesc_1216	Talent Material
MaterialData_Name_1220	Razor Stardust
MaterialData_Desc_1220	Gives Razor 1 Stardust.
MaterialData_InteractionTitle_1220	 
MaterialData_EffectDesc_1220	 
MaterialData_TypeDesc_1220	Talent Material
MaterialData_Name_1221	Amber Stardust
MaterialData_Desc_1221	Gives Amber 1 Stardust.
MaterialData_InteractionTitle_1221	 
MaterialData_EffectDesc_1221	 
MaterialData_TypeDesc_1221	Talent Material
MaterialData_Name_1222	Venti Stardust
MaterialData_Desc_1222	Gives Venti 1 Stardust.
MaterialData_InteractionTitle_1222	 
MaterialData_EffectDesc_1222	 
MaterialData_TypeDesc_1222	Talent Material
MaterialData_Name_1223	Xiangling Stardust
MaterialData_Desc_1223	Gives Xiangling 1 Stardust.
MaterialData_InteractionTitle_1223	 
MaterialData_EffectDesc_1223	 
MaterialData_TypeDesc_1223	Talent Material
MaterialData_Name_1224	Beido Stardust
MaterialData_Desc_1224	Gives Beido 1 Stardust.
MaterialData_InteractionTitle_1224	 
MaterialData_EffectDesc_1224	 
MaterialData_TypeDesc_1224	Talent Material
MaterialData_Name_1301	Memory of Eternal Flames
MaterialData_Desc_1301	Gives the player 1 Pyro Starglitter.
MaterialData_InteractionTitle_1301	 
MaterialData_EffectDesc_1301	 
MaterialData_TypeDesc_1301	Talent Material
MaterialData_Name_1302	Memory of Running Stream
MaterialData_Desc_1302	Gives the Traveler 1 Hydro Starglitter.
MaterialData_InteractionTitle_1302	 
MaterialData_EffectDesc_1302	 
MaterialData_TypeDesc_1302	Talent Material
MaterialData_Name_1303	Memory of Flourishing Green
MaterialData_Desc_1303	Gives the Traveler 1 Dendro Starglitter.
MaterialData_InteractionTitle_1303	 
MaterialData_EffectDesc_1303	 
MaterialData_TypeDesc_1303	Talent Material
MaterialData_Name_1304	Memory of Violet Lightning
MaterialData_Desc_1304	Gives the Traveler 1 Electro Starglitter.
MaterialData_InteractionTitle_1304	 
MaterialData_EffectDesc_1304	 
MaterialData_TypeDesc_1304	Talent Material
MaterialData_Name_1305	Memory of Roving Gale
MaterialData_Desc_1305	Gives the Traveler 1 Anemo Starglitter.
MaterialData_InteractionTitle_1305	 
MaterialData_EffectDesc_1305	 
MaterialData_TypeDesc_1305	Talent Material
MaterialData_Name_1306	Memory of Piercing Frost
MaterialData_Desc_1306	Gives the Traveler 1 Cryo Starglitter.
MaterialData_InteractionTitle_1306	 
MaterialData_EffectDesc_1306	 
MaterialData_TypeDesc_1306	Talent Material
MaterialData_Name_1307	Memory of Immovable Crystals
MaterialData_Desc_1307	Gives the Traveler 1 Geo Starglitter.
MaterialData_InteractionTitle_1307	 
MaterialData_EffectDesc_1307	 
MaterialData_TypeDesc_1307	Talent Material
MaterialData_Name_1308	Memory of Blaze
MaterialData_Desc_1308	Gives the Traveler 1 Pyro Stardust.
MaterialData_InteractionTitle_1308	 
MaterialData_EffectDesc_1308	 
MaterialData_TypeDesc_1308	Talent Material
MaterialData_Name_1309	Memory of Fountain
MaterialData_Desc_1309	Gives the Traveler 1 Hydro Stardust.
MaterialData_InteractionTitle_1309	 
MaterialData_EffectDesc_1309	 
MaterialData_TypeDesc_1309	Talent Material
MaterialData_Name_1310	Memory of Verdure
MaterialData_Desc_1310	Gives the Traveler 1 Dendro Stardust.
MaterialData_InteractionTitle_1310	 
MaterialData_EffectDesc_1310	 
MaterialData_TypeDesc_1310	Talent Material
MaterialData_Name_1311	Memory of Thunder
MaterialData_Desc_1311	Gives the Traveler 1 Electro Stardust
MaterialData_InteractionTitle_1311	 
MaterialData_EffectDesc_1311	 
MaterialData_TypeDesc_1311	Talent Material
MaterialData_Name_1312	Memory of Gusts
MaterialData_Desc_1312	Gives the Traveler 1 Anemo Stardust.
MaterialData_InteractionTitle_1312	 
MaterialData_EffectDesc_1312	 
MaterialData_TypeDesc_1312	Talent Material
MaterialData_Name_1313	Memory of Rime
MaterialData_Desc_1313	Gives the Traveler 1 Cryo Stardust.
MaterialData_InteractionTitle_1313	 
MaterialData_EffectDesc_1313	 
MaterialData_TypeDesc_1313	Talent Material
MaterialData_Name_1314	Memory of Boulders
MaterialData_Desc_1314	Gives the Traveler 1 Geo Stardust.
MaterialData_InteractionTitle_1314	 
MaterialData_EffectDesc_1314	 
MaterialData_TypeDesc_1314	Talent Material
MaterialData_Name_2001	Small Energy Orb (Pyro)
MaterialData_Desc_2001	Energy Orb (Pyro)
MaterialData_InteractionTitle_2001	 
MaterialData_EffectDesc_2001	 
MaterialData_TypeDesc_2001	 
MaterialData_Name_2002	Small Energy Orb (Hydro)
MaterialData_Desc_2002	Energy Orb (Hydro)
MaterialData_InteractionTitle_2002	 
MaterialData_EffectDesc_2002	 
MaterialData_TypeDesc_2002	 
MaterialData_Name_2003	Small Energy Orb (Dendro)
MaterialData_Desc_2003	Energy Orb (Dendro)
MaterialData_InteractionTitle_2003	 
MaterialData_EffectDesc_2003	 
MaterialData_TypeDesc_2003	 
MaterialData_Name_2004	Small Energy Orb (Electro)
MaterialData_Desc_2004	Energy Orb (Electro)
MaterialData_InteractionTitle_2004	 
MaterialData_EffectDesc_2004	 
MaterialData_TypeDesc_2004	 
MaterialData_Name_2005	Small Energy Orb (Anemo)
MaterialData_Desc_2005	Energy Orb (Anemo)
MaterialData_InteractionTitle_2005	 
MaterialData_EffectDesc_2005	 
MaterialData_TypeDesc_2005	 
MaterialData_Name_2006	Small Energy Orb (Cryo)
MaterialData_Desc_2006	Energy Orb (Cryo)
MaterialData_InteractionTitle_2006	 
MaterialData_EffectDesc_2006	 
MaterialData_TypeDesc_2006	 
MaterialData_Name_2007	Small Energy Orb (Geo)
MaterialData_Desc_2007	Energy Orb (Geo)
MaterialData_InteractionTitle_2007	 
MaterialData_EffectDesc_2007	 
MaterialData_TypeDesc_2007	 
MaterialData_Name_2008	Small Energy Orb (All)
MaterialData_Desc_2008	Energy Orb (All)
MaterialData_InteractionTitle_2008	 
MaterialData_EffectDesc_2008	 
MaterialData_TypeDesc_2008	 
MaterialData_Name_2017	Atomic Energy Orb (Pyro)
MaterialData_Desc_2017	Energy Orb (Pyro)
MaterialData_InteractionTitle_2017	 
MaterialData_EffectDesc_2017	 
MaterialData_TypeDesc_2017	 
MaterialData_Name_2018	Atomic Energy Orb (Hydro)
MaterialData_Desc_2018	Energy Orb (Hydro)
MaterialData_InteractionTitle_2018	 
MaterialData_EffectDesc_2018	 
MaterialData_TypeDesc_2018	 
MaterialData_Name_2019	Atomic Energy Orb (Dendro)
MaterialData_Desc_2019	Energy Orb (Dendro)
MaterialData_InteractionTitle_2019	 
MaterialData_EffectDesc_2019	 
MaterialData_TypeDesc_2019	 
MaterialData_Name_2020	Atomic Energy Orb (Electro)
MaterialData_Desc_2020	Energy Orb (Electro)
MaterialData_InteractionTitle_2020	 
MaterialData_EffectDesc_2020	 
MaterialData_TypeDesc_2020	 
MaterialData_Name_2021	Atomic Energy Orb (Anemo)
MaterialData_Desc_2021	Energy Orb (Anemo)
MaterialData_InteractionTitle_2021	 
MaterialData_EffectDesc_2021	 
MaterialData_TypeDesc_2021	 
MaterialData_Name_2022	Atomic Energy Orb (Cryo)
MaterialData_Desc_2022	Energy Orb (Cryo)
MaterialData_InteractionTitle_2022	 
MaterialData_EffectDesc_2022	 
MaterialData_TypeDesc_2022	 
MaterialData_Name_2023	Atomic Energy Orb (Geo)
MaterialData_Desc_2023	Energy Orb (Geo)
MaterialData_InteractionTitle_2023	 
MaterialData_EffectDesc_2023	 
MaterialData_TypeDesc_2023	 
MaterialData_Name_2024	Atomic Energy Orb (All)
MaterialData_Desc_2024	Energy Orb (All)
MaterialData_InteractionTitle_2024	 
MaterialData_EffectDesc_2024	 
MaterialData_TypeDesc_2024	 
MaterialData_Name_2025	Quest Use — Lots of Atomic Energy Orb (All)
MaterialData_Desc_2025	Energy Orb (All)
MaterialData_InteractionTitle_2025	 
MaterialData_EffectDesc_2025	 
MaterialData_TypeDesc_2025	 
MaterialData_Name_2026	Time Shard (Gameplay item)
MaterialData_Desc_2026	Mysterious time shards that increase the time you can stay in the Fog Maze.
MaterialData_InteractionTitle_2026	 
MaterialData_EffectDesc_2026	 
MaterialData_TypeDesc_2026	 
MaterialData_Name_2027	Time Shard (Gameplay item)
MaterialData_Desc_2027	Mysterious time shards that increase the time you can stay in the Fog Maze.
MaterialData_InteractionTitle_2027	 
MaterialData_EffectDesc_2027	 
MaterialData_TypeDesc_2027	 
MaterialData_Name_3001	#$#Test Random Treasure Chest
MaterialData_Desc_3001	#$#111Test Random Treasure Chest. Nice.
MaterialData_InteractionTitle_3001	 
MaterialData_EffectDesc_3001	 
MaterialData_TypeDesc_3001	Chest
MaterialData_Name_3002	#$#Test Set Treasure Chest
MaterialData_Desc_3002	#$#Test Random Treasure Chest. Nice!
MaterialData_InteractionTitle_3002	 
MaterialData_EffectDesc_3002	 
MaterialData_TypeDesc_3002	Chest
MaterialData_Name_3003	#$#Character Card Draw
MaterialData_Desc_3003	#$#Receive one random Character Card
MaterialData_InteractionTitle_3003	 
MaterialData_EffectDesc_3003	 
MaterialData_TypeDesc_3003	Chest
MaterialData_Name_3004	Kamisato Ayaka
MaterialData_Desc_3004	Obtained Lv.15 Kamisato Ayaka. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_3004	 
MaterialData_EffectDesc_3004	 
MaterialData_TypeDesc_3004	Character Unlock/Talent Material
MaterialData_Name_3005	Xiangling
MaterialData_Desc_3005	Obtained Lv.15 Xiangling. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_3005	 
MaterialData_EffectDesc_3005	 
MaterialData_TypeDesc_3005	Character Unlock/Talent Material
MaterialData_Name_3006	Jean
MaterialData_Desc_3006	Obtained Lv.15 Jean. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_3006	 
MaterialData_EffectDesc_3006	 
MaterialData_TypeDesc_3006	Character Unlock/Talent Material
MaterialData_Name_3007	Diluc
MaterialData_Desc_3007	Obtained Lv.15 Diluc. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_3007	 
MaterialData_EffectDesc_3007	 
MaterialData_TypeDesc_3007	Character Unlock/Talent Material
MaterialData_Name_3008	Venti
MaterialData_Desc_3008	Obtained Lv.15 Venti. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_3008	 
MaterialData_EffectDesc_3008	 
MaterialData_TypeDesc_3008	Character Unlock/Talent Material
MaterialData_Name_3018	Barbara
MaterialData_Desc_3018	Obtained Lv.15 Barbara. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_3018	 
MaterialData_EffectDesc_3018	 
MaterialData_TypeDesc_3018	Character Unlock/Talent Material
MaterialData_Name_3019	Razor
MaterialData_Desc_3019	Obtained Lv.15 Razor. (Duplicates will be converted to 4 Starglitter used for the character's Talents)
MaterialData_InteractionTitle_3019	 
MaterialData_EffectDesc_3019	 
MaterialData_TypeDesc_3019	Character Unlock/Talent Material
MaterialData_Name_3009	Kamisato Ayaka Test Package
MaterialData_Desc_3009	Obtained Kamisato Ayaka, 3-star Hard Steel Sword, Kamisato Ayaka Stardust x16
MaterialData_InteractionTitle_3009	 
MaterialData_EffectDesc_3009	 
MaterialData_TypeDesc_3009	Test Package
MaterialData_Name_3010	Xiangling Test Package
MaterialData_Desc_3010	Obtained Xiangling, 3-star White Tassel Lance, Xiangling Stardust x16
MaterialData_InteractionTitle_3010	 
MaterialData_EffectDesc_3010	 
MaterialData_TypeDesc_3010	Test Package
MaterialData_Name_3011	Jean Test Package
MaterialData_Desc_3011	Obtained Jean, 3-star Hard Steel Sword, Jean Stardust x16
MaterialData_InteractionTitle_3011	 
MaterialData_EffectDesc_3011	 
MaterialData_TypeDesc_3011	Test Package
MaterialData_Name_3012	Diluc Test Package
MaterialData_Desc_3012	Obtained Diluc, 3-star White Iron Greatsword, Diluc Stardust x16
MaterialData_InteractionTitle_3012	 
MaterialData_EffectDesc_3012	 
MaterialData_TypeDesc_3012	Test Package
MaterialData_Name_3013	Venti Test Package
MaterialData_Desc_3013	Obtained Venti, 3-star Raven Bow, Venti Stardust x16
MaterialData_InteractionTitle_3013	 
MaterialData_EffectDesc_3013	 
MaterialData_TypeDesc_3013	Test Package
MaterialData_Name_3014	Amber Test Package
MaterialData_Desc_3014	Amber Stardust x16
MaterialData_InteractionTitle_3014	 
MaterialData_EffectDesc_3014	 
MaterialData_TypeDesc_3014	Test Package
MaterialData_Name_3015	Kaeya Test Package
MaterialData_Desc_3015	Kaeya Stardust x16
MaterialData_InteractionTitle_3015	 
MaterialData_EffectDesc_3015	 
MaterialData_TypeDesc_3015	Test Package
MaterialData_Name_3016	Lisa Test Package
MaterialData_Desc_3016	Lisa Stardust x16
MaterialData_InteractionTitle_3016	 
MaterialData_EffectDesc_3016	 
MaterialData_TypeDesc_3016	Test Package
MaterialData_Name_3017	Barbara Test Package
MaterialData_Desc_3017	Barbara Stardust x16
MaterialData_InteractionTitle_3017	 
MaterialData_EffectDesc_3017	 
MaterialData_TypeDesc_3017	Test Package
MaterialData_Name_3020	Razor Test Package
MaterialData_Desc_3020	Obtained Razor, 3-star Ironshadow Broadsword, Razor Stardust x16
MaterialData_InteractionTitle_3020	 
MaterialData_EffectDesc_3020	 
MaterialData_TypeDesc_3020	Test Package
MaterialData_Name_3021	Kaeya
MaterialData_Desc_3021	A knight of the Knights of Favonius. He's kind and friendly, but is somehow attributed to Cryo. (Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_3021	 
MaterialData_EffectDesc_3021	 
MaterialData_TypeDesc_3021	Character Unlock/Talent Material
MaterialData_Name_3022	Lisa
MaterialData_Desc_3022	The Librarian of the Knights of Favonius based in Mondstadt. They say it's rare to see her unleashing lightning, but it may be because her lightning power is nigh indistinguishable from an actual thunder storm. (Duplicates can be converted to 4 Starglitter used for the character's Talents.)
