syntax = "proto3";

import "VisionType.proto";

message SceneEntityDisappearNotify {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		CMD_ID = 207;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
	}
	repeated uint32 entityList = 1;
	VisionType disappearType = 2;
}
