syntax = "proto3";

import "SceneWeaponInfo.proto";
import "SceneReliquaryInfo.proto";

message SceneAvatarInfo {
	uint32 uid = 1;
	uint32 avatarId = 2;
	uint64 guid = 3;
	uint32 peerId = 4;
	repeated uint32 equipIdList = 5;
	uint32 skillDepotId = 6;
	repeated uint32 talentIdList = 7;
	SceneWeaponInfo weapon = 8;
	repeated SceneReliquaryInfo reliquaryList = 9;
	repeated uint32 buffIdList = 10;
}