MaterialData_InteractionTitle_3022	 
MaterialData_EffectDesc_3022	 
MaterialData_TypeDesc_3022	Character Unlock/Talent Material
MaterialData_Name_100001	Apple
MaterialData_Desc_100001	Crisp and fragrant. Delicious raw or made into cider.\nCan be found in the wilds.
MaterialData_InteractionTitle_100001	 
MaterialData_EffectDesc_100001	Restores 120 HP
MaterialData_TypeDesc_100001	Food
MaterialData_Name_100011	Mushroom
MaterialData_Desc_100011	A hardy common fungus. Can grow anywhere with the right degree of shade and moisture.\nCan be found in the wilds.
MaterialData_InteractionTitle_100011	 
MaterialData_EffectDesc_100011	 
MaterialData_TypeDesc_100011	Food Ingredient
MaterialData_Name_100012	Sweet Flower
MaterialData_Desc_100012	A flower with rich fragrant. If you follow the scent, you can easily locate it even in the darkest night.\nCan be found in the wilds.
MaterialData_InteractionTitle_100012	 
MaterialData_EffectDesc_100012	 
MaterialData_TypeDesc_100012	Food Ingredient
MaterialData_Name_100013	Carrot
MaterialData_Desc_100013	A healthy and nutritious vegetable. Easy to grow and harvest. Tastes fresh and sweet.\nCan be found in the wilds.
MaterialData_InteractionTitle_100013	 
MaterialData_EffectDesc_100013	 
MaterialData_TypeDesc_100013	Food Ingredient
MaterialData_Name_100014	Radish
MaterialData_Desc_100014	Rich in fiber and nutrients. Easy to grow and harvest.\nCan be found in the wilds.
MaterialData_InteractionTitle_100014	 
MaterialData_EffectDesc_100014	 
MaterialData_TypeDesc_100014	Food Ingredient
MaterialData_Name_100015	Snapdragon
MaterialData_Desc_100015	Edible once cooked. As a spice it can bring wonderful flavor to dishes.\nCan be found in the wilds.
MaterialData_InteractionTitle_100015	 
MaterialData_EffectDesc_100015	 
MaterialData_TypeDesc_100015	Food Ingredient
MaterialData_Name_100016	Mint
MaterialData_Desc_100016	A refreshingly cool ingredient. The cool, fresh flavor can cut through the heat of summer.\nCan be found in the wilds.
MaterialData_InteractionTitle_100016	 
MaterialData_EffectDesc_100016	 
MaterialData_TypeDesc_100016	Food Ingredient
MaterialData_Name_100017	Wheat
MaterialData_Desc_100017	Golden sun-kissed tassels. Needs to be trialed by grinding stone, flame and water for further use.\nCan be purchased from the merchants in the city.
MaterialData_InteractionTitle_100017	 
MaterialData_EffectDesc_100017	 
MaterialData_TypeDesc_100017	Food Ingredient
MaterialData_Name_100018	Cabbage
MaterialData_Desc_100018	A layered, leafy vegetable. Said to have originally been an ornamental plant, it certainly looks great in the pot.\nCan be purchased from the merchants in the city.
MaterialData_InteractionTitle_100018	 
MaterialData_EffectDesc_100018	 
MaterialData_TypeDesc_100018	Food Ingredient
MaterialData_Name_100019	Silver Lotus
MaterialData_Desc_100019	A rare plant that grows on steep cliffs with nobility. Shines magnificently in the night.
MaterialData_InteractionTitle_100019	 
MaterialData_EffectDesc_100019	 
MaterialData_TypeDesc_100019	Food Ingredient
MaterialData_Name_100020	Pinecone
MaterialData_Desc_100020	Oil-rich seed. Certainly won't be growing into a lofty pine tree from inside a squirrel's stomach.\nCan be found in the wilds.
MaterialData_InteractionTitle_100020	 
MaterialData_EffectDesc_100020	 
MaterialData_TypeDesc_100020	Food Ingredient
MaterialData_Name_100051	Berry
MaterialData_Desc_100051	Small brightly-colored fruit. Can be found all over.\nCan be found in the wilds.
MaterialData_InteractionTitle_100051	 
MaterialData_EffectDesc_100051	 
MaterialData_TypeDesc_100051	Food Ingredient
MaterialData_Name_100052	Mist Flower (Corolla)
MaterialData_Desc_100052	A flower bud encased in solid ice. Even after being picked, the flower continues to emit cold air.\nCan be found in the wilds.
MaterialData_InteractionTitle_100052	 
MaterialData_EffectDesc_100052	 
MaterialData_TypeDesc_100052	Food Ingredient
MaterialData_Name_100053	Flaming Flower (Stamen)
MaterialData_Desc_100053	Fiercly burning flower stamen. Even if extinguished, it still emits heat.\nCan be found in the wilds.
MaterialData_InteractionTitle_100053	 
MaterialData_EffectDesc_100053	 
MaterialData_TypeDesc_100053	Food Ingredient
MaterialData_Name_100054	Electro Crystal
MaterialData_Desc_100054	A power-rich crystal that draws electricity from the surrounding air. Holding it makes your hand a little numb.\nCan be found in the wilds.
MaterialData_InteractionTitle_100054	 
MaterialData_EffectDesc_100054	 
MaterialData_TypeDesc_100054	Material
MaterialData_Name_100055	Small Lamp Grass
MaterialData_Desc_100055	A wild flower that emits light at night. Used in cooking to enhance flavors.\nCan be found in the wilds.
MaterialData_InteractionTitle_100055	 
MaterialData_EffectDesc_100055	 
MaterialData_TypeDesc_100055	Food Ingredient
MaterialData_Name_100056	Calla Lily
MaterialData_Desc_100056	A flower that grows near water sources. When cooked the petals have a chunky texture, with a shade of both sweet and bitterness.\nCan be found in the wilds.
MaterialData_InteractionTitle_100056	 
MaterialData_EffectDesc_100056	 
MaterialData_TypeDesc_100056	Food Ingredient
MaterialData_Name_100057	Dandelion Seed
MaterialData_Desc_100057	Seeds that ride on the winds. Even with their wings removed, they yearn for far away lands. \nCan be found in the wilds.
MaterialData_InteractionTitle_100057	 
MaterialData_EffectDesc_100057	 
MaterialData_TypeDesc_100057	Material
MaterialData_Name_100061	Raw Meat
MaterialData_Desc_100061	A fresh chunk of meat. If handled properly, it can be used to make delicious food.\nCan be obtained from wild animals.
MaterialData_InteractionTitle_100061	 
MaterialData_EffectDesc_100061	 
MaterialData_TypeDesc_100061	Food Ingredient
MaterialData_Name_100062	Bird Egg
MaterialData_Desc_100062	Once with infinite possibilities inside, now it is nothing but an egg with all of your daily protein needs.\nCan be found in the wilds.
MaterialData_InteractionTitle_100062	 
MaterialData_EffectDesc_100062	 
MaterialData_TypeDesc_100062	Food Ingredient
MaterialData_Name_100063	Matsutake
MaterialData_Desc_100063	A rare fungus that generally grows on or near pine trees. Its delicate aroma gives away its location.\nCan be found in the wilds.
MaterialData_InteractionTitle_100063	 
MaterialData_EffectDesc_100063	 
MaterialData_TypeDesc_100063	Food Ingredient
MaterialData_Name_100064	Poultry
MaterialData_Desc_100064	A chunk of raw poultry meat. If handled properly, it can make a hearty meal.\nCan be obtained from Aves.
MaterialData_InteractionTitle_100064	 
MaterialData_EffectDesc_100064	 
MaterialData_TypeDesc_100064	Food Ingredient
MaterialData_Name_100072	Butterfly Wings
MaterialData_Desc_100072	Brightly colored wings. The powder that falls from them shimmers. Perhaps this is what allows them to fly?\nCan be found in the wilds.
MaterialData_InteractionTitle_100072	 
MaterialData_EffectDesc_100072	 
MaterialData_TypeDesc_100072	Material
MaterialData_Name_100073	Crab
MaterialData_Desc_100073	A shelled creature living near the ocean. Its tender, delicious meat can easily be made into tasty dishes.\nCan be found in the wilds.
MaterialData_InteractionTitle_100073	 
MaterialData_EffectDesc_100073	 
MaterialData_TypeDesc_100073	Food Ingredient
MaterialData_Name_100074	Crab Roe
MaterialData_Desc_100074	A delicacy specific to female crabs. A rare and prized food ingredient that isn't quite to everyone's taste.
MaterialData_InteractionTitle_100074	 
MaterialData_EffectDesc_100074	 
MaterialData_TypeDesc_100074	Food Ingredient
MaterialData_Name_100075	Salt
MaterialData_Desc_100075	Salty. Only at a precise amount will it enhance flavors just right.\nCan be purchased from merchants in the city.
MaterialData_InteractionTitle_100075	 
MaterialData_EffectDesc_100075	 
MaterialData_TypeDesc_100075	Food Ingredient
MaterialData_Name_100076	Onion
MaterialData_Desc_100076	A spherical vegetable. As vengeance for cutting it, it will make you cry, no matter how brave you are.\nCan be purchased from merchants in the city.
MaterialData_InteractionTitle_100076	 
MaterialData_EffectDesc_100076	 
MaterialData_TypeDesc_100076	Food Ingredient
MaterialData_Name_100077	Pepper
MaterialData_Desc_100077	Peppery. Cuts grease and excites taste buds. Goes best on meat.\nCan be purchased from merchants in the city.
MaterialData_InteractionTitle_100077	 
MaterialData_EffectDesc_100077	 
MaterialData_TypeDesc_100077	Food Ingredient
MaterialData_Name_100078	Milk
MaterialData_Desc_100078	Cow's milk, sweet and rich. Don't waste a single drop, not even that one rolling down your chin.\nCan be purchased from merchants in the city.
MaterialData_InteractionTitle_100078	 
MaterialData_EffectDesc_100078	 
MaterialData_TypeDesc_100078	Food Ingredient
MaterialData_Name_100079	Tomato
MaterialData_Desc_100079	With bright red peel, it has an impressive look and a tart taste. Yes, the 'fruit or vegetable' debate is still going...\nCan be purchased from merchants in the city.
MaterialData_InteractionTitle_100079	 
MaterialData_EffectDesc_100079	 
MaterialData_TypeDesc_100079	Food Ingredient
MaterialData_Name_100080	Potato
MaterialData_Desc_100080	A stem tuber vegetable. A gift from the earth that you never tire of with its multitude of cooking methods.\nCan be purchased from merchants in the city.
MaterialData_InteractionTitle_100080	 
MaterialData_EffectDesc_100080	 
MaterialData_TypeDesc_100080	Food Ingredient
MaterialData_Name_100081	Frog
MaterialData_Desc_100081	A common frog found in moist environments. Full of energy, they secrete a substance that vigorates you.\nCan be found in the wilds.
MaterialData_InteractionTitle_100081	 
MaterialData_EffectDesc_100081	 
MaterialData_TypeDesc_100081	Material
MaterialData_Name_100082	Luminiscent Spine
MaterialData_Desc_100082	The light-emitting part of a firefly. The organ of courtship for the insect, and the elixir of strength for human.\nCan be found in the wilds.
MaterialData_InteractionTitle_100082	 
MaterialData_EffectDesc_100082	 
MaterialData_TypeDesc_100082	Material
MaterialData_Name_100083	Lizard Tail
MaterialData_Desc_100083	A lizard tail that curled up after losing its owner. Very bitter, but has an efficient skin hardening property.\nCan be found in the wilds.
MaterialData_InteractionTitle_100083	 
MaterialData_EffectDesc_100083	 
MaterialData_TypeDesc_100083	Material
MaterialData_Name_100084	Fish
MaterialData_Desc_100084	A fresh fillet of fish meat. Handled correctly it can make a rich dish.\nCan be found in the wilds.
MaterialData_InteractionTitle_100084	 
MaterialData_EffectDesc_100084	 
MaterialData_TypeDesc_100084	Food Ingredient
MaterialData_Name_100085	Crystal Core
MaterialData_Desc_100085	The core of a Crystalfly. It absorbs elements that had escaped into the atmosphere.\nCan be found in the wilds.
MaterialData_InteractionTitle_100085	 
MaterialData_EffectDesc_100085	 
MaterialData_TypeDesc_100085	Material
MaterialData_Name_100086	Raw Meat (S)
MaterialData_Desc_100086	A fresh chunk of meat. If handled properly, it can be used to make delicious food.\nCan be obtained from wild animals.
MaterialData_InteractionTitle_100086	 
MaterialData_EffectDesc_100086	 
MaterialData_TypeDesc_100086	Food Ingredient
MaterialData_Name_100087	Poultry (S)
MaterialData_Desc_100087	A chunk of raw poultry meat. If handled properly, it can make a hearty meal.\nCan be obtained from Aves.
MaterialData_InteractionTitle_100087	 
MaterialData_EffectDesc_100087	 
MaterialData_TypeDesc_100087	Food Ingredient
MaterialData_Name_101001	Iron Chunk
MaterialData_Desc_101001	This iron chunk can be turned into a multitude of handy items in the hands of a skilled craftsman.
MaterialData_InteractionTitle_101001	 
MaterialData_EffectDesc_101001	 
MaterialData_TypeDesc_101001	Material
MaterialData_Name_101002	White Iron Chunk
MaterialData_Desc_101002	Skilled hands can make this into something brilliant.
MaterialData_InteractionTitle_101002	 
MaterialData_EffectDesc_101002	 
MaterialData_TypeDesc_101002	Material
MaterialData_Name_101003	Crystal Chunk
MaterialData_Desc_101003	Uncut crystals. Only professional craftship can bring out its true value.
MaterialData_InteractionTitle_101003	 
MaterialData_EffectDesc_101003	 
MaterialData_TypeDesc_101003	Material
MaterialData_Name_100003	Paper Strips
MaterialData_Desc_100003	Don't know who slipped them to you.
MaterialData_InteractionTitle_100003	 
MaterialData_EffectDesc_100003	 
MaterialData_TypeDesc_100003	Quest Item
MaterialData_Name_100004	Stolen Items
MaterialData_Desc_100004	Items belonging to the people of Mondstadt that were previously stolen by Hilichurls in Drunkard Gorge.
MaterialData_InteractionTitle_100004	 
MaterialData_EffectDesc_100004	 
MaterialData_TypeDesc_100004	Quest Item
MaterialData_Name_100005	Note for the Hilichurl King
MaterialData_Desc_100005	Hilichurl King:\n\tA stranger showed up at Mondstadt days ago and started to rough us Hilichurls up. Now we've come up with an idea to teach this bully a lesson the hard way. With your signature camouflage skills, you can disguise yourself as a Mondstadt citizen and lure him over. Once he is on our turf, we will make sure he gets a taste of hell.\n\t\t\t\tYour humble adviser.
MaterialData_InteractionTitle_100005	 
MaterialData_EffectDesc_100005	 
MaterialData_TypeDesc_100005	Quest Item
MaterialData_Name_100006	Hilichurl Antidote
MaterialData_Desc_100006	Made by Hilichurl witch doctors. Cures Hilichurl poison.
MaterialData_InteractionTitle_100006	 
MaterialData_EffectDesc_100006	 
MaterialData_TypeDesc_100006	Quest Item
MaterialData_Name_100007	Climbing Finish Line Garland
MaterialData_Desc_100007	Marker signaling the finish line of the climbing competition.
MaterialData_InteractionTitle_100007	 
MaterialData_EffectDesc_100007	 
MaterialData_TypeDesc_100007	Quest Item
MaterialData_Name_100008	Gliding Finish Line Garland
MaterialData_Desc_100008	Marker signaling the finish line of the Gliding Competition.
MaterialData_InteractionTitle_100008	 
MaterialData_EffectDesc_100008	 
MaterialData_TypeDesc_100008	Quest Item
MaterialData_Name_100009	Gliding Finish Line Garland
MaterialData_Desc_100009	Marker signaling the finish line of the Gliding Competition finals.
MaterialData_InteractionTitle_100009	 
MaterialData_EffectDesc_100009	 
MaterialData_TypeDesc_100009	Quest Item
MaterialData_Name_100010	Gliding Champion Cup
MaterialData_Desc_100010	Awarded to the Mondstadt Gliding Competition Champion.
