syntax = "proto3";

import "CreateEntityInfo.proto";

message QuestCreateEntityRsp {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		CMD_ID = 411;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
	}
	int32 retcode = 1;
	uint32 entityId = 2;
	CreateEntityInfo entity = 3;
	uint32 questId = 7;
	bool isRewind = 8;
}
