syntax = "proto3";

message GetPlayerTokenRsp {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		CMD_ID = 102;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
	}
	int32 retcode = 1;
	string msg = 2;
	uint32 uid = 3;
	string token = 4;
	uint32 blackUidEndTime = 5;
	uint32 accountType = 6;
	string accountUid = 7;
}