MaterialData_InteractionTitle_100010	 
MaterialData_EffectDesc_100010	 
MaterialData_TypeDesc_100010	Quest Item
MaterialData_Name_100101	Jean's Document Package
MaterialData_Desc_100101	A few normal documents and a copy of "Vera's Troubles."
MaterialData_InteractionTitle_100101	 
MaterialData_EffectDesc_100101	 
MaterialData_TypeDesc_100101	Quest Item
MaterialData_Name_100102	Extreme Escape
MaterialData_Desc_100102	Marcus's Travel Journal. In the notes regarding Musk Reef is a line that reads: "Only on a morning sea breeze can one glide here from Lover's Cape..."
MaterialData_InteractionTitle_100102	 
MaterialData_EffectDesc_100102	 
MaterialData_TypeDesc_100102	Quest Item
MaterialData_Name_100103	Incomplete Score (Part 1)
MaterialData_Desc_100103	The first half of the sheet music for "Yellow." "S to J" is written in the bottom right corner.
MaterialData_InteractionTitle_100103	 
MaterialData_EffectDesc_100103	 
MaterialData_TypeDesc_100103	Quest Item
MaterialData_Name_100104	Incomplete Score (Part 2)
MaterialData_Desc_100104	The second half of the sheet music for "Yellow."
MaterialData_InteractionTitle_100104	 
MaterialData_EffectDesc_100104	 
MaterialData_TypeDesc_100104	Quest Item
MaterialData_Name_100105	Private Letter from Lisa to Jean
MaterialData_Desc_100105	Lisa has asked you to give this to Jean to deliver the news that "Vera's Secret" is receiving a sequel soon.
MaterialData_InteractionTitle_100105	 
MaterialData_EffectDesc_100105	 
MaterialData_TypeDesc_100105	Quest Item
MaterialData_Name_100106	Autumn Night
MaterialData_Desc_100106	Tells a story in which a court mage and her King get married in the end.
MaterialData_InteractionTitle_100106	 
MaterialData_EffectDesc_100106	 
MaterialData_TypeDesc_100106	Quest Item
MaterialData_Name_100107	Looks Yummy
MaterialData_Desc_100107	Looks tasty, but is actually a weakening potion.
MaterialData_InteractionTitle_100107	 
MaterialData_EffectDesc_100107	 
MaterialData_TypeDesc_100107	Quest Item
MaterialData_Name_100108	Potion
MaterialData_Desc_100108	Lisa has asked you give this to Barbara.
MaterialData_InteractionTitle_100108	 
MaterialData_EffectDesc_100108	 
MaterialData_TypeDesc_100108	Quest Item
MaterialData_Name_100109	Barbara's Treatment
MaterialData_Desc_100109	Lisa has asked you give this to Barbara.
MaterialData_InteractionTitle_100109	 
MaterialData_EffectDesc_100109	 
MaterialData_TypeDesc_100109	Quest Item
MaterialData_Name_100110	Incomplete Poem (Part 1)
MaterialData_Desc_100110	The poem Venti asked you to look for, though only the first part of it.
MaterialData_InteractionTitle_100110	Rub the inscription
MaterialData_EffectDesc_100110	 
MaterialData_TypeDesc_100110	Quest Item
MaterialData_Name_100111	Incomplete Poem (Part 2)
MaterialData_Desc_100111	The poem Venti asked you to look for, though it would seem there is more.
MaterialData_InteractionTitle_100111	Rub the inscription
MaterialData_EffectDesc_100111	 
MaterialData_TypeDesc_100111	Quest Item
MaterialData_Name_100112	Incomplete Poem (Part 3)
MaterialData_Desc_100112	The poem Venti asked you to look for, though only the end part of it.
MaterialData_InteractionTitle_100112	Rub the inscription
MaterialData_EffectDesc_100112	 
MaterialData_TypeDesc_100112	Quest Item
MaterialData_Name_100113	Inscription Rubbing
MaterialData_Desc_100113	Ancient text engraved on the building.
MaterialData_InteractionTitle_100113	 
MaterialData_EffectDesc_100113	 
MaterialData_TypeDesc_100113	Quest Item
MaterialData_Name_100114	Form Restoration Potion
MaterialData_Desc_100114	Can restore those that have been transformed into Hilichurls by Abyss Mages back to their human form.
MaterialData_InteractionTitle_100114	 
MaterialData_EffectDesc_100114	 
MaterialData_TypeDesc_100114	Quest Item
MaterialData_Name_100115	Holy Lyre der Himmel
MaterialData_Desc_100115	Can be used for taking down Stormterror.
MaterialData_InteractionTitle_100115	 
MaterialData_EffectDesc_100115	 
MaterialData_TypeDesc_100115	Quest Item
MaterialData_Name_100120	Cricket Hair
MaterialData_Desc_100120	You didn't catch a cricket, just a hair off its leg.
MaterialData_InteractionTitle_100120	Catch
MaterialData_EffectDesc_100120	 
MaterialData_TypeDesc_100120	Quest Item
MaterialData_Name_100121	Cricket (White)
MaterialData_Desc_100121	Common cricket. Can be seen everywhere, nothing rare about it at all.
MaterialData_InteractionTitle_100121	Catch
MaterialData_EffectDesc_100121	 
MaterialData_TypeDesc_100121	Quest Item
MaterialData_Name_100122	Cricket (Blue)
MaterialData_Desc_100122	A big blue cricket. Looks to have a good bite on it, so should be good for at least one battle.
MaterialData_InteractionTitle_100122	Catch
MaterialData_EffectDesc_100122	 
MaterialData_TypeDesc_100122	Quest Item
MaterialData_Name_100123	Cricket (Purple)
MaterialData_Desc_100123	A rare cricket with seven different red and purple layers to its wings.
MaterialData_InteractionTitle_100123	Catch
MaterialData_EffectDesc_100123	 
MaterialData_TypeDesc_100123	Quest Item
MaterialData_Name_100124	Cricket (Gold)
MaterialData_Desc_100124	Oh, wow! The Legendary Golden Cricket!
MaterialData_InteractionTitle_100124	Catch
MaterialData_EffectDesc_100124	 
MaterialData_TypeDesc_100124	Quest Item
MaterialData_Name_100125	Hydro Amber
MaterialData_Desc_100125	Hydro Amber given to you by Venti. Can be smashed to create rainfall. (Test)
MaterialData_InteractionTitle_100125	 
MaterialData_EffectDesc_100125	 
MaterialData_TypeDesc_100125	Quest Item
MaterialData_Name_100126	Anemo Amber
MaterialData_Desc_100126	Anemo Amber given to you by Venti. Can be smashed to create air currents. (Test)
MaterialData_InteractionTitle_100126	 
MaterialData_EffectDesc_100126	 
MaterialData_TypeDesc_100126	Quest Item
MaterialData_Name_100131	Random Loot (A)
MaterialData_Desc_100131	Things stolen by some random passers-by without much value. Take them back.
MaterialData_InteractionTitle_100131	 
MaterialData_EffectDesc_100131	 
MaterialData_TypeDesc_100131	Quest Item
MaterialData_Name_100132	Random Loot (B)
MaterialData_Desc_100132	Things stolen by some random passers-by without much value. Take them back.
MaterialData_InteractionTitle_100132	 
MaterialData_EffectDesc_100132	 
MaterialData_TypeDesc_100132	Quest Item
MaterialData_Name_100133	Random Loot (A)
MaterialData_Desc_100133	Things stolen by some random passers-by without much value. Take them back.
MaterialData_InteractionTitle_100133	 
MaterialData_EffectDesc_100133	 
MaterialData_TypeDesc_100133	Quest Item
MaterialData_Name_100134	Random Loot (B)
MaterialData_Desc_100134	Things stolen by some random passers-by without much value. Take them back.
MaterialData_InteractionTitle_100134	 
MaterialData_EffectDesc_100134	 
MaterialData_TypeDesc_100134	Quest Item
MaterialData_Name_100135	Crimson Crystal
MaterialData_Desc_100135	A teardrop crystal that flows a gloomy red color. Seems to have been left by the dragon. Perhaps the person that was talking with the dragon knows more about it, but where did he go?
MaterialData_InteractionTitle_100135	 
MaterialData_EffectDesc_100135	 
MaterialData_TypeDesc_100135	Quest Item
MaterialData_Name_100136	Seal Clue 101
MaterialData_Desc_100136	Seal Clue
MaterialData_InteractionTitle_100136	Observe Strange Light
MaterialData_EffectDesc_100136	 
MaterialData_TypeDesc_100136	Quest Item
MaterialData_Name_100137	Seal Clue 102
MaterialData_Desc_100137	Seal Clue
MaterialData_InteractionTitle_100137	Observe Strange Light
MaterialData_EffectDesc_100137	 
MaterialData_TypeDesc_100137	Quest Item
MaterialData_Name_100138	Seal Clue 103
MaterialData_Desc_100138	Seal Clue
MaterialData_InteractionTitle_100138	Observe Strange Light
MaterialData_EffectDesc_100138	 
MaterialData_TypeDesc_100138	Quest Item
MaterialData_Name_100139	Seal Clue 201
MaterialData_Desc_100139	Seal Clue
MaterialData_InteractionTitle_100139	Observe Strange Light
MaterialData_EffectDesc_100139	 
MaterialData_TypeDesc_100139	Quest Item
MaterialData_Name_100140	Seal Clue 202
MaterialData_Desc_100140	Seal Clue
MaterialData_InteractionTitle_100140	Observe Strange Light
MaterialData_EffectDesc_100140	 
MaterialData_TypeDesc_100140	Quest Item
MaterialData_Name_100141	Seal Clue 203
MaterialData_Desc_100141	Seal Clue
MaterialData_InteractionTitle_100141	Observe Strange Light
MaterialData_EffectDesc_100141	 
MaterialData_TypeDesc_100141	Quest Item
MaterialData_Name_100142	Seal Clue 301
MaterialData_Desc_100142	Seal Clue
MaterialData_InteractionTitle_100142	Observe Strange Light
MaterialData_EffectDesc_100142	 
MaterialData_TypeDesc_100142	Quest Item
MaterialData_Name_100143	Seal Clue 302
MaterialData_Desc_100143	Seal Clue
MaterialData_InteractionTitle_100143	Observe Strange Light
MaterialData_EffectDesc_100143	 
MaterialData_TypeDesc_100143	Quest Item
MaterialData_Name_100144	Seal Clue 303
MaterialData_Desc_100144	Seal Clue
MaterialData_InteractionTitle_100144	Observe Strange Light
MaterialData_EffectDesc_100144	 
MaterialData_TypeDesc_100144	Quest Item
MaterialData_Name_100145	Break Seal 1
MaterialData_Desc_100145	Break Seal
MaterialData_InteractionTitle_100145	Break Seal
MaterialData_EffectDesc_100145	 
MaterialData_TypeDesc_100145	Quest Item
MaterialData_Name_100146	Break Seal 2
MaterialData_Desc_100146	Break Seal
MaterialData_InteractionTitle_100146	Break Seal
MaterialData_EffectDesc_100146	 
MaterialData_TypeDesc_100146	Quest Item
MaterialData_Name_100147	Break Seal 3
MaterialData_Desc_100147	Break Seal
MaterialData_InteractionTitle_100147	Break Seal
MaterialData_EffectDesc_100147	 
MaterialData_TypeDesc_100147	Quest Item
MaterialData_Name_100148	Investigate the seal of Stormterror's Lair
MaterialData_Desc_100148	Seal of Stormterror's Lair
MaterialData_InteractionTitle_100148	Observe Strange Light
MaterialData_EffectDesc_100148	 
MaterialData_TypeDesc_100148	Quest Item
MaterialData_Name_100149	Break the seal of Stormterror's Lair
MaterialData_Desc_100149	Seal of Stormterror's Lair
MaterialData_InteractionTitle_100149	Open the seal
MaterialData_EffectDesc_100149	 
MaterialData_TypeDesc_100149	Quest Item
MaterialData_Name_100151	Fragmented Memory (Wind)
MaterialData_Desc_100151	Bring it close to your ear and it seems you can hear a faint sound, but can't make it out. (Not available)
MaterialData_InteractionTitle_100151	 
MaterialData_EffectDesc_100151	 
MaterialData_TypeDesc_100151	Quest Item
MaterialData_Name_100152	Sword Cemetery Seal 1
MaterialData_Desc_100152	Break Seal
MaterialData_InteractionTitle_100152	Break Seal
MaterialData_EffectDesc_100152	 
MaterialData_TypeDesc_100152	Quest Item
MaterialData_Name_100153	Sword Cemetery Seal 2
MaterialData_Desc_100153	Break Seal
MaterialData_InteractionTitle_100153	Break Seal
MaterialData_EffectDesc_100153	 
MaterialData_TypeDesc_100153	Quest Item
MaterialData_Name_100154	Sword Cemetery Seal 3
MaterialData_Desc_100154	Break Seal
MaterialData_InteractionTitle_100154	Break Seal
MaterialData_EffectDesc_100154	 
MaterialData_TypeDesc_100154	Quest Item
MaterialData_Name_100155	Wolf Paw Prints
MaterialData_Desc_100155	A paw print you've never seen before.
MaterialData_InteractionTitle_100155	Investigate Clue
MaterialData_EffectDesc_100155	 
MaterialData_TypeDesc_100155	Quest Item
MaterialData_Name_100156	Wolf Droppings
MaterialData_Desc_100156	Wolf droppings you've never seen before.
MaterialData_InteractionTitle_100156	Investigate Clue
MaterialData_EffectDesc_100156	 
MaterialData_TypeDesc_100156	Quest Item
MaterialData_Name_100157	Wolf Fur
MaterialData_Desc_100157	Wolf fur with some seeds stuck to it.
MaterialData_InteractionTitle_100157	Investigate Clue
MaterialData_EffectDesc_100157	 
MaterialData_TypeDesc_100157	Quest Item
MaterialData_Name_100158	Teardrop Crystal
MaterialData_Desc_100158	A curious teardrop left in the ancient arena that attracted hordes of monsters to race for it. What a mess.
MaterialData_InteractionTitle_100158	 
MaterialData_EffectDesc_100158	 
MaterialData_TypeDesc_100158	Quest Item
MaterialData_Name_100159	Teardrop Crystal
MaterialData_Desc_100159	A teardrop looted and treasured by a Hilichurl clan. Had some trouble "convincing" them to part with it.
MaterialData_InteractionTitle_100159	 
MaterialData_EffectDesc_100159	 
MaterialData_TypeDesc_100159	Quest Item
MaterialData_Name_100160	Teardrop Crystal
MaterialData_Desc_100160	A tear hidden in the forest ruins. Thankfully it hasn't been eaten by the insects.
MaterialData_InteractionTitle_100160	 
MaterialData_EffectDesc_100160	 
MaterialData_TypeDesc_100160	Quest Item
MaterialData_Name_100161	Holy Lyre der Himmel
MaterialData_Desc_100161	A treasure that once belonged to Barbatos,the Anemo Archon, but its Anemo power has all dried up.
MaterialData_InteractionTitle_100161	 
MaterialData_EffectDesc_100161	 
MaterialData_TypeDesc_100161	Quest Item
MaterialData_Name_100162	Partially repaired Holy Lyre der Himmel
MaterialData_Desc_100162	A treasure that once belonged to Barbatos, the Anemo Archon, with some power restored by a Teardrop Crystal.
MaterialData_InteractionTitle_100162	 
MaterialData_EffectDesc_100162	 
MaterialData_TypeDesc_100162	Quest Item
MaterialData_Name_100163	Completely repaired Holy Lyre der Himmel
MaterialData_Desc_100163	A treasure that once belonged to Barbatos, the Anemo Archon, that has been restored to full power. Even the wind dragon Dvalin may heed its call.
MaterialData_InteractionTitle_100163	 
MaterialData_EffectDesc_100163	 
MaterialData_TypeDesc_100163	Quest Item
MaterialData_Name_100164	Clear Dvalin Tear
MaterialData_Desc_100164	A tear left behind by Dvalin. The pure power of Anemo resonates within it.
MaterialData_InteractionTitle_100164	 
MaterialData_EffectDesc_100164	 
MaterialData_TypeDesc_100164	Quest Item
MaterialData_Name_100171	Treasure Clue (I)
MaterialData_Desc_100171	A piece of paper with clues to a treasure. On it, is an unclear map with an unclear message.
