syntax = "proto3";

import "EntityMoveFailInfo.proto";

message SceneEntitiesMovesRsp {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		CMD_ID = 300;
		ENET_CHANNEL_ID = 1;
		ENET_IS_RELIABLE = 0;
	}
	repeated EntityMoveFailInfo entityMoveFailInfoList = 1;
}
