syntax = "proto3";

import "SceneWeaponInfo.proto";
import "SceneReliquaryInfo.proto";

message AvatarEquipChangeNotify {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		CMD_ID = 618;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
		IS_ALLOW_CLIENT = 1;
	}
	uint64 avatarGuid = 1;
	uint32 equipType = 2;
	uint32 itemId = 3;
	uint64 equipGuid = 4;
	SceneWeaponInfo weapon = 5;
	SceneReliquaryInfo reliquary = 6;
}