MaterialData_InteractionTitle_100171	Investigate
MaterialData_EffectDesc_100171	 
MaterialData_TypeDesc_100171	Quest Item
MaterialData_Name_100172	Treasure Clue (II)
MaterialData_Desc_100172	A piece of paper with clues to a treasure. On it, is an unclear map with an unclear message.
MaterialData_InteractionTitle_100172	Investigate
MaterialData_EffectDesc_100172	 
MaterialData_TypeDesc_100172	Quest Item
MaterialData_Name_100173	Treasure Map
MaterialData_Desc_100173	A scribbled map with a simple X-marks-the-spot.
MaterialData_InteractionTitle_100173	Investigate
MaterialData_EffectDesc_100173	 
MaterialData_TypeDesc_100173	Quest Item
MaterialData_Name_100174	Universal Temporary Interaction
MaterialData_Desc_100174	 
MaterialData_InteractionTitle_100174	Universal Temporary Interaction
MaterialData_EffectDesc_100174	 
MaterialData_TypeDesc_100174	Quest Item
MaterialData_Name_100175	Red Key
MaterialData_Desc_100175	Opens the red door.
MaterialData_InteractionTitle_100175	 
MaterialData_EffectDesc_100175	 
MaterialData_TypeDesc_100175	Quest Item
MaterialData_Name_100176	Black Key
MaterialData_Desc_100176	Opens the black door.
MaterialData_InteractionTitle_100176	 
MaterialData_EffectDesc_100176	 
MaterialData_TypeDesc_100176	Quest Item
MaterialData_Name_100177	Scene Interaction
MaterialData_Desc_100177	 
MaterialData_InteractionTitle_100177	Arrange the strange grass
MaterialData_EffectDesc_100177	 
MaterialData_TypeDesc_100177	Quest Item
MaterialData_Name_100178	Vera's Melancholy - Part 1
MaterialData_Desc_100178	I don't ever think the world is monotonous; it's just that, interesting things just happen in far galaxies.\nThe great adventure of Vera, an ordinary girl always fascinated by distance lands, secretly begins.
MaterialData_InteractionTitle_100178	 
MaterialData_EffectDesc_100178	 
MaterialData_TypeDesc_100178	Quest Item
MaterialData_Name_100179	Vera's Melancholy - Part 2
MaterialData_Desc_100179	Everything's just boring, everything, all the time. It's not depression. It's just the teenage year of 14.\nVera's adventure, so begins.
MaterialData_InteractionTitle_100179	 
MaterialData_EffectDesc_100179	 
MaterialData_TypeDesc_100179	Quest Item
MaterialData_Name_100180	Vera's Melancholy - Part 3
MaterialData_Desc_100180	The Andromeda Empire stretches across half the star system. Every planet within the Empire has its own demons and deities, dragons and monsters.\n"I've come up with a story for every star from your home." "That's not possible. The Andromeda Galaxy is only one fifth the size of your moon from here."\nVera's adventure, so continues.
MaterialData_InteractionTitle_100180	 
MaterialData_EffectDesc_100180	 
MaterialData_TypeDesc_100180	Quest Item
MaterialData_Name_100181	Along with Divinity - Prologue
MaterialData_Desc_100181	"Have you ever thought what our lives would be like without the deities?"\nCome and join the writer in an exploration of "divinity" with humor and logic.
MaterialData_InteractionTitle_100181	 
MaterialData_EffectDesc_100181	 
MaterialData_TypeDesc_100181	Quest Item
MaterialData_Name_100182	The Legend of Vennessa - Part 1
MaterialData_Desc_100182	A popular song since the beginning of Mondstadt that tells the story of Vennessa, the founder of the Knights of Favonious, in her early years as a slave in Mondstadt.
MaterialData_InteractionTitle_100182	 
MaterialData_EffectDesc_100182	 
MaterialData_TypeDesc_100182	Quest Item
MaterialData_Name_100183	The Legend of Vennessa - Part 2
MaterialData_Desc_100183	A popular song since the beginning of Mondstadt that tells the story of Vennessa, the founder of the Knights of Favonious, in her early years when she met Barbatos the Anemo Archon as well as how she defeated the Dragon and overthrew the Aristocrats.
MaterialData_InteractionTitle_100183	 
MaterialData_EffectDesc_100183	 
MaterialData_TypeDesc_100183	Quest Item
MaterialData_Name_100184	Poster
MaterialData_Desc_100184	 
MaterialData_InteractionTitle_100184	 
MaterialData_EffectDesc_100184	 
MaterialData_TypeDesc_100184	Quest Item
MaterialData_Name_100185	Poster
MaterialData_Desc_100185	 
MaterialData_InteractionTitle_100185	 
MaterialData_EffectDesc_100185	 
MaterialData_TypeDesc_100185	Quest Item
MaterialData_Name_100186	Mondstadt Department Store Ordering Board
MaterialData_Desc_100186	Mondstadt Department Store Ordering Board
MaterialData_InteractionTitle_100186	 
MaterialData_EffectDesc_100186	 
MaterialData_TypeDesc_100186	Quest Item
MaterialData_Name_100187	Cat Tail Tavern Message Board
MaterialData_Desc_100187	Cat Tail Tavern Message Board
MaterialData_InteractionTitle_100187	 
MaterialData_EffectDesc_100187	 
MaterialData_TypeDesc_100187	Quest Item
MaterialData_Name_100188	The Fox in the Dandelion Sea - Part 1
MaterialData_Desc_100188	"Dandelion, Dandelion, ride the wind to a faraway land." The Fox chants.\nAn unforgettable Mondstadt fairy tale about a hunter and a fox. The Fox in the Dandelion Sea, an 12-part story, begins.
MaterialData_InteractionTitle_100188	 
MaterialData_EffectDesc_100188	 
MaterialData_TypeDesc_100188	Quest Item
MaterialData_Name_100189	The Fox in the Dandelion Sea - Part 2
MaterialData_Desc_100189	After accepting the Fox's conditions, he came to the field of endless dandelions that all the vanished prey eventually arrived at.\nThe Fox in the Dandelion Sea, Part 6.
MaterialData_InteractionTitle_100189	 
MaterialData_EffectDesc_100189	 
MaterialData_TypeDesc_100189	Quest Item
MaterialData_Name_100190	The Fox in the Dandelion Sea - Part 3
MaterialData_Desc_100190	The Hunter of fruitless hunts was awoken by the commotions outside. Who is at his door?\nThe story of the Hunter and the Fox continues. The Fox in the Dandelion Sea, Part 3.
MaterialData_InteractionTitle_100190	 
MaterialData_EffectDesc_100190	 
MaterialData_TypeDesc_100190	Quest Item
MaterialData_Name_100191	The Fox in the Dandelion Sea - Part 5
MaterialData_Desc_100191	After accepting the Fox's conditions, he came to the field of endless dandelions that all the vanished prey eventually arrived at.\nThe story of the Hunter and the Fox in a sea of dandelions. The Fox in the Dandelion Sea, Part 5.
MaterialData_InteractionTitle_100191	 
MaterialData_EffectDesc_100191	 
MaterialData_TypeDesc_100191	Quest Item
MaterialData_Name_100192	The Fox in the Dandelion Sea - Part 6
MaterialData_Desc_100192	"Why do you have to learn to speak like a human?" "So I can befriend humans when I become one."\nThe child-like voice says, in the sea of dandelions. The Fox in the Dandelion Sea, Part 7.
MaterialData_InteractionTitle_100192	 
MaterialData_EffectDesc_100192	 
MaterialData_TypeDesc_100192	Quest Item
MaterialData_Name_100193	The Fox in the Dandelion Sea - Part 7
MaterialData_Desc_100193	"Dandelion, Dandelion, ride the wind to a faraway land." The Fox chants.\nCan the Hunter also learn magic to make his wish come true? The Fox in the Dandelion Sea, Part 7.
MaterialData_InteractionTitle_100193	 
MaterialData_EffectDesc_100193	 
MaterialData_TypeDesc_100193	Quest Item
MaterialData_Name_100194	The Fox in the Dandelion Sea - Part 10
MaterialData_Desc_100194	The eventual parting comes... The Fox bids farewell to its mother, mentor, and the dandelion sea.\nIt's time to live up to the promise. The Fox in the Dandelion Sea, Part 10.
MaterialData_InteractionTitle_100194	 
MaterialData_EffectDesc_100194	 
MaterialData_TypeDesc_100194	Quest Item
MaterialData_Name_100195	The Fox in the Dandelion Sea - Part 11
MaterialData_Desc_100195	"Dandelion, Dandelion, ride the wind to a faraway land." The Fox chants.\nAn unforgettable Mondstadt fairy tale about a hunter and a fox. The Fox in the Dandelion Sea, final ending.
MaterialData_InteractionTitle_100195	 
MaterialData_EffectDesc_100195	 
MaterialData_TypeDesc_100195	Quest Item
MaterialData_Name_100196	Hilichurl Ballad Selection - Part 1
MaterialData_Desc_100196	The masterpiece of the Poet Laureate of Hilichurl! Scholar Jacob Musk will show you the mysterious spiritual world of the Hilichurls through this poetry collection!
MaterialData_InteractionTitle_100196	 
MaterialData_EffectDesc_100196	 
MaterialData_TypeDesc_100196	Quest Item
MaterialData_Name_100197	Hilichurl Ballad Selection - Part 2
MaterialData_Desc_100197	Are wine and poetry a part of the Hilichurl lifestyle? Do they have pure and devout desires? Expert on the Hilichurls, Jacob Musk will give you the answers!
MaterialData_InteractionTitle_100197	 
MaterialData_EffectDesc_100197	 
MaterialData_TypeDesc_100197	Quest Item
MaterialData_Name_100198	Vera's Melancholy - Part 5
MaterialData_Desc_100198	You can't have picnics on the sides of the galactic highway! Even the deities will be held fully responsible for road accidents that might occur!\nA doorway that connects a simple village study to anywhere and anytime! Having tea with the deities, playing hide-and-seek with time... Vera's great adventure, continues!
MaterialData_InteractionTitle_100198	 
MaterialData_EffectDesc_100198	 
MaterialData_TypeDesc_100198	Quest Item
MaterialData_Name_100199	Vera's Melancholy - Part 9
MaterialData_Desc_100199	"Vera's so beautiful, like a shining star in the universe... and I..." "Boys at this age are always more petite than girls of a similar age."\nChildhood must be let go to welcome the coming of the youthful years. It's not too late to think about it now... Real melancholy finally hits Vera.
MaterialData_InteractionTitle_100199	 
MaterialData_EffectDesc_100199	 
MaterialData_TypeDesc_100199	Quest Item
MaterialData_Name_100200	Vera's Melancholy - Part 10
MaterialData_Desc_100200	"It's enough. Let's go home... The furthest place I've dreamt of, is the Delphi where you are."\nSorry for the belated explanation, but Delphi is the center of Greek mythology. Vera's Melancholy, perfect ending... or is it?
MaterialData_InteractionTitle_100200	 
MaterialData_EffectDesc_100200	 
MaterialData_TypeDesc_100200	Quest Item
MaterialData_Name_100201	Breeze in the Forest - Ballade Selection
MaterialData_Desc_100201	A ballade collection of various works of nameless bards of Mondstadt by the hands of scholars.
MaterialData_InteractionTitle_100201	 
MaterialData_EffectDesc_100201	 
MaterialData_TypeDesc_100201	Quest Item
MaterialData_Name_100202	The Boar Princess - Part 1
MaterialData_Desc_100202	A long, long time ago, in the forest kingdom... What legends did it hold?\nThe Boar Princess, Part 1. It's a story about friendship, love, and death.
MaterialData_InteractionTitle_100202	 
MaterialData_EffectDesc_100202	 
MaterialData_TypeDesc_100202	Quest Item
MaterialData_Name_100203	The Boar Princess - Part 2
MaterialData_Desc_100203	A lifeless icefield, a land the gentle Anemo Archon never visited. How does it have lonely inhabitants?\nThe Boar Princess, Part 3. The story continues on the glacier.
MaterialData_InteractionTitle_100203	 
MaterialData_EffectDesc_100203	 
MaterialData_TypeDesc_100203	Quest Item
MaterialData_Name_100204	The Boar Princess - Part 3
MaterialData_Desc_100204	"You will be deprived of hope from now on!" What fate awaits the wolf pup with a such a cruel curse?\nThe Boar Princess, Part 4.
MaterialData_InteractionTitle_100204	 
MaterialData_EffectDesc_100204	 
MaterialData_TypeDesc_100204	Quest Item
MaterialData_Name_100205	The Boar Princess - Part 4
MaterialData_Desc_100205	The wolf pup grew up in the cold loneliness. The secret past of the lone wolf is now revealed.\nThe Boar Princess, Part 4.
MaterialData_InteractionTitle_100205	 
MaterialData_EffectDesc_100205	 
MaterialData_TypeDesc_100205	Quest Item
MaterialData_Name_100206	The Boar Princess - Part 5
MaterialData_Desc_100206	"No one deserves this fate." The good princess sheds a tear of compassion before the collaborating partner. Determination shall melt the ice.\nThe Boar Princess, Part 6.
MaterialData_InteractionTitle_100206	 
MaterialData_EffectDesc_100206	 
MaterialData_TypeDesc_100206	Quest Item
MaterialData_Name_100207	The Boar Princess - Part 7
MaterialData_Desc_100207	Everything was not wasted in the frozen plains. The perfect ending of friendship, love, life and death!\nThis is the end to the famous and touching story, The Boar Princess.
MaterialData_InteractionTitle_100207	 
MaterialData_EffectDesc_100207	 
MaterialData_TypeDesc_100207	Quest Item
MaterialData_Name_100208	The Mondstadt Tower - Part 1
MaterialData_Desc_100208	In the age of depression and tyranny, the outlander girl met the ominous orphan. Does this fateful encounter foretells a tragic ending?\nThe historic romance novel, The Mondstadt Tower, begins!
MaterialData_InteractionTitle_100208	 
MaterialData_EffectDesc_100208	 
MaterialData_TypeDesc_100208	Quest Item
MaterialData_Name_100210	Suspicious Clean Cut
MaterialData_Desc_100210	Overly Clean Cut
MaterialData_InteractionTitle_100210	Investigate the suspicious cut
MaterialData_EffectDesc_100210	 
MaterialData_TypeDesc_100210	Quest Item
MaterialData_Name_100211	Rotten Food
MaterialData_Desc_100211	It's been rotten for... a long time.
MaterialData_InteractionTitle_100211	Investigate Rotten Food
MaterialData_EffectDesc_100211	 
MaterialData_TypeDesc_100211	Quest Item
MaterialData_Name_100212	Abandoned Sharp Hook
MaterialData_Desc_100212	Wonder who left it behind?
MaterialData_InteractionTitle_100212	Investigate Sharp Hook
MaterialData_EffectDesc_100212	 
MaterialData_TypeDesc_100212	Quest Item
MaterialData_Name_100213	Breeze in the Forest Supplement - The Dragon Tome
MaterialData_Desc_100213	A supplement to the Breeze in the Forest ballade selection with excerpts from various sources.\nIt tells the story of the Dragon of Mondstadt.
MaterialData_InteractionTitle_100213	 
MaterialData_EffectDesc_100213	 
MaterialData_TypeDesc_100213	Quest Item
MaterialData_Name_102001	Pyro Shard
MaterialData_Desc_102001	A shard that broke off of a larger Pyro crystal. Can be absorbed for 50 points of Pyro energy.
MaterialData_InteractionTitle_102001	 
MaterialData_EffectDesc_102001	Gives 50 Pyro Energy to associated party members.
MaterialData_TypeDesc_102001	Consumable
MaterialData_Name_102002	Hydro Shard
MaterialData_Desc_102002	A shard that broke off of a larger Hydro crystal. Can be absorbed for 50 points of Hydro energy.
MaterialData_InteractionTitle_102002	 
MaterialData_EffectDesc_102002	Gives 50 Hydro Energy to associated party members.
MaterialData_TypeDesc_102002	Consumable
MaterialData_Name_102003	Dendro Shard
MaterialData_Desc_102003	A shard that broke off of a larger Dendro crystal. Can be absorbed for 50 points of Dendro energy.
MaterialData_InteractionTitle_102003	 
MaterialData_EffectDesc_102003	Gives 50 Dendro Energy to associated party members.
