syntax = "proto3";

message PacketHead {
	uint32 packetId = 1;
	uint32 rpcId = 2;
	uint32 clientSequenceId = 3;
	uint32 enetChannelId = 4;
	uint32 enetIsReliable = 5;
	uint32 userId = 11;
	uint32 userIp = 12;
	uint32 userSessionId = 13;
	uint64 recvTimeMs = 21;
	uint32 rpcBeginTimeMs = 22;
	uint32 targetService = 23;
	uint32 dispatchIp = 24;
	uint32 gameserverIp = 25;
	uint32 nodeserverIp = 26;
	uint32 dbgateIp = 27;
	uint32 multiserverIp = 28;
}
