syntax = "proto3";

enum GadgetBornType {
	GADGET_BORN_NONE = 0;
	GADGET_BORN_IN_AIR = 1;
	GADGET_BORN_PLAYER = 2;
	GADGET_BORN_MONSTER_HIT = 3;
	GADGET_BORN_MONSTER_DIE = 4;
	GADGET_BORN_GADGET = 5;
	GADGET_BORN_GROUND = 6;
}