MaterialData_TypeDesc_102003	Consumable
MaterialData_Name_102004	Electro Shard
MaterialData_Desc_102004	A shard that broke off of a larger Electro crystal. Can be absorbed for 50 points of Electro energy.
MaterialData_InteractionTitle_102004	 
MaterialData_EffectDesc_102004	Gives 50 Electro Energy to associated party members.
MaterialData_TypeDesc_102004	Consumable
MaterialData_Name_102005	Anemo Shard
MaterialData_Desc_102005	A shard that broke off of a larger Anemo crystal. Can be absorbed for 50 points of Anemo energy.
MaterialData_InteractionTitle_102005	 
MaterialData_EffectDesc_102005	Gives 50 Anemo Energy to associated party members.
MaterialData_TypeDesc_102005	Consumable
MaterialData_Name_102006	Cryo Shard
MaterialData_Desc_102006	A shard that broke off of a larger Cryo crystal. Can be absorbed for 50 points of Cryo energy.
MaterialData_InteractionTitle_102006	 
MaterialData_EffectDesc_102006	Gives 50 Cryo Energy to associated party members.
MaterialData_TypeDesc_102006	Consumable
MaterialData_Name_102007	Geo Shard
MaterialData_Desc_102007	A shard that broke off of a larger Geo crystal. Can be absorbed for 50 points of Geo energy.
MaterialData_InteractionTitle_102007	 
MaterialData_EffectDesc_102007	Gives 50 Geo Energy to associated party members.
MaterialData_TypeDesc_102007	Consumable
MaterialData_Name_102008	Standard Elemental Shard
MaterialData_Desc_102008	A shard that broke off a larger Elemental crystal. Can be absorbed for 50 points of Elemental energy.
MaterialData_InteractionTitle_102008	 
MaterialData_EffectDesc_102008	Gives 50 Elemental Energy to associated party members.
MaterialData_TypeDesc_102008	Consumable
MaterialData_Name_103001	Pyro Jikaka
MaterialData_Desc_103001	A fruit taken from a Pyro Jikaka tree. Can be eaten for 30 points of Pyro energy.
MaterialData_InteractionTitle_103001	 
MaterialData_EffectDesc_103001	Gives 30 Pyro Energy to associated party members.
MaterialData_TypeDesc_103001	Consumable
MaterialData_Name_103002	Hydro Jikaka
MaterialData_Desc_103002	A fruit taken from the Hydro Jikaka tree. Can be eaten for 30 points of Hydro energy.
MaterialData_InteractionTitle_103002	 
MaterialData_EffectDesc_103002	Gives 30 Hydro Energy to associated party members.
MaterialData_TypeDesc_103002	Consumable
MaterialData_Name_103003	Dendro Jikaka
MaterialData_Desc_103003	A fruit taken from the Dendro Jikaka tree. Can be eaten for 30 points of Dendro energy.
MaterialData_InteractionTitle_103003	 
MaterialData_EffectDesc_103003	Gives 30 Dendro Energy to associated party members.
MaterialData_TypeDesc_103003	Consumable
MaterialData_Name_103004	Electro Jikaka
MaterialData_Desc_103004	A fruit taken from the Electro Jikaka tree. Can be eaten for 30 points of Electro energy.
MaterialData_InteractionTitle_103004	 
MaterialData_EffectDesc_103004	Gives 30 Electro Energy to associated party members.
MaterialData_TypeDesc_103004	Consumable
MaterialData_Name_103005	Anemo Jikaka
MaterialData_Desc_103005	A fruit taken from the Anemo Jikaka tree. Can be eaten for 30 points of Anemo energy.
MaterialData_InteractionTitle_103005	 
MaterialData_EffectDesc_103005	Gives 30 Anemo Energy to associated party members.
MaterialData_TypeDesc_103005	Consumable
MaterialData_Name_103006	Cryo Jikaka
MaterialData_Desc_103006	A fruit taken from the Cryo Jikaka tree. Can be eaten for 30 points of Cryo energy.
MaterialData_InteractionTitle_103006	 
MaterialData_EffectDesc_103006	Gives 30 Cryo Energy to associated party members.
MaterialData_TypeDesc_103006	Consumable
MaterialData_Name_103007	Geo Jikaka
MaterialData_Desc_103007	A fruit taken from the Geo Jikaka tree. Can be eaten for 30 points of Earth energy.
MaterialData_InteractionTitle_103007	 
MaterialData_EffectDesc_103007	Gives 30 Geo Energy to associated party members.
MaterialData_TypeDesc_103007	Consumable
MaterialData_Name_103008	Standard Jikaka
MaterialData_Desc_103008	A fruit taken from a Standard Jikaka tree. Can be eaten for 30 points of Elemental energy.
MaterialData_InteractionTitle_103008	 
MaterialData_EffectDesc_103008	Gives 30 Elemental Energy to associated party members
MaterialData_TypeDesc_103008	Consumable
MaterialData_Name_104001	Wanderer's Advice
MaterialData_Desc_104001	Used to Level Up characters. Gives 400 EXP.
MaterialData_InteractionTitle_104001	 
MaterialData_EffectDesc_104001	 
MaterialData_TypeDesc_104001	Character EXP Material
MaterialData_Name_104002	Adventurer's Experience
MaterialData_Desc_104002	Used to Level Up characters. Gives 4000 EXP.
MaterialData_InteractionTitle_104002	 
MaterialData_EffectDesc_104002	 
MaterialData_TypeDesc_104002	Character EXP Material
MaterialData_Name_104003	Hero's Wit
MaterialData_Desc_104003	Used to Level Up characters. Gives 40000 EXP.
MaterialData_InteractionTitle_104003	 
MaterialData_EffectDesc_104003	 
MaterialData_TypeDesc_104003	Character EXP Material
MaterialData_Name_104011	Enhancement Ore
MaterialData_Desc_104011	Used to enhance weapons. Gives 400 EXP.
MaterialData_InteractionTitle_104011	 
MaterialData_EffectDesc_104011	 
MaterialData_TypeDesc_104011	Weapon Enhancement Material
MaterialData_Name_104012	Fine Enhancement Ore
MaterialData_Desc_104012	Used to enhance weapons. Gives 4000 EXP.
MaterialData_InteractionTitle_104012	 
MaterialData_EffectDesc_104012	 
MaterialData_TypeDesc_104012	Weapon Enhancement Material
MaterialData_Name_104013	Mystic Enhancement Ore
MaterialData_Desc_104013	Used to enhance weapons. Gives 40000 EXP.
MaterialData_InteractionTitle_104013	 
MaterialData_EffectDesc_104013	 
MaterialData_TypeDesc_104013	Weapon Enhancement Material
MaterialData_Name_104101	Brilliant Diamond Sliver
MaterialData_Desc_104101	Used to Ascend to Phase 1 (Traveler)
MaterialData_InteractionTitle_104101	 
MaterialData_EffectDesc_104101	 
MaterialData_TypeDesc_104101	Character Ascension Material
MaterialData_Name_104102	Brilliant Diamond Fragment
MaterialData_Desc_104102	Used to Ascend to Phase 2 (Traveler)
MaterialData_InteractionTitle_104102	 
MaterialData_EffectDesc_104102	 
MaterialData_TypeDesc_104102	Character Ascension Material
MaterialData_Name_104103	Brilliant Diamond Chunk
MaterialData_Desc_104103	Used to Ascend to Phase 3 (Traveler)
MaterialData_InteractionTitle_104103	 
MaterialData_EffectDesc_104103	 
MaterialData_TypeDesc_104103	Character Ascension Material
MaterialData_Name_104104	Brilliant Diamond Gemstone
MaterialData_Desc_104104	Used to Ascend to Phase 4 (Traveler).
MaterialData_InteractionTitle_104104	 
MaterialData_EffectDesc_104104	 
MaterialData_TypeDesc_104104	Character Ascension Material
MaterialData_Name_104111	Agnidus Agate Sliver
MaterialData_Desc_104111	Used to Ascend to Phase 1 (Pyro Character).
MaterialData_InteractionTitle_104111	 
MaterialData_EffectDesc_104111	 
MaterialData_TypeDesc_104111	Character Ascension Material
MaterialData_Name_104112	Agnidus Agate Fragment
MaterialData_Desc_104112	Used to Ascend to Phase 2 (Pyro Character).
MaterialData_InteractionTitle_104112	 
MaterialData_EffectDesc_104112	 
MaterialData_TypeDesc_104112	Character Ascension Material
MaterialData_Name_104113	Agnidus Agate Chunk
MaterialData_Desc_104113	Used to Ascend to Phase 3 (Pyro Character).
MaterialData_InteractionTitle_104113	 
MaterialData_EffectDesc_104113	 
MaterialData_TypeDesc_104113	Character Ascension Material
MaterialData_Name_104114	Agnidus Agate Gemstone
MaterialData_Desc_104114	Used to Ascend to Phase 4 (Pyro Character).
MaterialData_InteractionTitle_104114	 
MaterialData_EffectDesc_104114	 
MaterialData_TypeDesc_104114	Character Ascension Material
MaterialData_Name_104121	Varunada Lazurite Sliver
MaterialData_Desc_104121	Used to Ascend to Phase 1 (Hydro Character).
MaterialData_InteractionTitle_104121	 
MaterialData_EffectDesc_104121	 
MaterialData_TypeDesc_104121	Character Ascension Material
MaterialData_Name_104122	Varunada Lazurite Fragment
MaterialData_Desc_104122	Used to Ascend to Phase 2 (Hydro Character).
MaterialData_InteractionTitle_104122	 
MaterialData_EffectDesc_104122	 
MaterialData_TypeDesc_104122	Character Ascension Material
MaterialData_Name_104123	Varunada Lazurite Chunk
MaterialData_Desc_104123	Used to Ascend to Phase 3 (Hydro Character).
MaterialData_InteractionTitle_104123	 
MaterialData_EffectDesc_104123	 
MaterialData_TypeDesc_104123	Character Ascension Material
MaterialData_Name_104124	Varunada Lazurite Gemstone
MaterialData_Desc_104124	Used to Ascend to Phase 4 (Hydro Character).
MaterialData_InteractionTitle_104124	 
MaterialData_EffectDesc_104124	 
MaterialData_TypeDesc_104124	Character Ascension Material
MaterialData_Name_104131	Nagadus Emerald Sliver
MaterialData_Desc_104131	Used to Ascend to Phase 1 (Dendro Character).
MaterialData_InteractionTitle_104131	 
MaterialData_EffectDesc_104131	 
MaterialData_TypeDesc_104131	Character Ascension Material
MaterialData_Name_104132	Nagadus Emerald Fragment
MaterialData_Desc_104132	Used to Ascend to Phase 2 (Dendro Character).
MaterialData_InteractionTitle_104132	 
MaterialData_EffectDesc_104132	 
MaterialData_TypeDesc_104132	Character Ascension Material
MaterialData_Name_104133	Nagadus Emerald Chunk
MaterialData_Desc_104133	Used to Ascend to Phase 3 (Dendro Character).
MaterialData_InteractionTitle_104133	 
MaterialData_EffectDesc_104133	 
MaterialData_TypeDesc_104133	Character Ascension Material
MaterialData_Name_104134	Nagadus Emerald Gemstone
MaterialData_Desc_104134	Used to Ascend to Phase 4 (Dendro Character).
MaterialData_InteractionTitle_104134	 
MaterialData_EffectDesc_104134	 
MaterialData_TypeDesc_104134	Character Ascension Material
MaterialData_Name_104141	Vajrada Amethyst Sliver
MaterialData_Desc_104141	Used to Ascend to Phase 1 (Electro Character).
MaterialData_InteractionTitle_104141	 
MaterialData_EffectDesc_104141	 
MaterialData_TypeDesc_104141	Character Ascension Material
MaterialData_Name_104142	Vajrada Amethyst Fragment
MaterialData_Desc_104142	Used to Ascend to Phase 2 (Electro Character).
MaterialData_InteractionTitle_104142	 
MaterialData_EffectDesc_104142	 
MaterialData_TypeDesc_104142	Character Ascension Material
MaterialData_Name_104143	Vajrada Amethyst Chunk
MaterialData_Desc_104143	Used to Ascend to Phase 3 (Electro Character).
MaterialData_InteractionTitle_104143	 
MaterialData_EffectDesc_104143	 
MaterialData_TypeDesc_104143	Character Ascension Material
MaterialData_Name_104144	Vajrada Amethyst Gemstone
MaterialData_Desc_104144	Used to Ascend to Phase 4 (Electro Character).
MaterialData_InteractionTitle_104144	 
MaterialData_EffectDesc_104144	 
MaterialData_TypeDesc_104144	Character Ascension Material
MaterialData_Name_104151	Vayuda Turquoise Sliver
MaterialData_Desc_104151	Used to Ascend to Phase 1 (Anemo Character).
MaterialData_InteractionTitle_104151	 
MaterialData_EffectDesc_104151	 
MaterialData_TypeDesc_104151	Character Ascension Material
MaterialData_Name_104152	Vayuda Turquoise Fragment
MaterialData_Desc_104152	Used to Ascend to Phase 2 (Anemo Character).
MaterialData_InteractionTitle_104152	 
MaterialData_EffectDesc_104152	 
MaterialData_TypeDesc_104152	Character Ascension Material
MaterialData_Name_104153	Vayuda Turquoise Chunk
MaterialData_Desc_104153	Used to Ascend to Phase 3 (Anemo Character).
MaterialData_InteractionTitle_104153	 
MaterialData_EffectDesc_104153	 
MaterialData_TypeDesc_104153	Character Ascension Material
MaterialData_Name_104154	Vayuda Turquoise Gemstone
MaterialData_Desc_104154	Used to Ascend to Phase 4 (Anemo Character).
MaterialData_InteractionTitle_104154	 
MaterialData_EffectDesc_104154	 
MaterialData_TypeDesc_104154	Character Ascension Material
MaterialData_Name_104161	Shivada Jade Sliver
MaterialData_Desc_104161	Used to Ascend to Phase 1 (Cryo Character).
MaterialData_InteractionTitle_104161	 
MaterialData_EffectDesc_104161	 
MaterialData_TypeDesc_104161	Character Ascension Material
MaterialData_Name_104162	Shivada Jade Fragment
MaterialData_Desc_104162	Used to Ascend to Phase 2 (Cryo Character).
MaterialData_InteractionTitle_104162	 
MaterialData_EffectDesc_104162	 
MaterialData_TypeDesc_104162	Character Ascension Material
MaterialData_Name_104163	Shivada Jade Chunk
MaterialData_Desc_104163	Used to Ascend to Phase 3 (Cryo Character).
MaterialData_InteractionTitle_104163	 
MaterialData_EffectDesc_104163	 
MaterialData_TypeDesc_104163	Character Ascension Material
MaterialData_Name_104164	Shivada Jade Gemstone
MaterialData_Desc_104164	Used to Ascend to Phase 4 (Cryo Character).
MaterialData_InteractionTitle_104164	 
MaterialData_EffectDesc_104164	 
MaterialData_TypeDesc_104164	Character Ascension Material
MaterialData_Name_104171	Prathiva Topaz Silver
MaterialData_Desc_104171	Used to Ascend to Phase 1 (Geo Character).
MaterialData_InteractionTitle_104171	 
MaterialData_EffectDesc_104171	 
MaterialData_TypeDesc_104171	Character Ascension Material
MaterialData_Name_104172	Prathiva Topaz Fragment
MaterialData_Desc_104172	Used to Ascend to Phase 2 (Geo Character).
MaterialData_InteractionTitle_104172	 
MaterialData_EffectDesc_104172	 
MaterialData_TypeDesc_104172	Character Ascension Material
MaterialData_Name_104173	Prathiva Topaz Chunk
MaterialData_Desc_104173	Used to Ascend to Phase 3 (Geo Character).
MaterialData_InteractionTitle_104173	 
MaterialData_EffectDesc_104173	 
MaterialData_TypeDesc_104173	Character Ascension Material
MaterialData_Name_104174	Prathiva Topaz Gemstone
MaterialData_Desc_104174	Used to Ascend to Phase 4 (Geo Character).
MaterialData_InteractionTitle_104174	 
MaterialData_EffectDesc_104174	 
MaterialData_TypeDesc_104174	Character Ascension Material
MaterialData_Name_105001	Sanctifying Droplet
MaterialData_Desc_105001	Used to Ascend to Phase 1 (Artifact).
