syntax = "proto3";

message GetPlayerTokenReq {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		CMD_ID = 101;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
		IS_ALLOW_CLIENT = 1;
	}
	uint32 accountType = 1;
	string accountUid = 2;
	string accountToken = 3;
	string accountExt = 4;
	uint32 uid = 5;
}