MaterialData_InteractionTitle_105001	 
MaterialData_EffectDesc_105001	 
MaterialData_TypeDesc_105001	Artifact Ascension Material
MaterialData_Name_105002	Sanctifying Water
MaterialData_Desc_105002	Used to Ascend to Phase 2 (Artifact).
MaterialData_InteractionTitle_105002	 
MaterialData_EffectDesc_105002	 
MaterialData_TypeDesc_105002	Artifact Ascension Material
MaterialData_Name_105003	Sanctifying Spring
MaterialData_Desc_105003	Used to Ascend to Phase 3 (Artifact).
MaterialData_InteractionTitle_105003	 
MaterialData_EffectDesc_105003	 
MaterialData_TypeDesc_105003	Artifact Ascension Material
MaterialData_Name_105004	Sanctifying Essence
MaterialData_Desc_105004	Used to Ascend to Phase 4 (Artifact).
MaterialData_InteractionTitle_105004	 
MaterialData_EffectDesc_105004	 
MaterialData_TypeDesc_105004	Artifact Ascension Material
MaterialData_Name_106000	#$#Test item for increasing stamina
MaterialData_Desc_106000	#$#Test item for increasing stamina
MaterialData_InteractionTitle_106000	 
MaterialData_EffectDesc_106000	 
MaterialData_TypeDesc_106000	Consumable
MaterialData_Name_106001	#$#Test Temporary stamina Growth Item
MaterialData_Desc_106001	#$#Test item for increasing stamina temporarily
MaterialData_InteractionTitle_106001	 
MaterialData_EffectDesc_106001	 
MaterialData_TypeDesc_106001	Consumable
MaterialData_Name_107001	Statue's Eye of Wind
MaterialData_Desc_107001	A substance that has accumulated intense Anemo energy. Offer it to the Statue and help reinstate the power it has lost over the years.
MaterialData_InteractionTitle_107001	 
MaterialData_EffectDesc_107001	 
MaterialData_TypeDesc_107001	Adventure Items
MaterialData_Name_107002	Elemental Dust
MaterialData_Desc_107002	Shattered fragments of the Oracle Crystal. Shows hidden treasure nearby.
MaterialData_InteractionTitle_107002	 
MaterialData_EffectDesc_107002	 
MaterialData_TypeDesc_107002	Adventure Items
MaterialData_Name_108000	Cuisine
MaterialData_Desc_108000	Items produced via cooking
MaterialData_InteractionTitle_108000	 
MaterialData_EffectDesc_108000	 
MaterialData_TypeDesc_108000	 
MaterialData_Name_108001	Suspicious Fisherman's Toast
MaterialData_Desc_108001	Onion covered toast. Not quite cooked right. You'll notice its imperfection, even if you eat it while fishing.
MaterialData_InteractionTitle_108001	 
MaterialData_EffectDesc_108001	Restores 146 HP to all party members and regenerates 18 HP per 5s for 30s.
MaterialData_TypeDesc_108001	Food
MaterialData_Name_108002	Fisherman's Toast
MaterialData_Desc_108002	Onion covered toast. A favorite amongst fishermen, they will stuff a bag with it and sit by the river all day.
MaterialData_InteractionTitle_108002	 
MaterialData_EffectDesc_108002	Restores 195 HP to all party members and regenerates 24 HP per 5s for 30s.
MaterialData_TypeDesc_108002	Food
MaterialData_Name_108003	Delicious Fisherman's Toast
MaterialData_Desc_108003	Onion covered toast. Exudes a wonderful aroma. Are the fish biting for the bait, or is it the toast they're after?
MaterialData_InteractionTitle_108003	 
MaterialData_EffectDesc_108003	Restores 244 HP to all party members and regenerates 29 HP per 5s for 30s.
MaterialData_TypeDesc_108003	Food
MaterialData_Name_108004	Suspicious Teyvat Fried Egg
MaterialData_Desc_108004	An egg fried on one side. Bit hard in the middle. Can only hope it still has its nutrients.
MaterialData_InteractionTitle_108004	 
MaterialData_EffectDesc_108004	Revives a character and restores 2% HP.
MaterialData_TypeDesc_108004	Food
MaterialData_Name_108005	Teyvat Fried Egg
MaterialData_Desc_108005	An egg fried on one side. The yolk flows out nicely when broken. So satisfying.
MaterialData_InteractionTitle_108005	 
MaterialData_EffectDesc_108005	Revives a character and restores 4% HP.
MaterialData_TypeDesc_108005	Food
MaterialData_Name_108006	Delicious Teyvat Fried Egg
MaterialData_Desc_108006	An egg fried on one side. With a taste of the summer sun, it invigorates you from the first bite.
MaterialData_InteractionTitle_108006	 
MaterialData_EffectDesc_108006	Revives a character and restores 6% HP.
MaterialData_TypeDesc_108006	Food
MaterialData_Name_108007	Suspicious Steak
MaterialData_Desc_108007	A grilled steak. Its color is a little bleak, almost as if it feels sorry for itself for being a sorry excuse for a steak.
MaterialData_InteractionTitle_108007	 
MaterialData_EffectDesc_108007	Revives a character and restores 2% HP.
MaterialData_TypeDesc_108007	Food
MaterialData_Name_108008	Steak
MaterialData_Desc_108008	A grilled steak. High heat has locked in the juices, giving great expectation for when it's cut.
MaterialData_InteractionTitle_108008	 
MaterialData_EffectDesc_108008	Revives a character and restores 4% HP.
MaterialData_TypeDesc_108008	Food
MaterialData_Name_108009	Delicious Steak
MaterialData_Desc_108009	A grilled steak. Juicy, flavorsome, fragrant steak. One bite and you feel yourself come alive.
MaterialData_InteractionTitle_108009	 
MaterialData_EffectDesc_108009	Revives a character and restores 6% HP.
MaterialData_TypeDesc_108009	Food
MaterialData_Name_108010	Outrider's Champion Steak!
MaterialData_Desc_108010	Amber's specialty. One side is obviously uncooked. The other side gives off a subtle scent of something burnt. Close your eyes and have a big mouthful, Amber will be happy with that.
MaterialData_InteractionTitle_108010	 
MaterialData_EffectDesc_108010	Revives a character and restores 8% HP.
MaterialData_TypeDesc_108010	Food
MaterialData_Name_108011	Suspicious Mushroom-Chicken Skewer
MaterialData_Desc_108011	A skewer of mushrooms and chicken. At first glance it's hard to tell which is which.
MaterialData_InteractionTitle_108011	 
MaterialData_EffectDesc_108011	Restores 300 HP
MaterialData_TypeDesc_108011	Food
MaterialData_Name_108012	Mushroom-Chicken Skewer
MaterialData_Desc_108012	A skewer of mushrooms and chicken. Fresh chicken is complimented by fragrant mushrooms. Don't be picky, chow down!
MaterialData_InteractionTitle_108012	 
MaterialData_EffectDesc_108012	Restores 400 HP
MaterialData_TypeDesc_108012	Food
MaterialData_Name_108013	Delicious Mushroom-Chicken Skewer
MaterialData_Desc_108013	A skewer of mushrooms and chicken. All the best the wild has to offer are pierced on just one stick.
MaterialData_InteractionTitle_108013	 
MaterialData_EffectDesc_108013	Restores 500 HP
MaterialData_TypeDesc_108013	Food
MaterialData_Name_108014	Fruity Skewers
MaterialData_Desc_108014	Kaeya's specialty. A chewy skewer with a rich sweet aftertaste. Wait... is this really the fragrant of fruit?
MaterialData_InteractionTitle_108014	 
MaterialData_EffectDesc_108014	Restores 800 HP
MaterialData_TypeDesc_108014	Food
MaterialData_Name_108015	Suspicious Flaming Red Bolognese
MaterialData_Desc_108015	Bolognese covered with a meat sauce. A bit chewy and annoyingly sticks to your teeth.
MaterialData_InteractionTitle_108015	 
MaterialData_EffectDesc_108015	Restores 232 HP to all party members and regenerates 28 HP per 5s for 30s.
MaterialData_TypeDesc_108015	Food
MaterialData_Name_108016	Flaming Red Bolognese
MaterialData_Desc_108016	Bolognese covered with a meat sauce. The meaty, herby aroma really gets your appetite going.
MaterialData_InteractionTitle_108016	 
MaterialData_EffectDesc_108016	Restores 309 HP to all party members and regenerates 37 HP per 5s for 30s.
MaterialData_TypeDesc_108016	Food
MaterialData_Name_108017	Delicious Flaming Red Bolognese
MaterialData_Desc_108017	Bolognese covered with a meat sauce. The beautiful, authentic flavors take you on a culinary adventure from the first bite to the last.
MaterialData_InteractionTitle_108017	 
MaterialData_EffectDesc_108017	Restores 386 HP to all party members and regenerates 47 HP per 5s for 30s.
MaterialData_TypeDesc_108017	Food
MaterialData_Name_108018	Mysterious Bolognese
MaterialData_Desc_108018	Lisa's specialty. With an inexplicable aurora, this Bolognese is so exotic that you can never have enough. Did she actually enchant the cuisine with some kind of magic?
MaterialData_InteractionTitle_108018	 
MaterialData_EffectDesc_108018	Restores 579 HP to all party members and regenerates 70 HP per 5s for 30s.
MaterialData_TypeDesc_108018	Food
MaterialData_Name_108019	Suspicious Radish Veggie Soup
MaterialData_Desc_108019	Radish-based vegetable soup. The vegetables within seem as victims of a frost onslaught.
MaterialData_InteractionTitle_108019	 
MaterialData_EffectDesc_108019	Increases all party members' DEF by 3 for 120s.
MaterialData_TypeDesc_108019	Food
MaterialData_Name_108020	Radish Veggie Soup
MaterialData_Desc_108020	Radish-based vegetable soup. Its flavor is delicately between tart and sweet. With luscious radish, it's a well-balanced cuisine.
MaterialData_InteractionTitle_108020	 
MaterialData_EffectDesc_108020	Increases all party members' DEF by 4 for 120s.
MaterialData_TypeDesc_108020	Food
MaterialData_Name_108021	Delicious Radish Veggie Soup
MaterialData_Desc_108021	Radish-based vegetable soup. The clear aroma are perfectly accompanied by a sunny summer afternoon.
MaterialData_InteractionTitle_108021	 
MaterialData_EffectDesc_108021	Increases all party members' DEF by 6 for 120s.
MaterialData_TypeDesc_108021	Food
MaterialData_Name_108022	Suspicious Tea Break Pancake
MaterialData_Desc_108022	A stack of round pancakes. A burnt scent masks what you can only assume should be a sweet taste. The berries are the only thing saving this dish, however.
MaterialData_InteractionTitle_108022	 
MaterialData_EffectDesc_108022	Revives a character and restores 4% HP.
MaterialData_TypeDesc_108022	Food
MaterialData_Name_108023	Tea Break Pancake
MaterialData_Desc_108023	A stack of round pancakes. A staple originated from the afternoon tea in manors. Only the best berries should be picked for this dish.
MaterialData_InteractionTitle_108023	 
MaterialData_EffectDesc_108023	Revives a character and restores 6% HP.
MaterialData_TypeDesc_108023	Food
MaterialData_Name_108024	Delicious Tea Break Pancake
MaterialData_Desc_108024	A stack of round pancakes. Tender and fluffy, the sweet-smelling pancakes taste like cloud. No doubt a delicacy in heavens.
MaterialData_InteractionTitle_108024	 
MaterialData_EffectDesc_108024	Revives a character and restores 8% HP.
MaterialData_TypeDesc_108024	Food
MaterialData_Name_108025	Suspicious Fried Radish Balls
MaterialData_Desc_108025	Fried Radish Balls. Way too oily, and leaves you looking for something to drink to cut the grease.
MaterialData_InteractionTitle_108025	 
MaterialData_EffectDesc_108025	Increases all party members' ATK by 3 for 120s.
MaterialData_TypeDesc_108025	Food
MaterialData_Name_108026	Fried Radish Balls
MaterialData_Desc_108026	Fried Radish Balls. Fragrant and crispy. Make sure to eat them while they're hot! Said to be a recipe from Liyue.
MaterialData_InteractionTitle_108026	 
MaterialData_EffectDesc_108026	Increases all party members' ATK by 7 for 120s.
MaterialData_TypeDesc_108026	Food
MaterialData_Name_108027	Delicious Fried Radish Balls
MaterialData_Desc_108027	Fried Radish Balls. It's insane that something so delicious comes from plain old radishes! All who eat them truly understand Liyue's culinary reputation.
MaterialData_InteractionTitle_108027	 
MaterialData_EffectDesc_108027	Increases all party members' ATK by 9 for 120s.
MaterialData_TypeDesc_108027	Food
MaterialData_Name_108028	Suspicious Satisfying Salad
MaterialData_Desc_108028	A vegetable salad. Regrettably, it seems the best time to plate the potatoes and eggs was missed.
MaterialData_InteractionTitle_108028	 
MaterialData_EffectDesc_108028	Increases all party members' CRIT Rate by 3% for 120 sec.
MaterialData_TypeDesc_108028	Food
MaterialData_Name_108029	Satisfying Salad
MaterialData_Desc_108029	A vegetable salad. Not just steamed potatoes and fresh vegetables, but also a hard-boiled egg to top it off. It is satisfying both to the eyes and stomach.
MaterialData_InteractionTitle_108029	 
MaterialData_EffectDesc_108029	Increases all party members' CRIT Rate by 4% for 120 sec.
MaterialData_TypeDesc_108029	Food
MaterialData_Name_108030	Delicious Satisfying Salad
MaterialData_Desc_108030	A vegetable salad. Fresh, light and varied. You'd never get tired of eating this, even if you had to eat it for the rest of your life.
MaterialData_InteractionTitle_108030	 
MaterialData_EffectDesc_108030	Increases all party members' CRIT Rate by 6% for 120 sec.
MaterialData_TypeDesc_108030	Food
MaterialData_Name_108031	Suspicious Sweet Madame
MaterialData_Desc_108031	Honey-roasted chicken. The sweet flowers have been burnt off, revealing a bitter taste of the overcooked poultry.
MaterialData_InteractionTitle_108031	 
MaterialData_EffectDesc_108031	Restores 900 HP
MaterialData_TypeDesc_108031	Food
MaterialData_Name_108032	Sweet Madame
MaterialData_Desc_108032	Honey-roasted chicken. The honey and sweet flowers come together to complement the tender chicken meat.
MaterialData_InteractionTitle_108032	 
MaterialData_EffectDesc_108032	Restores 1200 HP
MaterialData_TypeDesc_108032	Food
MaterialData_Name_108033	Delicious Sweet Madame
MaterialData_Desc_108033	Honey-roasted chicken. Tender and sweet, the meat has perfectly fused with the honey, ensuring the only thing left of this dish will be the clean-picked bones.
MaterialData_InteractionTitle_108033	 
MaterialData_EffectDesc_108033	Restores 1500 HP
MaterialData_TypeDesc_108033	Food
MaterialData_Name_108034	Suspicious Northern Smoked Chicken
MaterialData_Desc_108034	Smoked chicken paired with vegetables. It's true. You really ought to try your own cooking before serving it to your guests. It's not too late to make a new one, perhaps?
MaterialData_InteractionTitle_108034	 
MaterialData_EffectDesc_108034	Restores 40 stamina.
MaterialData_TypeDesc_108034	Food
MaterialData_Name_108035	Smoked Northern Smoked Chicken
MaterialData_Desc_108035	Smoked chicken paired with vegetables. A staple for Northerners, often made for honored guests.
MaterialData_InteractionTitle_108035	 
MaterialData_EffectDesc_108035	Restores 55 stamina.
MaterialData_TypeDesc_108035	Food
MaterialData_Name_108036	Delicious Northern Smoked Chicken
MaterialData_Desc_108036	Smoked chicken paired with vegetables. A dish fit for a King. Go on, find one and serve him with pride.
MaterialData_InteractionTitle_108036	 
MaterialData_EffectDesc_108036	Restores 70 stamina.
MaterialData_TypeDesc_108036	Food
MaterialData_Name_108037	Suspicious Cream Stew
MaterialData_Desc_108037	A meat and vegetable stew. Surprisingly dry for something that's meant to have liquid.
MaterialData_InteractionTitle_108037	 
MaterialData_EffectDesc_108037	Revives a character and restores 4% HP.
MaterialData_TypeDesc_108037	Food
MaterialData_Name_108038	Cream Stew
MaterialData_Desc_108038	A meat and vegetable stew. The thick juices taste great with the tender meat and vegetables.
MaterialData_InteractionTitle_108038	 
MaterialData_EffectDesc_108038	Revives a character and restores 6% HP.
MaterialData_TypeDesc_108038	Food
MaterialData_Name_108039	Delicious Cream Stew
MaterialData_Desc_108039	A meat and vegetable stew. These warm, buttery ingredients are so good that you almost want to dive into the cream soup and cuddle up with them.
MaterialData_InteractionTitle_108039	 
MaterialData_EffectDesc_108039	Revives a character and restores 8% HP.
MaterialData_TypeDesc_108039	Food
MaterialData_Name_108040	Spicy Stew
MaterialData_Desc_108040	Barbara's Specialty. Carrots cut into cute little stars make this dish... Wait, AHH, where did this spiciness come from!?
MaterialData_InteractionTitle_108040	 
MaterialData_EffectDesc_108040	Revives a character and restores 15% HP. After this, increases DEF by 15 for 120s.
MaterialData_TypeDesc_108040	Food
MaterialData_Name_108041	Suspicious Mushroom Pizza
MaterialData_Desc_108041	A pizza covered in cheese and mushrooms. If you can bite through the brick-like texture... At least it can ease your hunger.
MaterialData_InteractionTitle_108041	 
MaterialData_EffectDesc_108041	Restores 388 HP to all party members and regenerates 47 HP per 5s for 30s.
MaterialData_TypeDesc_108041	Food
MaterialData_Name_108042	Mushroom Pizza
MaterialData_Desc_108042	A pizza covered in cheese and mushrooms. When still warm the cheese stretches out long, making it extremely satisfying to eat.
MaterialData_InteractionTitle_108042	 
MaterialData_EffectDesc_108042	Restores 517 HP to all party members and regenerates 62 HP per 5s for 30s.
MaterialData_TypeDesc_108042	Food
MaterialData_Name_108043	Delicious Mushroom Pizza
MaterialData_Desc_108043	A pizza covered in cheese and mushrooms. It's a party in your mouth and the cheese and mushrooms invited all their delicious friends.
MaterialData_InteractionTitle_108043	 
MaterialData_EffectDesc_108043	Restores 646 HP to all party members and regenerates 78 HP per 5s for 30s.
MaterialData_TypeDesc_108043	Food
MaterialData_Name_108044	Invigorating Pizza
MaterialData_Desc_108044	Jean's specialty. This pizza almost seems more art than food. Just one slice is enough to have you rearing to go. Is this what keeps Jean working so hard?
MaterialData_InteractionTitle_108044	 
MaterialData_EffectDesc_108044	Restores 970 HP to all party members and regenerates 117 HP per 5s for 30s.
MaterialData_TypeDesc_108044	Food
MaterialData_Name_108045	Suspicious Mondstadt Hash Brown
MaterialData_Desc_108045	A fried cake of mashed potatoes. It's said that a hash brown without jam is not worthy of the Monstadt name... But is this even a hash brown?
MaterialData_InteractionTitle_108045	 
MaterialData_EffectDesc_108045	Restores 388 HP to all party members and regenerates 47 HP per 5s for 30s.
MaterialData_TypeDesc_108045	Food
MaterialData_Name_108046	Mondstadt Hash Brown
MaterialData_Desc_108046	A fried cake of mashed potatoes. A little bit of pinecone helps give it a nice crunch, and great with a bit of jam. Loved by people of all ages.
MaterialData_InteractionTitle_108046	 
MaterialData_EffectDesc_108046	Restores 517 HP to all party members and regenerates 62 HP per 5s for 30s.
MaterialData_TypeDesc_108046	Food
MaterialData_Name_108047	Delicious Mondstadt Hash Brown
MaterialData_Desc_108047	A fried cake of mashed potatoes. Close your eyes and feel the mild breeze and sweet dew Mondstadt offers.
MaterialData_InteractionTitle_108047	 
MaterialData_EffectDesc_108047	Restores 646 HP to all party members and regenerates 78 HP per 5s for 30s.
MaterialData_TypeDesc_108047	Food
MaterialData_Name_108048	Puppy-paw Hash Brown
MaterialData_Desc_108048	Razor's specialty. Carefully shaped to resemble a wolf's paw. You can really feel the effort he has put into trying human cooking.
MaterialData_InteractionTitle_108048	 
MaterialData_EffectDesc_108048	Restores 970 HP to all party members and regenerates 117 HP per 5s for 30s.
MaterialData_TypeDesc_108048	Food
MaterialData_Name_108049	Suspicious Calla Lily Seafood Soup
MaterialData_Desc_108049	A balanced combination of seafood. The bitterness of the Calla Lily, the astringency of the mint, the fishiness of the crab... Getting all the negatives together like this takes skill, anyway.
MaterialData_InteractionTitle_108049	 
MaterialData_EffectDesc_108049	Increases all party members' DEF by 7 for 120s.
MaterialData_TypeDesc_108049	Food
MaterialData_Name_108050	Calla Lily Seafood Soup
MaterialData_Desc_108050	A balanced combination of seafood. The delicacy of crab and mint make for a clear soup, and the Calla Lily brings it a refreshing taste.
MaterialData_InteractionTitle_108050	 
MaterialData_EffectDesc_108050	Increases all party members' DEF by 10 for 120s.
MaterialData_TypeDesc_108050	Food
MaterialData_Name_108051	Delicious Calla Lily Seafood Soup
MaterialData_Desc_108051	A balanced combination of seafood. The crab, mint and Calla Lily come together perfectly to dance on your tongue like a refreshing day at the seaside.
MaterialData_InteractionTitle_108051	 
MaterialData_EffectDesc_108051	Increases all party members' DEF by 13 for 120s.
MaterialData_TypeDesc_108051	Food
MaterialData_Name_108052	Suspicious Sautéed Matsutake
MaterialData_Desc_108052	Sautéed slices of Matsutake. A shame that control of the fire was lost. Best you can do now is try to trick people who didn't see the process you make it into thinking they are just potato chips.
MaterialData_InteractionTitle_108052	 
MaterialData_EffectDesc_108052	Increases all party members' ATK by 11 for 120s.
MaterialData_TypeDesc_108052	Food
MaterialData_Name_108053	Sautéed Matsutake
MaterialData_Desc_108053	Sautéed slices of Matsutake. Cooked in butter, it's crisp outside, yet tender inside. Eat it before someone steals it from you.
MaterialData_InteractionTitle_108053	 
MaterialData_EffectDesc_108053	Increases all party members' ATK by 16 for 120s.
MaterialData_TypeDesc_108053	Food
MaterialData_Name_108054	Delicious Sautéed Matsutake
MaterialData_Desc_108054	Sautéed slices of Matsutake. So smooth and fragrant, eating them is like having the bursting vitality of spring absorbed into your stomach.
MaterialData_InteractionTitle_108054	 
MaterialData_EffectDesc_108054	Increases all party members' ATK by 22 for 120s.
MaterialData_TypeDesc_108054	Food
MaterialData_Name_108055	Suspicious Mond Mount Platter
MaterialData_Desc_108055	A rich, meaty dish. The meat must have been stacked wrong... Yeah, that's it. Now, can this actually be served?
MaterialData_InteractionTitle_108055	 
MaterialData_EffectDesc_108055	Increases all party members' CRIT Rate by 5% for 120 sec.
MaterialData_TypeDesc_108055	Food
MaterialData_Name_108056	Mond Mount Platter
MaterialData_Desc_108056	A rich, meaty dish. Originally a Mondstadt dish made of steaks, potatoes and cheese, it has since become synonymous with Ludi Harpastum.
MaterialData_InteractionTitle_108056	 
MaterialData_EffectDesc_108056	Increases all party members' CRIT Rate by 8% for 120 sec.
MaterialData_TypeDesc_108056	Food
MaterialData_Name_108057	Delicious Mond Mount Platter
MaterialData_Desc_108057	A rich, meaty dish. Piled in just the right way to be both aesthetically pleasing and delicious all the way through. I wonder if we can pile it a little higher...
MaterialData_InteractionTitle_108057	 
MaterialData_EffectDesc_108057	Increases all party members' CRIT Rate by 10% for 120 sec.
MaterialData_TypeDesc_108057	Food
MaterialData_Name_108058	Once Upon a Time in Mondstadt
MaterialData_Desc_108058	Diluc's specialty. Feast your eyes and then your stomach with this delicacy as soft ribs melt in the mouth. Who knew Diluc was able to cook anything? 
MaterialData_InteractionTitle_108058	 
MaterialData_EffectDesc_108058	Increases all party members' CRIT Rate by 12% and CRIT DMG by 10% for 120 sec.
MaterialData_TypeDesc_108058	Food
MaterialData_Name_108059	Suspicious Cold Meat Platter
MaterialData_Desc_108059	A plate of cold cut meat. Seems a little too cold, probably not good for those with bad teeth or sensitive stomachs.
MaterialData_InteractionTitle_108059	 
MaterialData_EffectDesc_108059	Increases all party members' Pyro, Hydro, Electro and Cryo RES by 8% for 120s.
MaterialData_TypeDesc_108059	Food
MaterialData_Name_108060	Cold Meat Platter
MaterialData_Desc_108060	A plate of cold cut meat. An equal balance of bacon, ham and sausage keeps everyone happy.
MaterialData_InteractionTitle_108060	 
MaterialData_EffectDesc_108060	Increases all party members' Pyro, Hydro, Electro and Cryo RES by 10% for 120s.
MaterialData_TypeDesc_108060	Food
MaterialData_Name_108061	Delicious Cold Meat Platter
MaterialData_Desc_108061	A plate of cold cut meat. The icy seasoning is just delightful enough to bring out the flavors to a tee. With a mouth full of meaty ecstacy, one could worry about nothing.
MaterialData_InteractionTitle_108061	 
MaterialData_EffectDesc_108061	Increases all party members' Pyro, Hydro, Electro and Cryo RES by 15% for 120s.
MaterialData_TypeDesc_108061	Food
MaterialData_Name_108062	Suspicious Sticky Honey Carrot Meat
MaterialData_Desc_108062	A honey sauce meat dish. The sauce is stuck to the meat as one, and it's hard to get a meaty taste from the meat or a sweet flavor from the honey.
MaterialData_InteractionTitle_108062	 
MaterialData_EffectDesc_108062	Decreases all party members' climbing, sprinting and gliding Stamina Consumption by 20% for 120s.
MaterialData_TypeDesc_108062	Food
MaterialData_Name_108063	Sticky Honey Carrot Meat
MaterialData_Desc_108063	A honey sauce meat dish. The carrots take the gamey edge off the meat, and the sauce brings it all together sweetly. The perfect warm dish for a cold winter night.
MaterialData_InteractionTitle_108063	 
MaterialData_EffectDesc_108063	Decreases all party members' climbing, sprinting and gliding Stamina Consumption by 27% for 120s.
MaterialData_TypeDesc_108063	Food
MaterialData_Name_108064	Delicious Sticky Honey Carrot Meat
MaterialData_Desc_108064	A honey sauce meat dish. The warm honey sauce really draws out the flavor of the meat, bringing a flavor explosion akin to bathing in the warm summer sun.
MaterialData_InteractionTitle_108064	 
MaterialData_EffectDesc_108064	Decreases all party members' climbing, sprinting and gliding Stamina Consumption by 35% for 120s.
MaterialData_TypeDesc_108064	Food
MaterialData_Name_108065	Suspicious Crab, Ham & Cabbage Bake
MaterialData_Desc_108065	A somewhat luxurious bake. By looking at it no one can tell what it is made of or lacks of.
MaterialData_InteractionTitle_108065	 
MaterialData_EffectDesc_108065	Revives a character and restores 15% HP.
MaterialData_TypeDesc_108065	Food
MaterialData_Name_108066	Crab, Ham & Cabbage Bake
MaterialData_Desc_108066	A luxurious bake. Cracks through the golden outer skin reveals a medley of rosy ham and bright vegetables. How tantalizing!
MaterialData_InteractionTitle_108066	 
MaterialData_EffectDesc_108066	Revives a character and restores 20% HP.
MaterialData_TypeDesc_108066	Food
MaterialData_Name_108067	Delicious Crab, Ham & Cabbage Bake
MaterialData_Desc_108067	A luxurious bake. The scent is so rich and heavenly. You'll only be done once the plate has been licked clean. 
MaterialData_InteractionTitle_108067	 
MaterialData_EffectDesc_108067	Revives a character and restores 40% HP.
MaterialData_TypeDesc_108067	Food
MaterialData_Name_109000	Cooking Ingredients
MaterialData_Desc_109000	Unlocked cooking utensils
MaterialData_InteractionTitle_109000	 
MaterialData_EffectDesc_109000	 
MaterialData_TypeDesc_109000	 
MaterialData_Name_109101	Recipe: Steak
MaterialData_Desc_109101	Recipe: Steak
MaterialData_InteractionTitle_109101	 
MaterialData_EffectDesc_109101	 
MaterialData_TypeDesc_109101	Recipe
MaterialData_Name_109201	Recipe: Carrot Soup
MaterialData_Desc_109201	Recipe: Carrot Soup
MaterialData_InteractionTitle_109201	 
MaterialData_EffectDesc_109201	 
MaterialData_TypeDesc_109201	Recipe
MaterialData_Name_109301	Recipe: Candy Apple
MaterialData_Desc_109301	Recipe: Candy Apple
MaterialData_InteractionTitle_109301	 
MaterialData_EffectDesc_109301	 
MaterialData_TypeDesc_109301	Recipe
MaterialData_Name_110000	Combine ingredients
MaterialData_Desc_110000	Items produced via crafting
MaterialData_InteractionTitle_110000	 
MaterialData_EffectDesc_110000	 
MaterialData_TypeDesc_110000	Food Ingredient
MaterialData_Name_110001	Flour
MaterialData_Desc_110001	A powder ground from wheat. No matter what it goes into it brings a sense of satisfaction to the diner.\nThe wheat must be processed first to be made into Flour.
MaterialData_InteractionTitle_110001	 
MaterialData_EffectDesc_110001	 
MaterialData_TypeDesc_110001	Food Ingredient
MaterialData_Name_110002	Cream
MaterialData_Desc_110002	An extract from milk. With the appropriate application it can bring rich aromas to even the most basic ingredients.\nThe milk must be processed first to be made into Cream.
MaterialData_InteractionTitle_110002	 
MaterialData_EffectDesc_110002	 
MaterialData_TypeDesc_110002	Food Ingredient
MaterialData_Name_110003	Smoked Poultry
MaterialData_Desc_110003	Poultry that has been smoked. The firm texture gives new taste to dishes.\nThe meat must be processed first to be made into Smoked Poultry.
MaterialData_InteractionTitle_110003	 
MaterialData_EffectDesc_110003	 
MaterialData_TypeDesc_110003	Food Ingredient
MaterialData_Name_110004	Butter
MaterialData_Desc_110004	A dairy product made from milk. An essential ingredient in making pastries, among other dishes.\nThe milk must be processed first to be made into Butter.
MaterialData_InteractionTitle_110004	 
MaterialData_EffectDesc_110004	 
MaterialData_TypeDesc_110004	Food Ingredient
MaterialData_Name_110005	Ham
MaterialData_Desc_110005	Smoked leg meat. Even the thinnest slice can bring on a mouthful of taste.\nThe meat must be processed first to be made into Ham.
MaterialData_InteractionTitle_110005	 
MaterialData_EffectDesc_110005	 
MaterialData_TypeDesc_110005	Food Ingredient
MaterialData_Name_110006	Sugar
MaterialData_Desc_110006	A seasoning derived from Sweet Flowers. Has the power to give both energy and happiness.\nCan be purchased from the merchants in the city, or made with Sweet Flower.
MaterialData_InteractionTitle_110006	 
MaterialData_EffectDesc_110006	 
MaterialData_TypeDesc_110006	Food Ingredient
MaterialData_Name_110007	Crab Roe
MaterialData_Desc_110007	A delicacy specific to female crabs. A rare and prized food ingredient that isn't quite to everyone's taste.\nThe crab must be processed first to be made into Crab Roe.
MaterialData_InteractionTitle_110007	 
MaterialData_EffectDesc_110007	 
MaterialData_TypeDesc_110007	Food Ingredient
MaterialData_Name_110008	Jam
MaterialData_Desc_110008	A puree made from fruit and sugar. Even a little bit can easily wake up drowsy taste buds.\nThe apples and berries must be processed first to be made into Jam.
MaterialData_InteractionTitle_110008	 
MaterialData_EffectDesc_110008	 
MaterialData_TypeDesc_110008	Food Ingredient
MaterialData_Name_110009	Cheese
MaterialData_Desc_110009	Made from fermented milk. With high energy and limitless possibilities, it's used in a wide range of dishes.\nThe milk must be processed first to be made into Cheese.
MaterialData_InteractionTitle_110009	 
MaterialData_EffectDesc_110009	 
MaterialData_TypeDesc_110009	Food Ingredient
MaterialData_Name_110010	Bacon
MaterialData_Desc_110010	Smoked strips of pork. With just enough fat, but not too greasy. Mmmmm... bacon.\nThe raw meat must be processed first to be made into Bacon.
MaterialData_InteractionTitle_110010	 
MaterialData_EffectDesc_110010	 
MaterialData_TypeDesc_110010	Food Ingredient
MaterialData_Name_110011	Sausage
MaterialData_Desc_110011	Minced meat enclosed by a casing. Its convenience for preservation meets any meat lover's daily need.\nThe raw meat must be processed first to be made into Sausage.
MaterialData_InteractionTitle_110011	 
MaterialData_EffectDesc_110011	 
MaterialData_TypeDesc_110011	Food Ingredient
MaterialData_Name_110012	Smoked Fish
MaterialData_Desc_110012	 
MaterialData_InteractionTitle_110012	 
MaterialData_EffectDesc_110012	 
MaterialData_TypeDesc_110012	Food Ingredient
MaterialData_Name_110013	Dried Fish
MaterialData_Desc_110013	 
MaterialData_InteractionTitle_110013	 
MaterialData_EffectDesc_110013	 
MaterialData_TypeDesc_110013	Food Ingredient
MaterialData_Name_111000	Combined ingredients (Medicines)
MaterialData_Desc_111000	Items produced via crafting
MaterialData_InteractionTitle_111000	 
MaterialData_EffectDesc_111000	 
MaterialData_TypeDesc_111000	 
MaterialData_Name_111001	Energy Elixir
MaterialData_Desc_111001	A potion to help quickly restore stamina. It gives off a strong smell and tastes bitter, but it does the trick. Popular with overworked studious types.
MaterialData_InteractionTitle_111001	 
MaterialData_EffectDesc_111001	Restores 50 stamina.
MaterialData_TypeDesc_111001	Food
MaterialData_Name_111002	Speed Salve
MaterialData_Desc_111002	Rubbed it on your ankles to run as light as a feather. It gives off an outlandish smell that leaves you thankful it's applied topically rather than orally. A favorite of adventurers.
MaterialData_InteractionTitle_111002	 
MaterialData_EffectDesc_111002	Increases all party members' Movement SPD by 30% for 20s.
MaterialData_TypeDesc_111002	Food
MaterialData_Name_111003	Strength Potion
MaterialData_Desc_111003	A strength potion that makes brandishing claymores a piece of cake. Mostly popular among warriors and adventurers.
MaterialData_InteractionTitle_111003	 
MaterialData_EffectDesc_111003	Increases all party members' ATK by 40 for 30s.
MaterialData_TypeDesc_111003	Food
MaterialData_Name_111004	Stoneskin Potion
MaterialData_Desc_111004	A potion that hardens skin and bones. Reduces the physical damage you take, but does nothing for the spiritual damage you may suffer.
MaterialData_InteractionTitle_111004	 
MaterialData_EffectDesc_111004	Increases all party members' DEF by 25 for 30s.
MaterialData_TypeDesc_111004	Food
MaterialData_Name_111005	Crystalfly Powder
MaterialData_Desc_111005	A crystal powder stuffed in a paper bag, which when used gives some resistance to elemental damage. Crystal butterflies survive by absorbing elements from the surrounding air. By ingesting some of their powder, you can absorb some elemental energy too.
MaterialData_InteractionTitle_111005	 
MaterialData_EffectDesc_111005	Increases all party members' Pyro, Hydro, Electro and Cryo RES by 15% for 120s.
MaterialData_TypeDesc_111005	Food
CookRecipeData_Name_1001	Mushroom-Chicken Skewer
CookRecipeData_Desc_1001	A skewer of mushrooms and chicken. Fresh chicken is complimented by fragrant mushrooms. Don't be picky, chow down!
CookRecipeData_Effects1_1001	Restores 300-500 HP
CookRecipeData_Effects2_1001	 
CookRecipeData_Effects3_1001	 
CookRecipeData_Effects4_1001	 
CookRecipeData_Name_1002	Fisherman's Toast
CookRecipeData_Desc_1002	Onion covered toast. A favorite amongst fishermen, they will stuff a bag with it and sit by the river all day.
CookRecipeData_Effects1_1002	Restores <color=#00E1FFFF>146-244</color> HP to all party members.
CookRecipeData_Effects2_1002	Regenerates <color=#00E1FFFF>18-29</color> HP per 5s for 30s.
CookRecipeData_Effects3_1002	 
CookRecipeData_Effects4_1002	 
CookRecipeData_Name_1003	Flaming Red Bolognese
CookRecipeData_Desc_1003	Bolognese covered with a meat sauce. The meaty, herby aroma really gets your appetite going.
CookRecipeData_Effects1_1003	Restores <color=#00E1FFFF>232-386</color> HP to all party members.
CookRecipeData_Effects2_1003	Regenerates <color=#00E1FFFF>28-47</color> HP per 5s for 30s.
CookRecipeData_Effects3_1003	 
CookRecipeData_Effects4_1003	 
CookRecipeData_Name_1004	Sweet Madame
CookRecipeData_Desc_1004	Honey-roasted chicken. The honey and sweet flowers come together to complement the tender chicken meat.
CookRecipeData_Effects1_1004	Restores 900-1500 HP
CookRecipeData_Effects2_1004	 
CookRecipeData_Effects3_1004	 
CookRecipeData_Effects4_1004	 
CookRecipeData_Name_1006	Calla Lily Seafood Soup
CookRecipeData_Desc_1006	A balanced combination of seafood. The delicacy of crab and mint make for a clear soup, and the Calla Lily brings it a refreshing taste.
CookRecipeData_Effects1_1006	Increases all party members' DEF by <color=#00E1FFFF>7-13</color> for 120s.
CookRecipeData_Effects2_1006	 
CookRecipeData_Effects3_1006	 
CookRecipeData_Effects4_1006	 
CookRecipeData_Name_1007	Sautéed Matsutake
CookRecipeData_Desc_1007	Sautéed slices of Matsutake. Cooked in butter, it's crisp outside, yet tender inside. Eat it before someone steals it from you.
CookRecipeData_Effects1_1007	Increases all party members' ATK by <color=#00E1FFFF>11-22</color> for 120s.
CookRecipeData_Effects2_1007	 
CookRecipeData_Effects3_1007	 
CookRecipeData_Effects4_1007	 
CookRecipeData_Name_2001	Teyvat Fried Egg
CookRecipeData_Desc_2001	An egg fried on one side. The yolk flows out nicely when broken. So satisfying.
CookRecipeData_Effects1_2001	Revives the selected character.
CookRecipeData_Effects2_2001	Restores <color=#00E1FFFF>2%-6%</color> of their Max HP.
CookRecipeData_Effects3_2001	 
CookRecipeData_Effects4_2001	 
CookRecipeData_Name_2002	Smoked Northern Smoked Chicken
CookRecipeData_Desc_2002	Smoked chicken paired with vegetables. A staple for Northerners, often made for honored guests.
CookRecipeData_Effects1_2002	Restores <color=#00E1FFFF>40-70</color> stamina.
CookRecipeData_Effects2_2002	 
CookRecipeData_Effects3_2002	 
CookRecipeData_Effects4_2002	 
CookRecipeData_Name_2003	Cream Stew
CookRecipeData_Desc_2003	A meat and vegetable stew. The thick juices taste great with the tender meat and vegetables.
CookRecipeData_Effects1_2003	Revives the selected character.
CookRecipeData_Effects2_2003	Restores <color=#00E1FFFF>4%-8%</color> of their Max HP.
CookRecipeData_Effects3_2003	 
CookRecipeData_Effects4_2003	 
CookRecipeData_Name_2004	Cold Meat Platter
CookRecipeData_Desc_2004	A plate of cold cut meat. An equal balance of bacon, ham and sausage keeps everyone happy.
CookRecipeData_Effects1_2004	Increases all party members' Hydro, Pyro, Electro, Cryo RES by <color=#00E1FFFF>8%-15%</color> for 120s.
CookRecipeData_Effects2_2004	 
CookRecipeData_Effects3_2004	 
CookRecipeData_Effects4_2004	 
CookRecipeData_Name_2005	Sticky Honey Carrot Meat
CookRecipeData_Desc_2005	A honey sauce meat dish. The carrots take the gamey edge off the meat, and the sauce brings it all together sweetly. The perfect warm dish for a cold winter night.
CookRecipeData_Effects1_2005	Reduces all party members' stamina consumption when Climbing, Sprinting, Gliding by <color=#00E1FFFF>20%-35%</color> for 120s.
CookRecipeData_Effects2_2005	 
CookRecipeData_Effects3_2005	 
CookRecipeData_Effects4_2005	 
CookRecipeData_Name_2006	Crab, Ham & Cabbage Bake
CookRecipeData_Desc_2006	A luxurious bake. Cracks through the golden outer skin reveals a medley of rosy ham and bright vegetables. How tantalizing!
CookRecipeData_Effects1_2006	Revives the selected character.
CookRecipeData_Effects2_2006	Restores <color=#00E1FFFF>15%-40%</color> of their Max HP.
CookRecipeData_Effects3_2006	 
CookRecipeData_Effects4_2006	 
CookRecipeData_Name_2007	Mushroom Pizza
CookRecipeData_Desc_2007	A pizza covered in cheese and mushrooms. When still warm the cheese stretches out long, making it extremely satisfying to eat.
CookRecipeData_Effects1_2007	Restores <color=#00E1FFFF>388-646</color> HP to all party members.
CookRecipeData_Effects2_2007	Regenerates <color=#00E1FFFF>47-78</color> HP per 5s for 30s.
CookRecipeData_Effects3_2007	 
CookRecipeData_Effects4_2007	 
CookRecipeData_Name_3001	Steak
CookRecipeData_Desc_3001	A grilled steak. High heat has locked in the juices, giving great expectation for when it's cut.
CookRecipeData_Effects1_3001	Revives the selected character.
CookRecipeData_Effects2_3001	Restores <color=#00E1FFFF>4%-8%</color> of their Max HP.
CookRecipeData_Effects3_3001	 
CookRecipeData_Effects4_3001	 
CookRecipeData_Name_3002	Radish Veggie Soup
CookRecipeData_Desc_3002	Radish-based vegetable soup. Its flavor is delicately between tart and sweet. With luscious radish, it's a well-balanced cuisine.
CookRecipeData_Effects1_3002	Increases all party members' DEF by <color=#00E1FFFF>3-6</color> for 120s.
CookRecipeData_Effects2_3002	 
CookRecipeData_Effects3_3002	 
CookRecipeData_Effects4_3002	 
CookRecipeData_Name_3003	Mondstadt Hash Brown
CookRecipeData_Desc_3003	A fried cake of mashed potatoes. A little bit of pinecone helps give it a nice crunch, and great with a bit of jam. Loved by people of all ages.
CookRecipeData_Effects1_3003	Restores <color=#00E1FFFF>388-646</color> HP to all party members.
CookRecipeData_Effects2_3003	Regenerates <color=#00E1FFFF>47-78</color> HP per 5s for 30s.
CookRecipeData_Effects3_3003	 
CookRecipeData_Effects4_3003	 
CookRecipeData_Name_3004	Mond Mount Platter
CookRecipeData_Desc_3004	A rich, meaty dish. Originally a Mondstadt dish made of steaks, potatoes and cheese, it has since become synonymous with Ludi Harpastum.
CookRecipeData_Effects1_3004	Increases a party member's CRIT Rate by <color=#00E1FFFF>5%-10%</color> for 120s.
CookRecipeData_Effects2_3004	 
CookRecipeData_Effects3_3004	 
CookRecipeData_Effects4_3004	 
CookRecipeData_Name_4001	Tea Break Pancake
CookRecipeData_Desc_4001	A stack of round pancakes. A staple originated from the afternoon tea in manors. Only the best berries should be picked for this dish.
CookRecipeData_Effects1_4001	Revives the selected character.
CookRecipeData_Effects2_4001	Restores <color=#00E1FFFF>4%-8%</color> of their Max HP.
CookRecipeData_Effects3_4001	 
CookRecipeData_Effects4_4001	 
CookRecipeData_Name_4002	Fried Radish Balls
CookRecipeData_Desc_4002	Fried Radish Balls. Fragrant and crispy. Make sure to eat them while they're hot! Said to be a recipe from Liyue.
CookRecipeData_Effects1_4002	Increases all party members' ATK by <color=#00E1FFFF>4-7</color> for 120s.
CookRecipeData_Effects2_4002	 
CookRecipeData_Effects3_4002	 
CookRecipeData_Effects4_4002	 
CookRecipeData_Name_4003	Satisfying Salad
CookRecipeData_Desc_4003	A vegetable salad. Not just steamed potatoes and fresh vegetables, but also a hard-boiled egg to top it off. It is satisfying both to the eyes and stomach.
CookRecipeData_Effects1_4003	Increases all party members' CRIT Rate by <color=#00E1FFFF>3%-6%</color> for 120s.
CookRecipeData_Effects2_4003	 
CookRecipeData_Effects3_4003	 
CookRecipeData_Effects4_4003	 
CompoundData_Name_1001	Flour
CompoundData_Desc_1001	A powder ground from wheat. No matter what it goes into it brings a sense of satisfaction to the diner.
CompoundData_Name_1002	Cream
CompoundData_Desc_1002	An extract from milk. With the appropriate application it can bring rich aromas to even the most basic ingredients.
CompoundData_Name_1003	Smoked Poultry
CompoundData_Desc_1003	Poultry that has been smoked. The firm texture gives new taste to dishes.
CompoundData_Name_1004	Butter
CompoundData_Desc_1004	A dairy product made from milk. An essential ingredient in making pastries.
CompoundData_Name_1005	Ham
CompoundData_Desc_1005	Smoked leg meat. Even the thinnest slice can bring on a mouthful of taste.
CompoundData_Name_1006	Sugar
CompoundData_Desc_1006	A seasoning derived from Sweet Flowers. Has the power to give both energy and happiness.
CompoundData_Name_1007	Crab Roe
CompoundData_Desc_1007	A delicacy specific to female crabs. A rare and prized food ingredient that isn't quite to everyone's taste.
CompoundData_Name_1008	Jam
CompoundData_Desc_1008	A puree made from fruit and sugar. Even a little bit can easily wake up drowsy taste buds.
CompoundData_Name_1009	Cheese
CompoundData_Desc_1009	Made from fermented milk. With high energy and limitless possibilities, it's used in a wide range of dishes.
CompoundData_Name_1010	Bacon
CompoundData_Desc_1010	Cured strips of pork. Crispy with a bit of fat, but not too greasy. 
CompoundData_Name_1011	Sausage
CompoundData_Desc_1011	Minced meat enclosed by a casing. Its convenience for preservation meets any meat lover's daily need.
CompoundData_Name_2001	Energy Elixir
CompoundData_Desc_2001	A potion to help quickly restore stamina. It gives off a strong smell and tastes bitter, but it does the trick. Popular with overworked studious types.
CompoundData_Name_2002	Speed Salve
CompoundData_Desc_2002	Rubbed it on your ankles to run as light as a feather. It gives off an outlandish smell that leaves you thankful it's applied topically rather than orally. A favorite of adventurers.
CompoundData_Name_2003	Strength Potion
CompoundData_Desc_2003	A strength potion that makes brandishing claymores a piece of cake. Mostly popular among warriors and adventurers.
CompoundData_Name_2004	Stoneskin Potion
CompoundData_Desc_2004	A potion that hardens skin and bones. Reduces the physical damage you take, but does nothing for the spiritual damage you may suffer.
CompoundData_Name_2005	Crystalfly Powder
CompoundData_Desc_2005	A crystal powder stuffed in a paper bag, which when used gives some resistance to elemental damage. Crystal butterflies survive by absorbing elements from the surrounding air. By ingesting some of their powder, you can absorb some elemental energy too.